
Crimson Desert is an open-world action-adventure set on the continent of Pywel. Join Kliff on his journey to rebuild the Greymane faction and to save the land from a looming threat. From vast wilderness and cities to ruins and the mysterious Abyss, forge your path through battles and discovery.
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About
On the continent of Pywel, the rival factions of Pailune maintained a tense balance. At Kliff's side stood his steadfast Greymane comrades, but a devastating ambush in the deep of night by their sworn enemies the Black Bears leaves members of the Greymanes dead or scattered across the continent.
Kliff—having lost his family in all but name—is determined to reunite with the survivors and rebuild the faction.
But on a journey where alliances are forged, dangers abound, and mysterious factions are uncovered, Kliff will meet those who seek to upend the very order of the continent and face a mission unlike any he has ever known.

Welcome to Pywel.
Here you'll find stretches of natural beauty and wilderness—from green plains and woods to arid deserts and rugged mountains—alongside bustling cities and quiet hamlets inhabited by residents from all walks of life. Between destinations, you will come across landmarks, ancient ruins, hidden treasures, and other points of interest that will draw your curisoity to wander. Your journey will also inevitably take you skyward to the mysterious realm known as the Abyss, where a mystical imbalance endangering the world must be restored.
The world is yours to explore as you will and there are many paths for you to uncover.
Experience the continent's stories and tales through quests, encounters, challenges, and battles. Roam the lands on various mounts from horses to even a dragon and mechs, and scale cliffsides and walls which you can leap from to glide.
The story of Crimson Desert centers on Kliff. But as his tale unfolds, 2 new playable characters—Oongka and Damiane—will come to join your journey. As these characters become available, you will be able to freely explore Pywel and undertake many quests outside the main story with them. Each character has their own combat style, as well as unique skills and weapons, allowing you to experience the world and its battles in different ways.

On the unforgiving battlefields of Crimson Desert, there is no single path to victory.
Grow your arsenal of skills, weapons, and equipment—and decide how you want to use them. Powerful weapon skills can be paired with hard-hitting bare-hand hits and kicks, as well as a wide range of grapples to create seamless chains of attacks. Acquire weapons like swords, spears, greatswords, axes, dual wields, various ranged weapons, and more, and unleash powerful abilities and elemental enhancements through lethal combinations. Stay mobile and relentless with slides, dodges, counters, and swings that flow directly into your next attack. With every strike and move, forge your own way in a world where a split second can decide your fate in fast-paced, visceral battles.
From ruthless warriors to fearsome beasts, there are those in Pywel who will seek your downfall. Encounter a diverse array of challenging enemies and bosses in brutal one-on-one duels, large-scale battle clashes, and quick skirmishes, and prevail against the threats that stand in your way.

