
Crazy Marble is a physics based marble rolling platformer. Speed through levels avoiding many obstacles and traps. Utilize power ups such as super speed, gravity reducer, super jump and super stops. Discover secret routes and use marble abilities like climbing and grappling to get through them all!
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About
Crazy Marble is a physics based marble rolling platformer. It is a reimagining of the cult classic original Crazy Marble that was released in 2004. (It was a very small cult.)
Game play modes consist of:
Standard play which starts at level 1 and progresses until your lives run out. Progressing to high levels unlocks additional modes of play.
Hardcore mode play begins at level 1, but you are limited to 1 life and death means the game is over.
Survival mode play begins at level 1 with time limits to complete each level or death results.
Hardcore Survival mode means 1 life to live with time limits to complete each level or game over.
Single Level Play allows selection of individual levels to play.
Random Level play is like Standard except the levels are chosen randomly.
Random Level Hardcore is a single life experience with levels chosen randomly.
Random Level Hardcore Survival is a single life game with levels randomly chosen that must be finished within time limits.
Speed through a variety of levels avoiding many obstacles and traps such as lasers, bouncers, punchers and more! Utilize power ups such as super speed, gravity reducer, super jump and super stops. Discover secret routes and use marble abilities like climbing and grappling to get through them all.
Pick up coins to eventually gain an extra life. Gem pickups count as 5 coins and some levels require all gems to be picked up to finish them.
Extra lives are scattered throughout many levels and require a keen eye to spot them.
Many secrets reveal extra coins, gems and lives as well as new routes to go through the levels.
Genres
Stats
Languages: English**languages with full audio support
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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