
Are the murders of three different people connected? Or are we dealing with three different incidents? Cunning and logic are your best weapons in solving this case!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Russian*languages with full audio support
Engagement
Hours played at review time, across 21 reviews with recorded playtime.
Reviews
Three victims were found, and Melinda asks you again for help to look for clues if the murders are connected. Alphabetic Murders is the second game of the series Criminal Archives; you are playing once again as a crime reporter and notice a masked man who broke into the house of one of the victims to steal essential papers. You can investigate by collecting evidence and speaking to the witnesses, but the truth is far from what you could imagine. https://steamcommunity.com/sharedfiles/filedetails/?id=3415135586 The artwork is as outstanding as the rest of the series, and the character's design is not bad, but I expected better from this series. What I enjoyed the most was the puzzle; there are multiple of them, and none is repetitive. The hidden objects scenes are nicely done, too. https://steamcommunity.com/sharedfiles/filedetails/?id=3418013919 The game is quite long compared to other HOGs I've played; this one doesn't have the stars collection to choose your path, unlike the latest games. The collectibles are beautifully made; however, I wished there were Steam achievements for this one; there is an in-game achievement, though. https://steamcommunity.com/sharedfiles/filedetails/?id=3415001445 Pros: +Beautiful visuals and location design. +Good soundtracks. +Well drawn hidden objects scenes. (21 in total) +Beautiful and helpful journal keeps track of the story. +Good voice-overs. +Variety of original puzzles. (21 in total, some of them are difficult, and I had to skip them) +Collectables (3 types) +Bonus chapter +In-game strategy guide. Cons: -No Steam achievements The bonus chapter is a continuation of the story with some of the characters, it was beautifully introduced and I enjoyed the designs they were showing so much. I can't wait to play the rest of the series. Highly recommended to HOGs lovers. [i] Other Reviews: [url=https://steamcommunity.com/profiles/76561198071375554/recommended/1823540/]Criminal Archives: City on Fire Review[/url] [url=https://steamcommunity.com/profiles/76561198071375554/recommended/2822100?snr=1_5_9__402]Criminal Archives: Murder in the Pages Review[/url] [url=https://steamcommunity.com/profiles/76561198071375554/recommended/3036760/]Criminal Archives: Blade of Deceit Review[/url] [/i] [quote]𝐹𝑜𝑟 𝑚𝑜𝑟𝑒 𝑟𝑒𝑣𝑖𝑒𝑤𝑠 𝑐𝘩𝑒𝑐𝑘 𝑚𝑦 𝑐𝑢𝑟𝑎𝑡𝑜𝑟 𝑝𝑎𝑔𝑒 [url=http://store.steampowered.com/curator/32399565/]𝐹𝑒𝑒𝑛𝑎'𝑠 𝐶𝘩𝑜𝑖𝑐𝑒[/url][/quote] [quote][url=https://store.steampowered.com/curator/32732116-IndieGems/] Follow [b]IndieGems[/b] [/url] for more reviews like this one. [/quote]
I play a lot of HOPA games, but for some reason I don't like Domini games. I bought this one because it was on sale and I thought I might try again to see if this developer got any better. Nothing has changed. Maybe it's the engine they use that makes everything seem delayed. You click something and it seems like it takes a second to react. The constant creaking in the background is beyond annoying. Why do these developers always add loud creaks and squeaks in games like this? It doesn't increase the tension or make the game scarier. All it does is make you turn the ambiance volume way down. Then there are A LOT of only in adventure game inventory puzzles. Domini always comes up with ridiculous solutions to things that aren't even a problem. I wound up trying everything in my inventory because the logical solutions didn't work. It's too bad because I really want to like Domini games. Their stories tend to be way more interesting than your standard fantasy, ghost, and monster games that dominate the HOPA world. Unfortunately everything else pretty much sucks so it's just not worth it. Even on sale.
Detective games are always fun and cozy enough, plus I really like having people to talk to. but there are just too many issues to recommend this one. Many of the scenes are devoid of things to do or are so tiresome to figure out because of the odd object interaction (we all hate that right?!) that I didn't know what the hell the game wanted me to do next, so I used the hint button and literally fell asleep!! Why do they have to punish you for exploring the HOPs, the inventory should be bigger, it's tiny and like I said some of the objects are a stretch. The scene in the house after the fire has a letter that WON'T dissapear so you CAN'T click on the objects behind it to continue the game therefore I requested a refund.
