
A vampire raising sim! Train the Little Mistress in skills so she can bite her way through obstacles. She might hunt criminals for their blood, become a celebrity and feed on her fans, raise a dark army to threaten the world, or many other possible outcomes!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 24 → 0/day in the week after.
About
Genres
Sums Steam only; Xbox, PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 127reviews | 83% | — | $50.6K |
| $14.99 | 8ratings | 72% | — | not modelled | |
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's an adorably cute and sweet game, and a lot less walkthrough-intensive than most of Hanako games.
This was a very cute game I got on sale for $5, and I thought it was quite good for that price. Coming back to write a review, I see that it's usually on sale for $15, which is...a little steep for a game so small and simple. The game offers you a LOT of meters to try and level up, but the fact is that no matter what your stats *are*, most everything will just be the same. Choosing to level up Technology and Mischief as opposed to Fighting and Strength is merely a matter of which teacher you want to spend more time with, but there will be no real gameplay differences between the two. If you made it so that training with your computers teacher instead leveled up your Occult and Dominance, I'm not sure I would even notice. The story is cute, although personally I think it's a little weird that it makes the vampire into a little girl in both mind and body, and then spends so much of its wordcount trying to convince you that she's not, in fact, a little girl. There is an actual in-story reason for it that is interesting, but ultimately it sort of undercuts itself in a broader sense. If you want this to be a lolicon fantasy, lean into it. If you don't, don't make her into a little girl. Mixing things up the way this game did just sort of doesn't work quite so well in my opinion. The presentation of the game is good. There are lots of cute little sprites and animations for everything you do and the art is nice to look at. Some characters are more interesting than others. Interestingly it's kind of unclear who you are playing as; you are *both* the butler and the vampire, even when they're at odds with one another. I think getting them into a relationship with each other is a little too obtuse in its difficulty, but that's to be expected from visual novels. If you can get it on sale for $5, I'd say it's good, with the caveat that it's not really what I was looking for in a raising sim, due to the lack of impactful choices. It was more like watching an episode of a cute slice of life anime, which I did enjoy in the end.
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Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
| $14.99 |
| 6ratings |
| 80% |
| — |
| not modelled |
| $5.99−60% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Игра значительно слабее Long Live The Queen. Наша задача такая же как и LLTQ, прокачать за год своего персонажа чтобы он мог противостоять всем невзгодам. Всего есть около 20 характеристик на прокачку, но вот в чем проблема: Они минимально влияют на события (возможно это отсылка на великую игру Underground man). У вас не будет событий где нужно взламывать компьютеры, сражаться с врагами, танцевать или убеждать других. Цикл недели проходит следующим образом: Вы выбираете занятие на день (учеба/работа/отдых), затем ночью (охота/отдых/торговля/алхимия/и тд). И так на каждую неделю. У вас не будут появляться каждую неделю сюжетные события, типа вторжения охотников, появления нового персонажа, переговоров с другими вампирами или еще чем-то. Недели просто будут проходить почти на автомате, иногда останавливаясь на атмосферные события, вроде нового года или пасхи, когда наш персонаж просто будет обсуждать этот праздник со своей прислугой. Все ваши характеристики влияют лишь на доступную вам работу и на концовку. Но концовки сделаны плохо. Всего их 21 и 18 из них привязаны к максимальным характеристикам в конце игры. У вас максимальный уровень экономики и науки? Концовка где вы разовъете медицину. Прокачали искусство и поп культуру? В конце будете художником. В самоей же игре, эти статы вам понадобятся лишь как заработок денег. Здесь нет скрытых проверок характеристик или появления новых вариантов в диалогах при развитии какого-то навыка. Более того, здесь нет активных персонажей кроме ГГ и ее прислуги. 90% диалогов будут лишь между ними, и в них практически не будет выбора вариантов ответа. Игра проходится за полтора часа и у меня абсолютно нет желания перепроходить ее. По скринам игра очень похожа на LLTQ, однако не стоит обманываться. Это совсем не она. Для сравнения, я оставлю ссылку на статью из вики, на одну неделю из LLTQ и на то, как сильно в той влияли навыки и ваши решения на последствия в игре. https://longlivethequeen.fandom.com/wiki/Week_17
非常可爱的,全部都是女角色特别好,虽然我没有特别明白究竟攻略角色需要什么条件……总之就是非常喜欢养成类游戏对不起! Very cute TvT
Quite a cute princess-raising game, with the twist that the princess is a vampire instead. Add in that all the characters are women and, well, the game is quite clear who would want to play it (the answer to that is me!)
literally so entertaining and cute
i don't know why i played this, but it was...fun?
got this game for a profile background i liked and actually enjoyed some of the content. other than discord dm's asking why im playing "some weeb sh*t", i have thoroughly enjoyed putting attempts on this game to get different endings
good
Très sympa !
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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