
Fight against huge hordes of geometric amalgamations with BOTH towers and allied defenders to stop them from breaking your CORE! Travel to barren deserts, hostile wastelands in this fast-paced tower-defence game.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
Those who play Cubelander cannot return to normal life, for fear of insanity, for the gameplay of Cubelander is so intense that the normal world becomes a disappointment.
Nice and relaxing Tower Defense game! Starts out nice and slow, which I appreciate so I have a chance to enjoy it before the difficulty accelerates. I do not care for frustrating experiences when playing games that are too difficult to advance.
After playing thousands of games both single player and multiplayer, and unlocking all achievements, I think it's time for a review: If you like tower defence games: I recommend. If you want something casual and chill: I recommend. If you want a bit of a challenge: I recommend. The tower type variety is interesting and diverse, with tiers of upgrades each. There's lots of achievements to get. Worth the price 200%
Good TD. Lots of tower variety. Endless mode. Huge potential because its still in early release.
Fun tower defence game with a large variety of towers and systems to juggle while playing. Has enough ease of access for casual play and plenty of depth for those willing to go further. Definitely worth the price.
this game is quite fun, and it's fairly balanced despite being in early access. i can't wait to see what's going to be added next. there are a few thing that could be better, but overall i'd give it a 9/10 for it's current state.
Torn on this one, might come back and change the review. For now it seems an interesting game. I've unlocked a few towers, but it is weird that towers range so rapidly cover the entire map. Makes placement seem less than important. I'm not sure how many different kinds of towers will show up, but it seems like only six can be used at one time. You also build defenders that spawn at the base and walk outwards, but that all seems very automatic. There are two kinds of currency, cash and energy, cash upgrades towers and energy upgrades your base. There doesn't seem to be tactical or strategic actions, which is sad. There is a bit of wafer thin fluff, but it doesn't seem to mean much. Also no pathing for those who care. All in all, so far, mediocre but it all seems to work. The balance seems off, as so far everything has been super easy, with no thought required. One thumb up. ADDENDUM: I'm a bit concerned about this game. Whenever I play it, it really revs up my computer, but even worse, when I stop playing it, it stays that way until I shut it off. Very weird.
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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