
Crucible Falls : Together Forever is a 2 player Co-Op Horror Escape game. Separated in different parts of an abandoned sanitation station you and your partner will need to use your communication and wits to help each other meet up , and escape the killers strange traps.
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Languages: English**languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I just want to say that the design of this game is very nice compared to others of the style that I have played. I notice that people are saying "We Were Here" is a better game, as someone who played that game as both roles, it is far less than this game. Yeah it was free but they released a second one which is not. I wish people would realize that just because they cannot figure out a game of puzzles does not make a game bad, it makes you unable to overcome yourself. People complaining about an "early" puzzle is because they are not checking everything on both ends. I'm sorry but it is labeled "Puzzle" game. Its not a shock. ALSO for those complaining in game voice sucks, MOST in game voice useage sucks. Heck, The dev even says you are free to use 3rd party voice if you so choose. I will never understand the issue that people have to be so picky. Read up on the game profile and into the game a bit on the website before buying. The overall atmosphere of this game is very horror-esque and I do not enjoy jump scares, these are not those. It is true elements of horror, things that make you think and wonder what to do next with stress and pressure running you down on the clock and against eachother. I am definantly looking forward to completeing this game and being on the leaderboards!
[quote][url=https://store.steampowered.com/curator/9686972/]Follow our curator page "[b]First Person Exploration and Puzzle Games[/b]" for more games like this![/url][/quote] Basically the same as "We Were Here" (which is free), but buggier. The in-game radio didn't work well, so we had to use discord to communicate. The first puzzle is artificially difficult because the game lies to you, so you need to guess the correct solution. The second puzzle is difficult only because it's broken; half the time the water doesn't stop rising when it's supposed to [i](and stays risen even after resurrecting)[/i]. After several more poorly-designed puzzles, we eventually gave up because the riddles+tables puzzle appeared to be completely broken [i](the items you need to pick up are in a random order, unrelated to the order given in the book)[/i] I love this genre, but both the puzzle-design and the programming are too poorly done to recommend this game. I'd recommend instead checking out similar multiplayer puzzlers: We Were Here, We Were Here Too, and Last Will.
A fun game if you're not braindead. Tad buggy but the developer is good at updating the game for fixes. Worth the money to support a great dev for future games.
Overall enjoyed the experience. I really enjoy this genre of games where you and a friend have to work together to solve different puzzles. There are some parts of the game that could use a little refining but overall worth a playthrough.
Wow! What a game! A friend and I played this game together, and man this was fun! The puzzles can be challenging, and you need to make sure that you read EVERYTHING! If you have the right partner in this game, it will be amazing. This was fun, exciting, and at times a little scary! Worth every penny, and hoping that this company makes another game like it soon! Will be keeping my eyes open for the next one!
This game seems to use the 2 hour timelimit to make it so you finish the game right around where you wouldn't be able to return it. Played it for about an hour, the game had multiple bugs, somewhat shoddy controls, the voice chat in-game was so low we had to use a third party app in order to talk to each other. At one point a EAR PIERCING screech from someone onfire shreaks in the one players ear trying to be horror but more just a way to damage your ear drums. I like the fact that they're trying to be a horror "We Were There" type of game, but dislike the fact that it doesn't feel like a finished, polished product like the original We Were There (Which is free) was. Along with the puzzles were glitchy/broken. For example, the second puzzle, after solving it can be re-activated and inavertly breaks, which ruins the game until you restart. The puzzle afterwords seems to not follow the clue it gives, then shoves the other player in an almost empty room aside from an extremely loud wailling body on fire that chases you, which can be thwarted by positioning yourself inbetween 2 garbage barrels. Overall, good attempt at something that could be a worthwhile co-op game. However the many game breaking bugs and overall unfinished feeling of the game makes this game fall short of being something I can recommend to people.
Good game fun and difficult puzzles. A few bugs but nothing game breaking 8/10.
Would not recomend. Tried it with a friend and we got stuck very early without any idea how to proceed. Reached this alien cube that we couldn't make sense of. UI of the game is extremely clunkly. Sometimes we knew what we needed to do but couldn't figure out how to get the game to let us do it. Encountered some bugs.
Had a great time playing Crucible Falls, great effort guys! The puzzles are a great challenge and rewarding when you solve them. Be prepared to use communication and your puzzle-solving skills! One of the things I appreciate most about this is honestly it's challenge level. I feel some game genre's have started to hold our hands too much, and it's nice to see a solid challenge with minimal instruction. Makes you think rather than have glowingly over-obvious goals.
It was a tad buggy. But it was fun as hell. I love to support new developers so it was well worth the 5$. Some annoyances and unclear strategies were had, not sure if we won because we gamed the system or not but hey, that is what fun is. I would love to see more levels or expansion options and polishing up and this game will be a solid.
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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