
A creepy-cozy cooking simulator where you befriend local wildlife and feed them their favorite snacks! With a strange house to search and forest to explore, the witching hour has only begun.
Modeled estimate, not a reported figure. How we estimate →
About





Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
Engagement
Hours played at review time, across 192 reviews with recorded playtime.
Reviews
Themes across 192 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
治愈小游戏,小动物都特别萌! 玩久了有点晕3D
游戏很可爱,看见小干脆面在躺椅上的时候感觉真像自己家的小宠物一样,唯一觉得需要优化的是主角需要长出双手。
Lovely little game! Absolutely everything about it is just perfect. Hope to see more stuff like that from the devs! Keep up the good work <3
2탄도 내줘
Mein Highlight des Jahres. Creature Kitchen ist cozy, süß und ein bisschen spooky. Die Koch-Minispiele sind simpel und nicht unnötig lang und die Rätsel sind gerade fordernd genug, um etwas Abwechslung rein zu bringen ohne frustrierend zu sein. Grey ist der bestes boy of all time und es tut mir immer noch so leid, dass ich ihm aus versehen ein Steak gegen den Kopf geknallt habe :(
super super amazing little game, i would absolutely love to see a second version or even a dlc with a different location, more recipes and more creatures!!!
Great game! Its so chill
A simple concept masterfully executed. I just wish there was more so I could keep playing!
It is nice and good, but you can finish it in like 3,5 Hours so it is very short. And all resolutions are just 4:3 so no widescreen it looks okay on 27" monitor, but on something bigger it can be problem.
只想和动物食物打交道的森林女巫人格大爆发 不知道钻到烤箱里会发生什么
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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