
Cricket Captain 2021 takes to the field for a new season, with improved 20 over simulation, super overs, ODI world championship, international captaincy offers and fastest 50s/100s. Domestic systems, squads and kits have also been updated for the 2021 season.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 50 reviews with recorded playtime.
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Last had this game in 2016, good to see that the 20 over play has not improved. On normal mode it is hard to score over 160 even against teams like Omar. Real shame that they haven't put much work into the game. Last time i purchase this game. unless they fix the 20/20 scoring rate. As soon as you put the aggression up real high you go out.
The game literally reminds me of cricket captain 2001. Hardly anything has changed. Expected more
its ok
I like the way the mechanisms work for the game
simple, not Football Manager, but I liked
waste of money.
j
Match engine seems better than previous iterations
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Well the last time I played a version of this was way back in 2016. I cant believe it has not changed a bit. Talk about cash grabbing. How about listening to the people who buy this and change some ♥♥♥♥ up. Don't even bother buying this copy and paste game. I just tried my first 20 over match. Their score 250 for 1, mine all out for 60, such a close game. One guy hit 5 sixes in one ♥♥♥♥♥♥♥ over off my best bowler on 3 aggression attack. So I don't play 20 over games anymore. Every four day match is mostly a draw or you have games like this, my first batting 105 all out, them 495 declare for 4, so that's a lot of fun too. Yet to play a test, but can I really even be bothered.... Guest not.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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