
Explore gigantic cube-shaped dungeons in this unique 3D sci-fi action roguelite. Manipulate their structure with Room Modules, open new paths, uncover hidden secrets, discover powerful technologies, and reveal the origin of these mysterious cubes.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Created by a passionate solo indie game developer from Germany.
Manipulate gigantic cube-shaped dungeons in this sci-fi action roguelite. Shift rooms, discover hidden paths and fight your way deeper into the Cube to uncover the truth behind its existence.
Every dungeon is a gigantic cube made up of interconnected rooms. But the Cube is not static.
Shift rooms across the edges of the Cube, create new paths and discover hidden areas. Every action changes the dungeon itself.
The deeper you go, the stronger the Cube reacts to your presence.
Do not simply choose a ship — build your own.
Combine hull, weapon and engine to create your personal build. Different ship parts affect stats, gameplay feel, attack style and survivability.
Whether you prefer a fast fighter, a durable tank or an aggressive damage build: your ship defines how you challenge the Cube.
Find special Room Modules and reshape the dungeon.
New paths appear. Old connections disappear. Hidden rooms become reachable.
But every decision changes your future route.
Use the Cube’s structure to your advantage and find the activation room to unlock powerful long-term abilities.
The longer you remain inside the Cube, the more dangerous it becomes.
Monsters level up, develop new attack patterns and turn even familiar rooms into deadly threats.
The Cube is watching you.
Fragments, activation rooms and clues about a deeper origin are hidden within the Cube.
Collect Gate Fragments, activate the Cube and prepare for the descent into its center. Because eventually, your journey will no longer lead only through the dungeon — but into its heart.
Combine active and passive equipment to further shape your build. Discover powerful equipment with different rarity tiers:
Common, Uncommon, Rare, Epic and Legendary.
Every run offers new combinations, risks and possibilities.
Collect Cube Coins during your runs, discover valuable equipment and use trader rooms and special rooms to improve your build strategically.
Dark Matter and activated Cubes provide long-term progression through the skill tree and unlock new possibilities for future runs.
You are not the first.
Between the rooms lie traces of previous pilots, lost artifacts and fragments of a truth that should never have been discovered.
What is the Cube really?
Each side of the Cube features its own style, enemies and atmosphere.
Entrance — technical and controlled
Passway — cold and mysterious
High Area — dangerous and mechanical
Danger Sector — unstable and aggressive
Cross Over — chaotic and action-packed
Cube Center — alive and disturbing
One Seed. Endless Possibilities.
The seed system allows exact reproduction of a Cube while encounters and room contents continue to evolve. Test new routes, discover alternative strategies and challenge yourself.
Or share your seed with friends and compare your decisions inside the same Cube.
Every explored Cube becomes part of your personal universe. Track your greatest explorations, revisit known seeds and improve your routes with new builds and abilities.
Manipulate gigantic cube-shaped dungeons
Shift rooms and create new paths
Build your own spaceship from hull, weapon and engine
Sci-fi action roguelite with a unique dungeon structure
Active and passive equipment with rarity tiers
Dynamic difficulty through escalating monsters
Gate Fragments, activation and the planned descent into the Cube Center
Six unique sectors with their own atmosphere
Many different room types: bosses, treasures, equipment, traders, ...
Permanent progression through the skill tree system
Long-term progression
Seed system for replayable Cubes
Secrets, artifacts and hidden lore
Optimized for controller and keyboard
New content, enemies, systems, equipment, fragments, the final descent into the center of the Cube and additional secrets will continue to be expanded throughout Early Access.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, Spanish - Spain*, Russian*, French**languages with full audio support
Reviews
The visuals vfx look much better in-game than on the steam shop page screenshots or in the trailer. Very good. Everything is well polished. You can rebind keys, different languages, skip video sequences, controller support and all glyphes. Very good for a solo indie dev compared to other games. BUT you can feel the early access state. We need MORE content. More items, gear, monsters, designs, & & & ... Everything is included what is written down on the shop pages - yes. But currently its kinda repetetive because the lack of more different stuff. I am sure this is on purpose because of Early Access and I feel where this game is going so I like it. If the dev makes the same update interval from his last project, this will be an outstanding new dungeon crawler game. The core element: manipulating the dungeon with room cards it absolutely awesome! I have NEVER seen anything like this before. Of course the visualization of the process maybe needs some tiny polish BUT the idea behind this is great. Endless possibilities. The combat is more action based and currently to easy and repetetive because of the reasons I mentioned. But it´s really satisfying in a way I can not describe. Mix with physic and no physic. I also love the cube activation idea as a second "currency" for the skilltree. This forces you to really explore the dungeons. Please go on with updates, I need moreeeeeee :D
The concept feels really fresh and unique. There are endless cubes, which makes every run different and exciting. In each cube you collect resources and defeat enemies, keeping the gameplay engaging. While the game is still missing some content – especially more enemies – the current version is already very solid and absolutely worth playing. The solo developer is highly dedicated and keeps delivering regular updates, which makes me really excited to see where this journey is headed. Big respect – this project has a lot of potential!
[b]Cube Crawler ist eines der besseren Spiele[/b] Das Spiel hat mir für den Anfang relativ gut gefallen. +Interessante (und etwas abstrakte) Atmosphäre +Die allgemeine Vertonung ist okay -Leider hat man beim Umsehen ein leichtes Mirko-stottern (getestet auf einer RTX3090Ti) [h3]Ladet mein PS4 Controller-Profil herunter, damit lässt sich das Spiel relativ gut spielen.[/h3] https://www.youtube.com/watch?v=jTAIumEsWQA
Nice Game
Another like Indie Game which is amazing. A dungeon shaped as a dice, this Map tiles to collect. and to make progress iauo need to insert the Tiles into the map to change part of the Dungeon maze. It feels like the movie Cube. the idea is amazing. I like this little game and it is also in Progress even when its in EA it is very good to play and you can see the Progress of the game in every update.
It is a fast-paced, addictive dungeon crawler with a unique cube-based art style. Despite its simple visuals, the gameplay is surprisingly deep and rewarding. Every run feels fresh thanks to procedural levels, fun combat, and clever design. Perfect for fans of roguelikes or anyone looking for a quick, satisfying challenge. A hidden indie gem worth checking out! Can’t wait to see what new challenges and features are coming next
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
| Idle ShowOff | $1.6K | 59 | 93% | $1.99 |
| Hooligan Vasja: Halloween | $1.6K | 82 | 38% | $0.59 |
| CRAKEN | $1.6K | 83 | 76% | $0.99 |
| DYE | $1.6K | 104 | 79% | $4.99 |
| Two Climbers | $1.6K | 53 | 100% | $3.99 |
| Rail Cargo Simulator | $1.6K | 54 | 15% | $0.89 |