
Cursed House 2 is a Match 3 game. Almost all of its mechanics are unique and unlike anything in our other games. The game includes 15 groups of levels. Each group comes with its own unique objective and custom power-ups designed specifically for that objective.
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About
Cursed House 2 is a very unusual game — even by our own standards. Almost all of its mechanics are unique and unlike anything in our other games. It’s purely a Match-3 experience.
The game includes 15 groups of levels (142 in total ). Each group comes with its own unique objective and custom power-ups designed specifically for that objective.
Once a group is completed, you can replay those levels, including in a timed mode. Overall, the game is quite challenging, though it’s less puzzle-like compared to our other titles.
We’re thrilled to finally add this game to our collection!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
This is an old game, but I still play it every once in a while just because it's so different. It's not like most of the rest of the Cursed House games either. You are inside the cursed house trying to escape, and there's not even the usual "magic amulet restoration" thing going on. The 14 rooms each have a different objective for solving the group of levels within. Although you're playing with a M3 mechanic, the goals aren't like anything else I've seen in other games of the genre. You can play in either timed or relaxed mode, and the diamonds you collect via matches are stockpiled in order to buy powerups specific to the room you're playing. Even if you're an experienced M3 player, some rooms are quite the challenge...I found myself having to use the powerups quite often in some levels. If you're really stuck, you can buy your way out of a level by purchasing the skip level option. Something to be careful about if playing in timed mode is that the game auto-advances to the next level even if you don't click on the screen when it says "click to continue". I have walked away from the game while in between levels only to find that the next level was forfeited due to the timer running out when I returned from my break. If you want to take a pause without quitting the game completely, you have to go back to the opening screen. No minigames, and the graphics are now dated looking, but the playing tiles are based upon hand-drawn items and you get to view more hand-drawn scenes while playing. I guess the premise of Cursed House 2 is why we keep getting a new installment of demon-cursed homes every so often despite the Amulet banishing them in the vast majority of the games. ;)
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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