Pywel isn't just a continent of battles and exploration. It's a world where many of the smaller moments also shape your journey and make up your day-to-day life.
Upgrade the Greymane camp, the starting point in the path to reclaiming the Greymanes' lost homeland of Pailune. Gather resources, cook, fish, hunt, and partake in the other various activities of Pywel for stat replenishment, making your equipment stronger, and more. Along the way, enjoy some leisure time by playing minigames with the locals.
And shaping your daily life also extends to customization. Adjust hairstyles, tattoos, outfits, and more using dyes you brew or pick up along your journey.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 759 reviews with recorded playtime.
Reviews
Themes across 756 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
유비게임 mk2 어쌔신 크리드 시리즈 플레이할때랑 완전 비슷한 느낌.. 흐름에 관계 없고 영혼 없는 뻔한 대사와 맥락없는 심부름 등 진짜 재미없는 서브퀘스트 덕지덕지 발려있고 메인 스토리는 서사 자체도 별론데 내러티브는 무슨 정신질환 있는사람이 의식 흘러가는대로 중얼거리는걸 듣는 느낌임. 그래픽 풍경묘사 하나는 굉장히 봐줄만한데 이것까지도 딱 유비식 오픈월드 게임의 틀을 따라감 전투 깊이감 1도 없음 스킬트리 개성이나 빌드하는 재미도 1도 없음. 뭐 하나 인상깊은 부분 없는 그저 유비식 오픈월드 mk2수준 그래도 한국 게임사에서 유비식 오픈월드 라도 만들어낸것에 의의를 둬야 하나 싶긴 함
Jank from start to finish! but it looks nice
Игра норм, многие механики используются только для испытаний, а так они никому не нужны. Игра понравилась, прошёл на 100% достижений, но много ненужного здесь навалили, согласен с многими отрицательными отзывами. В целом рекомендую.
Taking care of my baby wyvern and watching it grow like I was its daddy was a very wholesome moment that made me give this a positive review despite the fact that I hate how the foliage works in this game. Like seriously, what's up with the foliage reacting to the wind as if it's a constant tornado outside albeit there is no bad weather? Really looking forward for the devs to patch this. Also please add dynamic HUD and not just the hide option. Overall a 7.3/10 from me. it tends to get repetitive rather quick.
Crimson Desert struggle with their opening hours, Devs tryed to cram in complex combat tutorials, dense lore, and heavy world-building all at once which feels overwhelming and disjointed. BUT its great when you pushed through that initial wall, especially since the game really opens up and shines once it takes the training wheels off
Прошел игру еще на релизе. Поиграл и первые часов 10 винил себя в том что игру не рефанднул. Вроде все есть, но как-то не держит. Остальные 80 часов заставили меня забыть об этом вообще. Механики становятся глубже, боевка перестает быть однокнопочной, Становится интересно бегать по этому миру. Правда мир наверное один из самых больших минусов. Он выглядит каким-то искусственным. Остальное в этой игре на очень высоком уровне. Было интересно искать всякие секретные оружия, ведь передвижение по миру в этой игре так же на высоком уровне. А ведь это все было до этих патчей, которые разработчики выпускают чуть ли не каждый месяц, что тоже очень позитивно влияет на восприятие. Жду когда переработают сюжетную линию и добавят DLC и с удовольствием перепройду.
Das Spiel ist total sinnlos. Zum einschlafen ist es vielleicht cool
Great game but crashes my PC to a black screen and even makes it to where I worry that it will not turn back on. It has happened multiple times and has not been addressed and it would not surprise me if this has bricked someones PC. There is no excuse for it. And it's a shame because the game is awesome and devs seem to actually care. Just... not about the crashing i guess...
음...그냥 350시간 했는데 이제 튜토리얼 끝난 느낌입니다. 음...짜증도 정말 많이냈고 욕도 진짜 많이 하고 지금도 솔직히 짜증내고 화내고 그렇게 하고있는데 이게 뭐랄까...그 잘생기고 세상이쁜 남친 여친 느낌이랄까, 화가 나다가도 그냥 너무 아릅답고 멋지고 이뻐서 화가풀리고 반복입니다. 왜이럴까 하면서도 그냥 보고있으면 화가풀리고 사랑스럽고 뭐 설명을 하기가 어렵네요 애증의 관계입니다. 그런데 확실히 하고싶은 말은, 안해보신분들? 무조건 하세요 그리고 꾹 참고 공부하고 알아가면서 300시간 이상 하세요. 이건 전에없던 그리고 앞으로도 많이 없을 그런 게임. 아니 그냥 다른 분야의 세계입니다. 4살짜리 아기같은 게임이에요 꼭 경험해보세요 후회없습니다.
아니 Tlqkf 하늘길 작동 시키기 진짜 포대 옳기기부터 해가지고 다른 건 다 참겠는데 도대체 왜 바닥에 독초를 뿌려 놓는거임? 선 끊어진걸 도대체 어떻게 찾으라는 거임???? 빛반사도 소용 없고 우린 이걸 퍼즐이라고 부르지 않기로 했어요. 조작감 별로 인 것도 뭐 다 괜찮아요. 근데 보물 찾기 하는 것도 아니고 머리 쓰는 거 아니잖아 뭔 설명도 하나 없고 달랑 "하늘길을 작동 시키세요 휴먼." ㅇㅈㄹ하면 어떻게 하라는 거냐. 공략 안보고 플레이 하는 사람들은 어떻게 하라는 거임???????? 게임은 재밌는데 제가 이해력이 부족한건지 스토리를 이해를 못 하겠어요 스토리좀 어떻게 해주세요. 그래픽은 좋음.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean*, Polish, Russian, Simplified Chinese*, Spanish - Latin America, Traditional Chinese +2 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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