
CRYODEATH is a hard VR survival horror aboard the Evriskon, a deep-space station too vast to ever learn. One life per engineer: die and the next wakes somewhere else entirely, so route knowledge is worthless. Scavenge, craft and improvise while something hunts you.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 8 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 31 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
CRYODEATH assumes you already have your VR legs — intense, physical and unrelenting. It is a hard game, and it is not the game to start VR on.
Die, and that engineer is gone. No checkpoint, no retry. A new engineer wakes up somewhere else entirely — and the Evriskon is enormous. A labyrinth you only ever see a piece of. Different decks, different dark, and nothing you learned last time worth anything.
Most horror stops being frightening the second you’ve memorized it. The Evriskon is too big to memorize.
Scavenge the station and wire together gadgets to distract, delay and disable. Sound carries, light betrays you, and panic makes your mistakes loud.
Every level below is worse. The lower decks hold things older, stranger and better at finding you. Getting good doesn’t make the Evriskon safer. It just gets you closer to escape.
Some content creators didn’t make it past their first encounter.
One life per engineer — death is permanent.
A station too big to learn — you never wake in the same place twice.
Route knowledge is worthless — no two playthroughs run the same way.
Deeper is deadlier — worse company the further you go.
Craft your way out — stealth keeps you alive longest, not forever.
Hands on everything — diegetic, physical, no floating menus.
Finish the station and it hands you something worse - new terms, its own ending, and a sidearm for when improvising stops working.
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Я не понял нихрена. Вот ровным счетом(да я включил рус язык и прочитал терминалы, но мне этого оказалось мало) И самое обидное, что есть ,игры в механике которых интересно разбираться, но, к сожалению, эта не из таких. Она не развлекает, а наоборот грузит минималистичным и непонятным интерфейсом, полным непониманием логики.
This game IS INCREDIBLE using the Psvr2. It's dark and and terrifying, and with amazing graphics. Also, the game feels very well thought and polished, with lots of great and ubique mechanics that are really satisfying despite some jankiness. The game it's like a mix of Dead space, Cosmodread, The persistente and Genotype, but with its own identità. A TRUE hidden gem of a game that I can't believe it's not more popular by now. And one of the best showcase for the Psvr2 used on PC: the dark corridors and various halls of the game must be seen tò be believed!
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Portuguese - Portugal, Spanish - Latin America*languages with full audio support
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I ♥♥♥♥ my pants, good game.
b
Прикольная поделка а VR
So far this is a completely intriguing and somewhat beguiling entry into the space sci-fi genre. I am not going to lie, there has been a bit of learning curve so far, which, if you have no patience, may turn you off. With that said, the environment and overall vibe is so strong you'll want to stick with it. While this does not play like Dead Space, it does have all the visual trappings of one. For what I presume is closer to a AA game, the visual UI is one of the most inventive and beautifully rendered I've seen in VR. Total visual package is very strong. I am eager to dive deeper into the progression, and will update review as needed. For the time spent with it so far, and at a great sale price, I have to give it a strong recommendation.
Вещь хочет на меня напасть
It is obvious when a developer cares about their product. this is clearly a game made with genuine care for what they deliver which is becoming less and less common these days sadly. Some games are made as products to be sold and others are made as art to be experienced and im happy to say this falls into the latter I had a blast with this working out what i need to do, how components interact with each other and piecing them together to craft useable items. i really enjoyed the feeling of tinkering and making explosive devices with my hands instead of just moving icons around in a UI. The game drips with atmosphere, the lighting, the sounds and the design do pay homage to clear inspirations from low scifi horror as you can see yourself in the trailers. I dont want to spoil the game or explain too much here and urge you to instead buy a copy and pick it up. The devs deserve it.
Spectacular!! Beautifully made and intelligently designed! The mechanics are intuitive and the gameplay is gripping. Truly immersive experience. The atmosphere is chillling and the jumpscares will haunt you, but you'll become addicted, enjoying the puzzles and crafting to progress through the environments. The map will be different every time and every aspect from the details of the graphics, the lighting and the audio are absolutely perfect. I playtested this and loved every second of every hour in it, and was sincerely impressed by the developer's dedication and passion. Get it and enjoy!!!
This game is great and I 100% recommend playing it
Players by region
Where this game's players are, estimated from review languages.
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