PROS: 🟢 Engaging detective story (with cliches) 🟢 Lengthy, unique bonus content 🟢 Excellent artwork and visuals 🟢 Immersive theme-appropriate music 🟢 Good voice acting 🟢 Reasonable price for gameplay length CONS: 🔴 Unobtainable post-game collectibles 🔴 Minor bugs in Hidden Object Puzzles 🔴 Clicking precision issues REVIEW Even with its cliches, this game's gripping detective story and high-quality bonus content hooked me. The outstanding artwork, apt music, and commendable voice acting work harmoniously to offer a deeply immersive experience. A noteworthy feature is its reasonable pricing for the gameplay duration, providing excellent value. That said, the game has a few shortcomings. An excessive number of post-game uncollectible items can frustrate completionists. Also, minor bugs like scrambled words in puzzles and overly precise clicking requirements can hamper the gameplay flow. Yet, with these minor flaws aside, the game—with its compelling narrative, striking artwork, atmospheric music, and effective voice acting—stands as a worthwhile choice not just for detective story enthusiasts and Hidden Object Puzzle (HOP) gamers but also for those new to the genre. Two thumbs up from me! GAME CONTENT: 1) Use of explicit or offensive language? No. 2) Depictions of sexual content or innuendo? No. 3) Portrayals of drug or alcohol use? No. 4) Depictions of violence, blood, or gore? No. 5) Representation of LGBTQ+ characters or themes? No. 6) Depictions of racist or bigoted behavior? No. 7) References to real-world political or religious events or beliefs? No. 8) Instances of animal abuse or cruelty? No. 9) Depictions of domestic abuse or violence? No. 10) Use of supernatural or occult themes or imagery? No. 11) Use of magic themes or magical imagery? No. 12) Inclusion of jump scares or other frightening elements? No. 13) Depictions of suicide or self-harm? No. 14) Mention of diseases or medical conditions? Yes. PG-rated. 15) Use of dolls or other toys in a potentially unsettling or creepy manner? No.
In-game achievements: Yes Steam Achievements: No Fun? Yes Regret Purchase? No Want More? Yes Relaxing? Yes
Playtime: 3-4 hrs Difficulty: ★★☆☆☆ [b]Criminal Archives: Alphabetic Murders Collector's Edition[/b] is a point & click puzzle mystery hidden object game by Do Games Limited. [b]Plot summary[/b] - Local constable Melinda Watson asks your help of solving murder which you quickly realize is connected to two other murders in the area. You are set to investigate the murder of young actor Collin Cox in the theater stage. More you investigate, more you seem to understand that these killings weren't completely random. You are met with strange masked man, who you are ought to catch. I'm not going to explain the plot from the extra chapter, because i never played it and i'll explain the multiple reasons why later in this review. First of all, i'm going to say [b]this game has several flaws[/b] why i just can't justify myself to recommend this. [b]Game mechanics[/b] are little bit off in my opinion, when you do some tasks it takes way too long to finish and i'm not generally the impatient type of a player. Like for example in the 'cut scene' after hay bale puzzle, why i need to see when the person takes every single hay bale out one by one? Could have just been that couple out and rest puff or whole stack moves as an unit. Same goes for the scenes where you build something in your inventory, you put all the 'ingredients' there and the game just pauses for a second before doing anything. They are not crazy long pauses, but really noticeable nonetheless and unnecessary. There is [b]multiple spots where the items you have to use to progress in the game make no sense[/b], like when there is fallen tree in front of you which seems seemingly small that you could just easily walk over it with little to no effort the game requires you to get a tool to cut the tree out of your way. I would understand the situation that you can't go over it if the tree is big or you would want ride car over it, but cmon you could have drawn it way bigger in that case. Also to give an another example, when there is the net you need to unravel you use knitting hook for it. In reality knitting hook can't cut net like that nor do you need hook to unravel knitted item. You have chest with broken knob piece with only metal rod left, you have to use tweezers to open it, even tho in reality they probably would slip from the slippery metal surface and you could do it easier with your fingers since the rod isn't that small to grab, if it were realistic i mean. You have some items in your inventory you could easily use to do some task, like when you have a pitchfork with long wooden handle and same time you have box floating in a small pond. Can you use the long object to push the box towards you? No. You need to knit a net for it and pitchfork is only for the hay bales (That you can't move with your hands like in real life people could do.). Things like this happen occasionally in this game, but i'm not going to list them all. There was multiple difficulty levels, which is nice so you can choose from them. Overall game play wasn't that hard and things were pretty straightforward, if you don't count the flaws that made it harder. [b]Hidden object scenes have multiple words that don't mean anything or are far streched[/b], specially in the kitchen fridge one. What is shaiRd? taME? It took me some time to understand they were words, but with letters mixed. Could have stated or implicated that somewhere before. HO's took me way longer to finish just because i had no clue what i was even looking for. I give this game a plus that it had different kind of hidden object puzzles though, there was find pairs, find by name and