
Cursorblade is a bullet hell game where you play as the cursor, fighting your way through waves of enemies. Combine weapons and items to become more powerful with your own unique builds. Slash, dodge, upgrade, and repeat!
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Thai, Simplified Chinese
Engagement
Reviews
Themes across 52 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
これはいいゲーム コンテンツは少ないけど面白い アップグレードもそれぞれ特徴があって組み合わせるのが楽しい
只能说别太快~ 史莱姆比弹幕怪更难哈哈哈 红心回2和增加掉落心的概率很关键
不好玩
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Hours played at review time, across 52 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
眼睛好累啊...太花哨了,怪物的射弹和自己的射弹不太好分得清。 勉强一小时的游戏寿命,页游水平。
Fot 5$ it's honest, it's not an AA game, it's a small game, well polished.
[h1]Not Recommended! Bcz Cursorblade feels more like an Flash game[/h1] I actually like the core idea behind Cursorblade, but the execution leaves a lot to be desired. It has potential, yet it feels way too barebones [u]Technical Issues[/u] [list] [*]The game doesn't support Steam Cloud Saves, which is a pretty big deal if you play on multiple devices [*]There are basically no graphics options. No resolution settings, no FPS cap, nothing. You're stuck with whatever the game gives you [/list] [u]Gameplay[/u] [list] [*]The concept is fun and pretty unique, but there's just not much depth. You can unlock and experience pretty much the entire upgrade system within 30 minutes, and that's not what I'd expect from a roguelike. There are additional characters, but they don't really add much replay value since each one only comes with a single unique passive or ability [*]On top of that, leveling up is pretty disappointing. Most upgrades just increase damage or spawn chance. There's no way to combine upgrades into crazy builds, evolve them into stronger versions, or create interesting synergies. The progression ends up feeling incredibly shallow [*]Enemy variety is also lacking. Most runs feel almost identical because you're fighting the same enemies over and over, so the gameplay loop gets repetitive very quickly [/list] Overall, Cursorblade reminds me of those old Flash games you'd play for 15 or 20 minutes on a random website. It's decent as a quick distraction, but I don't think it's worth $5 in its current state What makes it even harder to recommend is that the game hasn't received any updates or bug fixes since late 2023, which honestly makes it feel abandoned If you're just looking for something to kill 15 minutes during lunch or between work sessions, it'll do the job. Otherwise, I'd skip it and spend your money on literally almost any other roguelike, you'll get a much deeper and more rewarding experience
the little joys in life are what give it meaning
还不错,打到后面挺爽的
w
少しボリュームとインフレ感が少ない気がしたがコンセプトはとても面白かったので全然楽しめました。 可愛らしい世界観で敵を眺めているだけでも癒されます。 お値段以上の良いゲームです。
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $135.4K | 172 | 99% | $19.99 | |
| $135.5K | 163 | 49% | $29.99 | |
| $135.4K | 507 | 74% | $14.99 | |
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| $135.3K | 380 | 87% | $19.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $14.5K | 157 | 73% | $4.99 | |
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| $1.3K | 15 | 80% | $3.99 | |
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| $5.4K | 80 | 86% | $3.99 | |
| $3.1K | 27 | 96% | $4.99 |