
CrossWorlds: Escape is a hardcore game in which you will have to deploy all your skills to survive in a huge open world that is susceptible to changes in weather, seasons and various natural phenomena.
Modeled estimate, not a reported figure. How we estimate →
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About
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, French
Engagement
Hours played at review time, across 47 reviews with recorded playtime.
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Brilliant, Brutal, and Rewarding. Is this a "souls-like" survival game? Maybe. This game is one of the only survival games to actually challenge your intellect, by having a harsh, wild, deadly AF world but also giving you the reasonable tools/abilities to try and survive it. For realism, there are SEASONS. This means, when winter is coming...WINTER IS COMING. All the terrain, overtime, visibly changes and it looks awesome. Plants that once would bear fruit, will become fruitless clusters of barren wooden husks; that lovely stream you got water from, or lake you fished from? FROZEN. So it actually compels you to harvest resources to craft storage items (containers for water, crates for other stuff) and start storing what you need before it arrives. Meat? It goes bad. So you have to craft a smoker to smoke the fish and meat. You also need shelter. The weather FX are great and weather is deadly, you will freeze to death in winter, so harvest some skins/fur, and work on transitioning it in to materials for clothes. This game is brutal. You don't just get a few pieces of fur and POOF, here is your new coat. No, it has to be treated and you need to craft a rack to dry it out wait and stuff and do this to many pieces before you have enough to make more clothes (kind of pain though). You can't carry everything. So how to you get by? Think. THINK. This game challenges you to seriously think about how you play survival games and outthink it's environment to endure. It's long, and very hard. If you make it through a winter, you've basically "beat" the game. You've made it. You've done well. Now Wash. Rinse. Repeat. There is still more to do, more you can do for yourself to improve and become stronger, and start exploring the mysterious of the world, like wth is the volcano yonder? Or the other biomes? What are those creatures with their own villages? Are they friendly? They don't look it...are you ready to check it out and able to bug-out or stand your ground if they are hostile? Why are there more modern looking houses in the distance? What's going on with those? Is it safe? This game challenges the player to improvise, overcome, and adapt. Unlike most survival games you follow the playbook of harvest this/that, build a campfire, primitive tools and pretty easy to get through a day. You really have to think in this game. You can build anything anywhere but is that wise? Very difficult, grueling, and feels great when you come up with a way to overcome a challenge. If you die, you respawn, but way far away and have to run back to your you died to get your things. Or just run back to your camp or base if it's too risky to die again. So it's fair in you have a chance and choice what to do. In my game, it was rough. Almost uninstalled. Stuck it out. Found a house that had tools and stuff I could use. What incredible luck. Exploration and running from everything paid off. But it was not easy. I worked on build my own actual base next to it. I can't carry everything so I created a network or small houses/shacks with storage, so I could run back and forth between and move things around my "network" and basics so I could use as safehouses against dangerous elements and wildlife if needed, with basic survival materials and supplies just in case. It followed a nice stream with wild-growing editable items along the way. Smart! I decided to build my official main base/house/someday mansion, near the lake the stream emptied into it. It was in a nice spot, near many resources. I created crates in strategic areas too, so any game from my hunting I could not carry it all back, I could store materials in these. Smart! Unfortunately, it was near an areas where giant monster snakes spawn/respawn. They attack my house and try to get it. They bite hard, can poison you, and you can die. Solution? Learn how to fight snakes. I came close to death 2 or 3 times in battling giant snakes. They have unique attack/movements I studied and was able to get good and learning and when to strike them. Incredibly stressful! But rewarding: I destroy the snakes, and I harvest their meat which is really good game meat. I'm eating even better now. I build a fence around my house, still not totally snake proof but as they keep showing up now and again, it's a steady supply of food until the lake unfreezes and I can fish again (you can still get water from the ice so as not to die from thirst). Smart! Rewarding! Easy? HECK NO. As I said, incredibly stressful. Brutally stressful. But I overcame this challange and adapted well. "Those snakes want a war? WANNA WAR?! sO bE iT I will slAy U noW!" Winter is leaving. That was rough. It will get easier now. I have secured my humble fortress and will become even more powerful in the new year. GREAT GAME.
Если вы, как и я, купили эту игру в далёком 2017-м, а теперь в 2026-м решили наконец в неё поиграть — сделать это определённо стоит. Но только ради одного: чтобы закрыть гештальт. Что произошло за эти годы: У меня сложилось стойкое впечатление, что разработчики искренне пытались сделать хороший проект. Видна идея, видна душа, видны попытки создать атмосферу. Но что-то пошло не так: то ли деньги кончились, то ли желание угасло, то ли команда разбежалась. В итоге игру допилили, подлатали как смогли — и выпустили. И этот «недоделанный» отпечаток чувствуется на каждом шагу. Что радует: Осенний и зимний лес смотрятся очень и очень душевно. В эти моменты игра действительно цепляет — хочется бродить, рассматривать окружение, проникаться тишиной или звуками природы, особенно в дождь и завывание зимний стужи. Если бы весь проект был сделан на таком уровне внимания к атмосфере, получился бы шедевр. Что разочаровывает: Но, к сожалению, хорошее заканчивается на пейзажах. Технически игра сыровата: то производительность просядет без видимых причин, то геймдизайнерское решение вызовет недоумение своей кривизной. А враги... Враги здесь квадратные и бьют всей своей моделькой сразу, без нормальных анимаций и намёка на нормальные хитбоксы. В 2017 году это можно было списать на инди-бюджет и молодость жанра. В 2026 году это выглядит дико. Вердикт: Если бы Steam позволял, я бы поставил нейтральный отзыв. Не зелёный, не красный — а серый, «ни рыба ни мясо». Проект с душой, но без рук и времени. А теперь главное: тем, у кого этой игры нет в библиотеке, покупать я бы не советовал. Потраченные деньги и время почти наверняка принесут больше разочарования, чем удовольствия. Есть десятки более современных и проработанных проектов в этом же жанре. Но если игра уже лежит в вашей учётке много лет, и вы всё откладывали — можете наконец запустить. Только сильно не ждите чуда.
[h1] Survival game for noobs. Play ARK survival, Conan Exiles or something better. [/h1]
I have had Crossworlds Escape for awhile in my library and enjoy the game and still revisit and play. Game has come along way since first being introduced to Steam and is unique compared to other similar games and may not be for everyone. You can set game mechanics before you play to a certain extend like length of seasons/days, and food water consume rates. There are other factions in the world you can try and avoid but will eventually have some contact with them. And being curious they may come look for you at your base if you have one build so like most survival games being prepared is a good idea. If your into any type of open world survival , resource gathering and planning ahead for seasonal changes and exploring you may like to give this title a chance with open mind and have fun. Happy Gaming
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建築クラフト周りの素材要求が渋すぎる 1x1マスの掘っ立て小屋を作るだけで、15分とか20分近くかかってるのは頭おかC… やってることは既存のサバイバルゲームとなんら変わりないのに 展開はほかのゲームと比べて激遅 生粋のドマゾ以外にはおすすめできない
tre tre bon jeux
Довольно хардкорная выживалка. Затягивает.
i have no idea how i got this game
Идея интересная, но основную массу времени занимаешься прогулкой за своими вещами после смерти. А когда приходишь за ними обнаруживаешь их под текстурами, что лишает возможности их подобрать. Такое впечатление, что игру забросили.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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