find by shape ones, some of them had items that you had to craft in order to get what you were looking for, i like when there is things like that. Also i think that there were zero repeated HO's like some of these type of games have. I didn't bother to play the extra chapter and just uninstalled the game after the main one, since there were so many problems in the game that it didn't feel that fun to play. [b]Plot[/b] itself in my opinion wasn't that interesting to make the game more enjoyable, it was basically cookie cutter same plot that multiple games like this use. Main menu has extra stuff, like wallpapers, all the mini games and puzzles, achievement list and spot where you can see what collectibles you have collected etc. It's always nice when there's something extra to look at. [b]Achievements were interesting choice[/b], why make achievements at all if you ain't making them on steam too? I like to play games in hopes of getting all the achievements on steam, this didn't have any and i knew it when i bought the game, but was surprised that there was achievements inside the game. Someone can tell me if they know something, was this published on another device or something first and they just posted it to the steam without thinking too much? There was multiple collectibles that were easily missed, tho there was indicator that blinked if there was collectible to be seen which made it easier to get them, but sometimes you just didn't notice them. You don't need to play the game twice to get all the achievements, so i think that is a plus in my books. [b]Positive things[/b] i can say is that i liked the art work and style, music was decent and voice acting wasn't completely awful. Actors had some emphasis in their tone and it wasn't spoken that monotonic what some games i have played have had. Game itself doesn't take that long so i'd say it somewhere around 3-5 hours. [b]Price[/b] of this game isn't that high if you compare it to the Artifex Mundi games which without sale roll around the 15 euros, but with so many flaws i would not recommend buying this with 6,89 euros (7,49 USD). I don't recommend this game, but if someone really wants to play it because the artwork or something, i would wait it come to a huge sale, preferably more than -50% off. I could ramble from this game so long and list all the flaws i noticed, but i think i got the main points written here. [b]Pros[/b] • Artwork • Music and ambient sounds • Voice acting • No repetitive HO scenes [b]Cons[/b] • Multiple typos • Solutions that make no sense • Delay on some actions • Dragging 'cut scenes' • Pricey for a game with so many flaws Story □ Bad ☑ Could be better □ Decent □ Good □ Enjoyable □ Immersive Artwork □ Bad □ Could be better □ Decent ☑ Pretty good □ Beautiful □ Amazing Soundtrack □ Bad □ Could be better ☑ Decent □ Good □ Immersive □ Eargasm Minigames difficulty □ Toddler could solve □ Easy ☑ Medium □ Advanced □ Hard □ Had to check on google Overal gameplay difficulty □ Toddler could solve □ Easy ☑ Medium □ Advanced □ Hard □ Had to check on google Audience □ Kids ☑ Teens ☑ Young adults ☑ Adults ☑ Seniors
The puzzles and story were really stinky in this one.
Gamebreaking Bug im letzten Viertel des Spiels. Ich habe eine Aktion ausgeführt und dort sollte eigentlich eine Zwischensequenz ausgelöst werden. Ich kann es nicht mehr wiederholen, da der Gegenstand, der diese Sequenz auslösen sollte, schon weg ist. Geht gar nicht! Verschenkte Lebenszeit!
[i]<Game native resolution: 1366x768>[/i] A pattern is becoming clear to me with Domini Games' hidden object adventures. Similar to the last one I played, Christmas Fables: Holiday Guardians, the gameplay is more focused on puzzles than hidden object scenes. That's risky, since puzzles can be absolutely infuriating, depending on what they're asking of me. I did skip a few in Criminal Archives 2: Alphabetic Murders, but most are enjoyable. I've got to say that I don't enjoy Domini Games' formula for HOAGs as much. These games aren't smooth to play because of how many times progress gets interrupted by not knowing what to do next. The main scenes aren't painted in a way to draw attention to areas of interest, so I had to mouse over everything to see what I could zoom in on. The items used to solve problems are sometimes ridiculous. A wax candle is used to open a purse? Dafuq? The way I found that interaction was by trying all my inventory items on everything. No, the player character's chatter about interactive areas needing an item provide no clues about what to do, just like other Domini Games HOAGs I've played. There's a story here. I didn't follow it because there are so many names and twists and betrayals that I couldn't keep it all straight while my "casual brain" was playing in this genre of casual games. I have bought MANY Domini Games HOAGs over the past several months. I hope they aren't all like this!
Like the first one, this game has a compelling mystery, cryptic puzzles, and far too many minigames. Once again, I just started skipping them if I couldn't solve them within a minute. There are no bugs I found (except maybe the hay bale game?), but a couple of misspellings appear near the end. In the fridge: meat, sausages, greens, and radishes. You're welcome. ^-^ I also made liberal use of the Hint button to figure out what I was supposed to do next. Some of the puzzles I even solved by accident. The sensor location for an item is maddeningly small so if you think you might use an item in that location, you're probably right. Keep trying to drop it. Also seemingly random items solve puzzles too so if in doubt, try everything in your inventory.
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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