
Roguelite Overpowered Wizard Simulator. Slay hundreds of cultists using the power of ancient cards and your magical steampunk arsenal. Choose from a diverse set of cards to create unique, game-breaking builds and shoot down the horde trying to stop you.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About







Stats
Languages: English, French, German, Simplified Chinese, Japanese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Мистическая приключенческая игра с элементами головоломки. Игрок погружается в атмосферу загадочного культа, исследует окружение, расшифровывает символы и пытается раскрыть тайны Вавилонской башни в сюрреалистичном сеттинге. Плюсы: Сильная атмосферность — гнетущая мистическая обстановка, необычные визуальные решения и звуковое сопровождение погружают в мир культа. Оригинальные головоломки — задачи связаны с расшифровкой древних знаков, сопоставлением символов и изучением оккультных деталей, что добавляет глубины исследованию. Сюрреалистичный визуальный стиль — искажённые пространства и символичные образы подчёркивают тему мистики и тайны, усиливая эффект загадочности. Минусы: Неявные подсказки — многие загадки не дают чётких ориентиров, из‑за чего легко застрять без интуитивного понимания логики мира или сторонних гайдов. Короткая продолжительность — пролог даёт лишь краткий взгляд на вселенную игры, оставляя ощущение незавершённости и желание большего контента. Медленный темп — акцент на исследовании и разгадывании символов снижает динамику, что может утомить любителей активного геймплея. Итог: Cult Of Babel: Prologue заинтересует любителей мистики, сюрреализма и интеллектуальных головоломок: она впечатляет атмосферой, необычными задачами и визуальным стилем. Однако нехватка подсказок, небольшая продолжительность и неспешный темп могут не устроить тех, кто ищет чёткие ориентиры, длительное приключение или динамичный игровой процесс.
Nice demo
도트는 이쁘장해보이는데 그냥 븅신겜. 1. 트윈스틱 슈팅형식으로 경험치가 아닌 돈을 먹고, 주기적으로 시간마다 공격을 강화하는 카드를 구매하는 방식. 그러다보니 돈이 충분히 없으면 아무것도 못구매할수도 있음. 2. 구매하는 카드도 새 무기가 추가되는 형식이 아닌, 평타를 강화하는 방식. 그래서 공격범위를 늘리는 종류가 안나오면 초반전투가 힘듬. 3. 근데 또 탄막이 늘어가면 화면 분간이 안되고 렉도 심함. 4. 도전과제가 15분안에 클리어인데 카드 구매시간에도 시간이 왜 흘러가는지 모르겠음. 5. 맵에 지형을 활용하는 기믹들이 몇개 있던데(포탑 활성화 등) 솔직히 별 쓸모도 없고 왜있는지도 모르겠음.
☀️
Has potential, but even with a build going for Damage, attack speed, luck, etc. the boss is still overpowered (hp wise) and a lot of the time attacks do 0 damage to it (not counting the numerous times it hides itself so its invulnerable Will Change recommend to Yes when issues fixed
6,5/10 - This game has a lot of potential,going to be nice to re-visit once a full release hits. This to me looked like a Vampire Survivors clone so i decided why not give the prologue a shot and umm over all i quite enjoyed it. Now i liked how instead of choosing what cards you want you instead kill enemies to get shards and buy them which is a nice touch. There are 2 characters. I won the game with the first character and the second character i played around for a little while and decided i played enough of it.l will say those 2 hours where a really good time. The set of cards in this release was a good amount,for demo/prologue its enough to get you familiar with them and know which ones are good and which ones are not. This is going to be one of those games that just needs a final release to see will it be good or bad but for me this had a lot of potential and good fun. So if the devs are reading this,i hope you deliver a great Vampire Survivors clone/style of game
别人玩我不知道如何 但我开局玩了几次 什么鬼 移动都不能 还怎么体验? 果断放弃
good
This is currently more fun than the full game.
鼠标乱飞,控制不了。
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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