
Shoot the enemy at close range! Crystal Breaker is a vertically scrolling shmup that focuses on close range attack.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Portugal, Japanese
Engagement
Hours played at review time, across 32 reviews with recorded playtime.
Reviews
Overall a pretty enjoyable game. To me it felt more like Vampire Survivors than a typical shmup, mainly due to the focus on shooting forwards and backwards and dealing with enemies closing in from all directions. So if you're looking for something more akin to DoDonPachi or Crimzon Clover, you should probably look elsewhere. Positives: -very fast paced, allows you to be aggressive -nice visuals and music -controls feel pretty good / controller support works fine Negatives: -many of the bosses are copy/pasted with little variation between them -the same enemy patterns show up continuously throughout the game, which gets stale after a while -you can kinda cheese your way through the game once you realize that there is no collision with enemies and that you can shoot the green bullets and cancel them -this may be more of a personal preference, but there's way too many things popping up on screen, like all the different bonuses you can get. It gets pretty distracting and the pop-ups are in the middle of the screen too
SHTとしての弾幕はキツくなくほぼ入門用 STAGE8のロングステージにおいてのノーミス達成は射程のレイラより 攻撃力のジェニーほうが撃ち込みでボスや硬い敵も素早く処理できてやりやすかったです。
Writing this after beating the game on Normal. I found this to be an enjoyable caravan style shmup, with it's own unqiue mechanical slant. Nothing entirely new, but enjoyable. Survival is pretty easy.. Even on expert mode, once at Full Power, you can camp at the top of the screen. Getting high scores requires more skill but for me, the game runs out of interest at around the 4 hour mark.
Terarin does it again! This is almost the opposite of a Danmaku bullet hell, focusing on speed and offence instead of defence and pure bullet dodging. I like it! Like many of Terarin's game's it has that PC-Engine/TurboGrafx-16 Aesthetic and feel, but a lot more intense and fast! I cleared the game so far on normal difficulty! There's a huge difficulty spike (mostly due to length) on the last level but i can be cleared with some practice. Of the two playable characters I think Jenny is much better than Layla. Layla has better range with her weapons but she's significantly weaker than Jenny! Jenny just cuts through bosses and bigger ships like butter with much fewer hits than Layla and that's a much bigger advantage in this game than Layla's slightly better range. Highly recommended! Now I'm trying to clear the game on Hard!
レイジングブラスターズは面白かったけど、クリスタルブレイカーは微妙な感じがする 他のSTGが難しくて辞めちゃった人でも、このゲームならクリア出来る難易度に思えるし、容量小さいからUMPCの空きに入れておける。価格がもう少し良心的であれば売れたかもしれない。 クリアだけならじぇにたんが楽だった
Juego centrado en puntuar. 8 niveles al estilo Caravan cada uno más complejo que el anterior. El sistema de puntuación se basa en encadenar muertes y gemas, y matar a ciertos enemigos de una manera específica. Al no haber daño por contacto, tener una nave muy rápida y hacer más daño si estamos cerca el juego premia ser agresivo. Divertido, dinámico y no exigente si no buscamos puntuaciones altas. Los que busquen un reto para el 1cc no lo encontrarán en este juego que está centrado en la puntuación.
※実績まだ全部解除できてない中で記載させていただきます。 じゃらじゃらスコア稼ぐのが好きな私としては十分楽しめました。 操作も軽快で不満は特になかったです。 個人的に気になったのは ステージ選択式なこともあり、毎回集中力が都度都度途切れてしまうのが「うーん・・・」という感じ 全ステージ通しのノーコンクリアみたいな楽しみ方ができないかなと思います。 またボスはもうちょっと各ステージで工夫できたんじゃないかなと思います。 スコア稼ぎは普通に楽しいのでお安いときとかあれば、是非遊んでみてください。
I really like everything about this shooter. Awesome music and game play. Has a PC Engine shooter vibe to it ( Soldier Blade - Blazing Lasers - Star Soldier ) Cool art style as well. I highly recommend this game.
yeah its very exciting - the fast pace gets me pumped up. would have liked a bit more variation in music and bosses, and I personally would have liked there to be more enemies appearing at once maybe (though I like that this game isn't designed to be overly difficult), but I really enjoyed the concept of an all-caravan shmup. gonna keep chasing scores for a while
Absolutely fantastic high-octane 100% scoring gloriousness!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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