
Cube Raiders is a fun puzzle game for one or two players where you have to combine groups of dice using the energy of MagnetoGloves. Thanks to this power, it is possible to push or rotate the dice to solve the levels while trying to avoid the traps of each temple.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Portugal*languages with full audio support
Reviews
设计师有没有自己玩过这个游戏? 很难想想一个斜向45度视野的游戏,上下左右还是实际的上下左右的解谜游戏。 你想控制方向得同时按两个方向键。 关键是几乎要同时按,只要有一个方向键按得稍微慢一些,解谜的路径就往只按其中一个走了。
Cube Raiders, developed by Void Games and published by JanduSoft, is a logic-driven puzzle game that builds its entire experience around the manipulation of dice within confined, carefully structured environments. It takes a simple concept—moving and rotating cubes—and gradually transforms it into a series of increasingly intricate challenges that require foresight, planning, and a steady understanding of how each element interacts. While it presents itself with a light, approachable tone, the underlying design reveals a more methodical and sometimes demanding puzzle structure. At the center of the gameplay is a tool that allows players to push, pull, and rotate dice across grid-based spaces. Each level is designed as a contained puzzle, with specific goals that must be achieved within a limited number of moves. The dice themselves are not just objects to be moved; their orientation and positioning are crucial, and solving each puzzle often requires thinking several steps ahead. What initially feels straightforward quickly becomes more complex as new constraints are introduced, forcing players to reconsider their approach and adapt to changing conditions. The progression of the game is built around layering new ideas onto this core mechanic. Different types of dice, environmental hazards, and additional rules gradually expand the range of possible interactions. This steady introduction of new elements helps maintain engagement, as players are constantly encouraged to rethink how they approach each level. However, the game rarely strays far from its central concept, meaning that while the puzzles become more challenging, the overall structure remains consistent throughout. One of the more notable aspects of Cube Raiders is its inclusion of multiple modes beyond the main puzzle campaign. Cooperative levels allow two players to work together, adding a social dimension that changes how puzzles are approached. Communication and coordination become key, turning problem-solving into a shared activity. Competitive and endless modes offer alternative ways to engage with the mechanics, though they serve more as variations on the core idea rather than entirely new experiences. These additions provide some variety, particularly for players who enjoy multiplayer interactions. Despite its strengths, the game’s pacing can feel uneven. The deliberate nature of the puzzles means that progress is often slow, and moments of trial and error can interrupt the flow. In some cases, the responsiveness of controls and feedback may not feel as precise as expected, which can be frustrating in situations where accuracy is essential. These issues do not dominate the experience, but they can detract from the otherwise satisfying process of solving puzzles. Visually, the game adopts a clean and colorful style that prioritizes clarity. The environments are designed to be easy to read, ensuring that players can quickly identify important elements and focus on the puzzle at hand. While the presentation is not particularly detailed or varied, it effectively supports the gameplay by keeping distractions to a minimum. The overall tone remains light, which contrasts slightly with the more methodical and sometimes demanding nature of the puzzles. The challenge curve is steady, gradually increasing in complexity as players progress through the game. Early levels serve as an introduction to the mechanics, while later stages require more careful planning and a deeper understanding of how different elements interact. This creates a sense of accomplishment when solutions are found, as success often comes from persistence and logical thinking rather than quick reflexes. Replayability is moderate, with players able to revisit levels to improve their performance or explore alternative solutions. The additional modes provide some incentive to return, particularly in cooperative play, but the overall experience remains closely tied to its core mechanic. Once players have fully explored the available puzzles, there is limited new content to discover. Ultimately, Cube Raiders is a focused puzzle game that succeeds in building a series of engaging challenges from a simple idea. Its strength lies in how it gradually develops its mechanics, encouraging players to think carefully and experiment with different approaches. While its limited scope, occasional technical issues, and consistent structure prevent it from standing out among more expansive titles, it offers a solid and satisfying experience for those who enjoy logic-based gameplay. Rating: 7/10
I tried launching on deck and it did not work. No worries, not all games are compatible. I went to the PC and plugged a controller in and Steam informed me that controllers are not compatible with this game. Again, no worries. I unplugged the controller and made peace with a WASD game. When it launched it said, "We recommend using a controller". Lol, that is always a good sign, smh. There was no tutorial, no guidance. I had to research how to play and what my objective was. Games should not require research, unless you are jumping into a sequel without having played the original. Too many red flags caused me to turn the game off, uninstall, and move to something that better keeps their customer in mind.
Al superar un nivel tienes ganas de resolver el siguiente. Tienes que pensar como superar el nivel, depemde más del ingenio que de la destreza. Muy recomendable.
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