
Her future, as well as of the whole world depends on her ingenuity and bravery. The path to her fiancé is blocked by ghosts, dragons, demons and other creatures from beyond. Will she overcome her fears? Will she find her beloved? Play "Cursed" and find out!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 25 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About







Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
有點驚悚 成就很佛系,照著劇情玩一定都拿的到 唯一的缺點就是操作比較卡,不怎麼順暢,還有提示有時候會秀逗
Interesting puzzles and entertaining little game.
Przyjemna acz krótka gra tzw. ukryte przedmioty na jakieś 2-3 godz. , polecam :)
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian, Czech*languages with full audio support
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Dobra gra przygodowa, bez "ukrytych obiektów". Śliczna grafika, ciekawa fabuła, doskonała oprawa dźwiękowa. Minus: zagadek jest mało i są bardzo proste. Polecam ze względu na całokształt.
всё я доиграл! большое спасибо!
A fairly short PNC adventure with an okay story - get it on sale.
it was a fun game except for the last piece of puzzle which made little to no sense just use hint to see how its made. i personally didn't like the animations but for this type of game it's okay. i give this game a 7/10.
Más bien regular. Es muy barato, así que soy un poco más permisivo.
Cursed is a dark, atmospheric adventure that leans heavily on mood and mystery, weaving a tale about love, loss, and the supernatural. Developed and published by Jetdogs Studios, it begins with a simple yet effective hook: a young woman sets out to find her missing fiancé, Albert, who disappeared after taking a mysterious job in a remote location. Her search leads her to a decaying mansion and a sprawling, cursed estate where reality twists under the weight of dark magic. The game quickly transitions from the romantic to the uncanny, placing the player in a world teeming with ancient forces and haunting visions. The premise feels straight out of a gothic novel, with emotional stakes tied to the protagonist’s personal journey and the supernatural chaos that surrounds her. From the very beginning, Cursed makes a strong impression through its visual presentation and atmosphere. The environments are rendered with care, capturing the gloom of abandoned halls and eerie landscapes cloaked in shadow. Lighting plays a key role in the game’s tone—torches flicker against stone walls, spectral lights glow through fog, and every space feels heavy with history. The developers’ attention to detail is evident in the backgrounds and animated sequences, which convey a world that is both beautiful and unsettling. The soundtrack enhances this mood with haunting melodies and ambient sounds that build tension without resorting to abrupt scares. Instead of relying on cheap tricks, Cursed creates unease through tone and suggestion, evoking that slow dread characteristic of classic gothic horror. The gameplay itself blends point-and-click adventure mechanics with light puzzle-solving and exploration. Players move from one area to another, collecting items, combining them, and solving environmental riddles to progress through the cursed estate. It borrows familiar structures from hidden-object and casual adventure games, but Jetdogs Studios adds a more narrative-driven focus, guiding players through a linear mystery rather than a series of disconnected puzzles. Each new discovery reveals small pieces of the story, from cryptic notes left behind to strange artifacts that hint at the dark forces at play. However, the challenge is often inconsistent—some puzzles flow logically and reward attention, while others lack clear hints, leading to moments of frustration and trial-and-error searching. The hint system exists to ease this, but overreliance on it can dilute the satisfaction of solving things independently. Narratively, the game tries to balance personal emotion with broader stakes, though its writing sometimes struggles to match the strength of its premise. The idea of a woman risking everything to rescue her beloved from a cursed fate has timeless resonance, and moments of quiet discovery capture that emotion effectively. Yet, at times the dialogue and pacing can feel uneven, and the transitions between scenes may seem abrupt. The story works best when it relies on atmosphere and visual storytelling rather than exposition. Through its visuals and tone, the game conveys the lingering sadness of a place lost to darkness, and the faint hope that something pure might still be recovered. That melancholy edge gives the game a distinct identity, even when its narrative beats follow familiar adventure patterns. While Cursed’s artistry and tone are among its strengths, it also bears the marks of its indie origins. The limited scope becomes clear in its short runtime, straightforward structure, and somewhat dated interface. Some players may find the absence of traditional hidden-object scenes disappointing, as the gameplay focuses more on item-based progression and environmental puzzles. Others, however, may appreciate that this design choice keeps the pacing brisk and the focus on exploration. The overall experience is relatively brief—perfect for a single evening—but leaves an impression that lasts longer than expected due to its art direction and somber worldbuilding. In the end, Cursed is a haunting and imperfect gem—one that prioritizes mood, visuals, and emotional resonance over complexity or replay value. It’s a game that thrives on atmosphere, offering a glimpse into a cursed world where love, courage, and the supernatural collide. Though its puzzles can feel uneven and its story could have used greater depth, the journey through its eerie environments and melancholic narrative is engaging enough to hold a player’s attention from start to finish. For fans of gothic adventure tales or slow-burn horror that favors feeling over fear, Cursed offers a short but memorable experience, a quiet testament to the power of atmosphere and imagination even in a modest production. Rating: 8/10
Not sure if this was good upon release. Now it's severely outdated. The main problem with this game is that the image is kinda zoomed in on modern screens. You might not notice that until it starts interfering with puzzles. You simply don't see everything there is which makes some puzzles much harder than they should be. Even the in-game map of locations cannot be fully seen. You can't change resolution here and switching to windowed mode doesn't help. Beside that, the graphics are very old, animations are a joke (even when the game tries to scare you, it looks funny), The puzzles are mostly easy apart from the mentioned problem. Story is pretty generic.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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