
Learn the story of an ordinary girl Dokkaebi who decided to become a miner and farm the crypto currency
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Bad game
Very nice game!
Recomendo.
I love miners
5min long, atrocious English, words like "story" or "game" are a stretch to describe this.
I think it’s decent
Crypto Girl: The Visual Novel, developed by Nikita "Ghost_RUS" and published by Ghost_RUS Games, is a brief and unconventional visual novel that delves into the world of cryptocurrency mining through the eyes of an ordinary South Korean girl named Dokkaebi. Released on March 21, 2018, the game attempts to satirize the cryptocurrency boom by portraying Dokkaebi's naive entry into mining. The narrative touches on themes of ambition, the pursuit of wealth, and the pitfalls of jumping on trends without fully understanding them. However, the execution feels superficial, and the satire lacks depth, making it difficult for players to engage with the underlying commentary. The gameplay of Crypto Girl is straightforward, typical of the visual novel genre. Players follow Dokkaebi's story through text-based dialogues accompanied by static character sprites and backgrounds. The game offers multiple endings, allowing players to make choices that influence the outcome of the narrative. However, the depth of these choices is limited, and the branching paths are relatively shallow. The game's replayability is limited due to its short length and the simplicity of its branching paths. While the multiple endings encourage players to explore different choices, the lack of substantial variation between them may not motivate repeated playthroughs. Visually, the game employs a simplistic art style, featuring basic character designs and minimalistic backgrounds. The character sprites are static, and the backgrounds are often repetitive, which can detract from the immersion. The art style may appeal to players who appreciate minimalist aesthetics, but others might find it lacking in detail and variety. The soundtrack of Crypto Girl is modest, featuring a few tracks that play during key moments in the story. The music complements the tone of the game but does not stand out as a memorable aspect of the experience. Sound effects are minimal, with occasional noises accompanying certain actions or events. In terms of content, Crypto Girl is relatively minimalistic. The game offers a single-player mode with a limited set of mechanics and objectives. Players engage in short bursts of gameplay, aiming to achieve the highest possible score within the time limit. The lack of depth and variety has been a point of criticism, with some reviewers noting that the game feels more like a proof of concept rather than a fully fleshed-out product. In conclusion, Crypto Girl: The Visual Novel offers a brief and simplistic experience that may appeal to players interested in a lighthearted take on cryptocurrency culture. However, those seeking a more in-depth and polished visual novel may find it lacking in substance and engagement. Rating: 6/10
so bad
Senki ne vegye meg!
60 second speedrun with 2 questions. decent gag gift.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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