
Hack, slash, and cast your way through a haunted kingdom brimming with secrets where no two builds are ever the same. As a cursed mage-knight you will unlock devastating spells, equip ability transforming runes, and reforge your curse on the path to victory or death in this fantasy action roguelite.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Jul 23 → 2.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Intense melee and spellcasting combat, near limitless build diversity, and dark mysteries to solve. Forge your path as you explore the Unknown Lands in Cursemark, a fantasy action roguelite.
Define your build and playstyle with runes that change how every ability works by integrating them into your attacks, spells, wards, and ultimates. Add chain lightning to your sword and burst enemies into poison clouds. Multiply your fireball spell and erupt ice pillars from the ground when you cast it. Blind enemies and heal yourself when they strike your ward. The possibilities feel endless.
The Unknown Lands are vast, full of secret passages, hidden relics, and strange sights. The world unravels more and more with each run as you make new discoveries and solve riddles to unlock power and shortcuts. No map-markers, no hand-holding.
Pathfinding is a part of your build as well. Discover permanent shrines and forges that expand your power and rune slots. Upgrade them for future runs and target the blessings best suited to your build as you grow in skill and knowledge.
Genres
Engagement
Reviews
Themes across 151 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Simple, single minded, and yet deep gameplay. But most importantly: It's FUN. Many games forget to be fun. This game feels like the old era of arcades of quick plays in which you can spend some time and then start anew with the previous knowledge. It's not difficulty for the sake of being hardcore and better-than-thou, no. It's a difficult game, but you always have a means to get better and advance through the game's meta progression. They achieved something many games have forgotten to do, and it is having fun while you progress, not after you have progressed.
its ♥♥♥♥♥♥♥ good, stop reading reviews and play it.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Japanese, Korean, German, French, Spanish - Latin America, Polish, Turkish
Hours played at review time, across 153 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Dash don't give you I Frames, Dash has an extremely long cooldown, Enemies attack faster than you can dash, the R&G is absolute garbage, How dare they even tag this as a souls-like? Buy at your own risk!
敵人非常噁心,連擊多、攻擊距離遠、零幀起手、霸體。 玩家只有每一個關卡次數限制的防禦技能和一個沒有無敵幀、CD又慢的閃避動作﹐面對這些敵人很多時候只能硬吃傷害或近戰一兩下就要跑到遠敵人連擊打不到距離。 那些白癡老鼠甚至會無視第三下攻擊直接霸體咬你,不知道是第三下的造成硬直是較低還是本來就是開霸體咬你,而且敵人霸體的時候沒有任何外觀上的提示,白色輪廓之類。那些紫色精英怪更不用說,零幀起手的斧頭、一堆連擊多還追擊距離起遠。
Played for a few hours and i got hooked at first, fun gameplay with some broken builds. a few runs in and youll be able to test some combination of skills. got to the point where i got my first seal and it got a bit bored after that, wish there were more classes like Mage/Hunter/Rogue etc.. If this ever comes out, ill give it another shot. so far im done in a few hours, but in those few hours i had fun. i'd recommend it... just dont expect a game youll be playing for days nor weeks.
是不乐于给中国玩家玩吗,更新后的任务和道具全是英文很久都没有更新,地图内增益buff普遍涨价,小怪后期实力太强不能有任何失误,要是没有胡到特定的套路很快就不行了。
局外成长无,局内成长比不过敌人,机动性太差,一次冲刺冷却时间够敌人燕返砍我好几次,前期地图反复死很容易腻
You are the man! It seems like every time I open Steam there's another update. I appreciate you man! Great game.
老式的清版肉鸽+类魂,敌人判定不算特别清晰,需要吃熟练度,游戏仍需打磨,技能解锁优先点出大招。
有时游戏会突然卡住,然后无响应,必须关掉重进。难道是我配置问题?什么场景都有可能会卡住,就是好好的突然卡住,然后程序无响应。 我把语言从中文换成英文也会卡住,在系统重新设置了较大的虚拟内存还是会卡住,把输入法换了仍然会卡住。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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