
CrownFall is an action game that will give you a thrilling battle experience. Overcome overwhelming bosses one after another; but it will never be easy.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese
Engagement
Hours played at review time, across 30 reviews with recorded playtime.
Reviews
1920
Nice game EZ to get all achievements 100%
☀️
CrownFall — увлекательная стратегия с глубокой механикой управления и красивой графикой. Игра предлагает захватывающие битвы и стратегическое планирование, но требует времени на освоение. Плюсы: разнообразные миссии, динамичный геймплей, детализированные локации. Минусы: сложность для новичков, частые лаги на ПК, ограниченный контент. Рекомендую любителям стратегий, но будьте готовы к обучению.
controller stick drift problem with this game. zero deadzone.
소울라이크 찍먹하고 싶을때 좋음
[h1] [/h1]
"CrownFall" is a badly made 3D rendered low poly top down brawler/shooter game with a focus on boss fights and no focus on quality, polish, balance, gameplay, or, well, anything that goes into making a successful game. But the developer did have $100, and he spent it on Steam Direct. So here we are. What do you do in the game? Some of the worst, most badly balanced console tier top down combat you'll never want to play. The game is really simple and unambitious in terms of implementation, more of a tech demo or one of those cases where an amateur developer spends $100 to publish something on Steam Direct to see if it's possible. Yes, obviously it's possible. A proof of concept, tech demo, or something that's less than a little blip on the radar isn't offering anything truly valuable to gamers. I'm not sure if this is an asset flip, but it's one of those cases where the assets just look much better than the rest of the quality of the game... a glaring inconsistency. There's no evidence, but as always, the biggest problem with asset flips besides the plagiarism is the deplorably low quality of the other aspects of the game, and even if the game assets are genuinely created for the game, the quality of the rest of the game is indistinguishable from that of asset flips. This game is fairly dated at 8 years old... and even back then it looked old and busted compared to contemporary, professionally made 3D games of the same period. It looked bad then, it looks worse now. Now on to pricing and value for gamers. There's no initial download price, but the developer was charging $3 USD for this. Price barriers, especially on low quality products, can be a direct cause of failure. It seems like a nice gesture for the game to have no up-front cost anymore, but it also tells us that the game wasn't good enough to succeed as a paid product. This is also a bit of a slap in the face to anyone who showed enough questionable judgement to pay money for this... nobody got refunded. In terms of public reception, this failed. There's over 130 million unique gamers visiting Steam every month. SteamDB showed the game peaked at [b]only 7 concurrent players[/b]... this is a dismal public reception. This was so bad they couldn't even give it away. Given that this free title won't increase your game collector count, is it worth your time to add it to your library? This is a "nope". While it won't necessarily cost you money, the time and hard drive space it requires could be better invested in one of the many higher-quality alternatives on Steam.
after 5 minuates. I completly understand why this game become free.
Aburrido y repetitivo...
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Trends
Modeled estimate over time.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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