
Welcome to Cozy Grove, a game about camping on a haunted, ever-changing island. As a Spirit Scout, you'll wander the island's forest each day, finding new hidden secrets and helping soothe the local ghosts. With a little time and a lot of crafting, you'll bring color and joy back to Cozy Grove!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 200.4/day in the week to Jul 16 → 2.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 8.5Kreviews | 90% | — | $1.8M |
| $7.49−50% | 422ratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 151 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
First of all, I do like and enjoy the game well enough to have played 90+ hours and continue playing. The visuals are beautiful, the writing is funny and touching and the general gameplay loop, including only being able to fully play for a couple hours a day is great imo! <3 That being said, I do not think the actual developers play this game, otherwise I can't believe they would leave some of the mechanics the way they are. There's a lot fighting against those Cozy and Relaxing tags, Frustrating would be amongst the first tags I'd personally use for the game. Every action you do just requires lots of completely unnecessary waiting. Of the 90+ hours I played, it feels 50 are just me waiting for some damn animation I've seen a thousand times before to finish. Harvesting a flower? Prepare to see a very slow Shaking animation, Falling down animation and Picking the blossoms up animation. Also prepare to not be able to move or do anything between them and to do it for Every. Flower. You. Harvest. Same for any Tree, Berry bush, or other harvestable. The Animals are the worst of all, the animations to feed them take ages and sometimes I am considering letting them starve. But it's my Cozy Cute game, so of course I won't do that. I'll just get frustrated and angry at this supposedly Relaxing game instead (((: Fishing is usually my favourite aspect of any game, tho I avoid it like the plague in Cozy Grove. Having to aim at different parts of the fish depending on their shape is fine and requires some skill/knowledge of the game, I can get behind it even if finally landing the bobber in front of a scared fish only for it to suddenly turn around and swim the other way is frustrating. But the unpredictability with the number of bites it takes to land a fish raises your heartbeat unnecessarily with each one. There is nothing you can do on your part to deal with that, nothing that would hint at how many bites it's gonna take this time, and only leads to micro-stress imo. I am a collection completionist, so finding out the drop rate for the Mythical Fish is basically non-existent and learning I'd have to play the whole calendar year to hit all of the season certain collectibles spawn in ruined this fun aspect of the game for me completely. Also, why repeat the already fetch-me-a-thing quests? How many times will I have to collect leaves or pearls without learning anything new about the bear I'm working for? With the amount of hours you need to put in already, I don't see why that's necessary. I do still recommend the game, because it's well-made, rich in visuals and generally a specific brain-off fun, but if that doesn't overweight the negatives for you, spend your money and time elsewhere :)
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.8M | 4K | 80% | $24.99 | |
| $1.8M | 4K | 93% | $24.99 | |
| $1.8M | 2.1K | 77% | $24.99 | |
| $1.8M | 3.9K | 83% | $14.99 | |
| $1.8M | 12.4K | 83% | $5.99 | |
| $1.8M | 5K | 85% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $90.8K | 106 | 90% | $19.99 | |
| $56.7K | 247 | 93% | $12.99 | |
| $45K | 117 | 78% | $8.99 | |
| — | 0 | — | — | |
| $0 | 0 | — | Free | |
| — | 0 | — | — |
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Simplified Chinese, Dutch, Korean, Portuguese - Brazil, Russian, Traditional Chinese +2 more
| $14.99 |
| 162ratings |
| 86% |
| — |
| not modelled |
| $14.99 | — | — | — | not modelled |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 151 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Super cute game. Very laid back and relaxing. One caveat, it does run on real time, so you can't binge for a whole day.
2のデモを遊んで、完成前に伝えたいこの想い!となり、今更ながらレビューという名の欲望を書きに来ました。 ゲーム内時間がなくリアル時間で進み、設定でずっと昼にも出来て体力にも縛られない、デザインも可愛いこのゲームがとても好きです。が、残念ながら我慢したくないくらい変えて欲しい部分もございまして・・・ クローゼットがDLC含め最大の拡張状態でも狭い。とにかく狭い。 新しい衣装や髪型を手に入れても、代わりにどれを処分しようかと悩む苦痛の時間になってしまい、楽しさ半減です。全衣装髪型を収納できる巨大な物にして欲しいです! NPCのクエストが全部終わると全身一色の黄色や青の発光体になってしまうのがめちゃくちゃ残念で、せっかく自然な可愛い色合いだったのに!元の色に戻せるようにして欲しいです! そしてDLCにお気に入りのNPC(と周辺環境)を上書きされたのもショックでした・・・返してお花畑~ ついでに、出来れば無理じゃなければの希望ですが、釣りが作業としてはとても楽で良いのですが、遊びとしてはちょっと物足りないので、もうちょっとだけ凝った釣りを追加して、既存の釣りと設定で選べるようになったら最高です。 ついでのついでで・・・このゲームのシステム(リアル時間制の体力なし)で農場ゲームもしくは農場DLCが欲しいです。作物が拾えるけど、やっぱり自分の畑で育てて収穫したり、動物も自分の牧場でまとめて世話したい訳ですよ! そんな感じで、2の完成楽しみに待ってます。
动森平替
muito gostosinho de jogar
Jugué multiples veces este juego, me ha llevado por multiples emociones, realmente es algo relajante, para toamrte tu tiempo, ir construyendo de a poco tu hogar, tus relaciones en la isla, mascotas, plantas y demás. Muy bueno y recomendado.
まず70%オフということで500円台で買えました。そして非常にこのゲームの評価について悩みました。 まず推奨ですがこれは小学校、中学生くらいの方に向けた男女問わず良い作品だと思います。なぜなら、リアル時間と連動していて、進行が制限されるため、やりすぎないというメリットがあるからです。そして継続力や洞察力、立ち回り方も十分鍛えられると思います。なにより、お使いゲーですので暴力的なことがない。 悪い点といたしまして、毎日16時間でもプレイ可能な自分などの一部ヘビーユーザ―にとっては物足りなさすぎる。そしてこの作品はマイナーなために知名度や世間の注目もないために、そこまでして制限をかける必要があるのかという点です。有限な時間を効率的に使いより良い作品を多くやりたいし、こなしたいために改善はしてもらいたい。と、同時に依存してるかたはこういうのもありなのかもしれないという立ち位置ですね。そしてまだ序盤ですが、重要なアドバイス!鉄鉱石は売ったり寄付したりするな。これは製作進行アイテムにひっかかるために、次まで待たないといけないので後悔する!
好玩的休闲游戏,等2降价了我还会买2的~
The perfect mix of Animal Crossing and Don't Starve. Everything is cute, cozy, and polished. It's the perfect game to relax and forget about the stress of adult life. I'm absolutely loving it. :)
This game is super cute, cosy, and relaxing, and I love playing it. The story is fun, and characters are endearing, and odd item descriptions have made me laugh out loud many times! The only issue I've found with it is that sometimes when I'm playing, it doesn't register where I click correctly, and no matter where my cursor is on screen my character starts walking south east, making it near impossible to do things. I'd say this happens 1 in 5 times when I load the game.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.