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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
great game, the feeling of being in a dungeon crawler like daggerfall in VR was very cool. love the pixel aesthetic, works really well. this game can only get better
While I really liked the concept, there wasn't enough material for this to be a truly compelling experience. I do know that this is still in early access, so hopefully I'll be able to change this review to a positive one in the future.
I like it. I think currently it may be a little pricey at $10 but the patches are bringing good improvements, so maybe 1 more patch and I think it will be worth full price. If its on sale then I would grab it.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 25 reviews with recorded playtime.
In it's current state, it is a fun demo of what the game hopefully will become. The immersion is good and the atmosphere is excellent. There is a lack of content currently, so you know what to expect. However, there are definitely some problems, such as the enemies stopping at the outside of the boundary, rather than next to you. This means the enemy will be hitting you, but be outside the reach of your weapon. The weapons also lack weight, in that the enemy does not react to getting hit. I'm looking forward to seeing the game developed further, as the premise is good and the visuals are immersive.
(v0.1.1のレビューです) 壁際でダメージを受けると壁抜けが起こり、マップに復帰できなくなるバグがあります EAなのでバグが有るのは覚悟の上ですが流石に進行不可バグがある状態ではおすすめできません
Fun, kind of cartoony dungeon runner.
Not much here, just a basic basic dungeon crawler. Hack and slash just a few types of enemies rinse and repeat. There are bugs as well. Items fly out of your hands, loot dispersal, and combat is clunky to say the least. It's not bad, it just needs to be filled out.
fun game,
meh
别听83830的瞎扯淡, 这游戏快2年了,还是半成品 bug 多,忽然坠落地图外2次了,才玩1小时, 而且地图单一,稍微变化就是下一关, 武器单一, 怪物就那4种, 总之,非常糟糕, 最主要的是1年多了,还这更新速度和水平, 我本来很期盼,最后非常失望
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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