
Welcome to Cozy Grove, a game about camping on a haunted, ever-changing island. As a Spirit Scout, you'll wander the island's forest each day, finding new hidden secrets and helping soothe the local ghosts. With a little time and a lot of crafting, you'll bring color and joy back to Cozy Grove!
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Simplified Chinese, Dutch, Korean, Portuguese - Brazil, Russian, Traditional Chinese +2 more
Engagement
Hours played at review time, across 64 reviews with recorded playtime.
Reviews
Themes across 64 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
뭔가 지루하다... 레시피를 사서 이것저것 만들 수 있지만 기능 없는 장식품들이라 만들고 싶지 않다. 낚시를 할 수 있지만 낚시를 해야 할 필요성을 딱히 느끼지 못한다.. 파야 할 흙더미 나뭇잎더미가 눈에 잘 띄지 않고, npc들은 자꾸 물건 흘려놓고 주워오라 하니 난 그저 눈에 힘주고 허위허위 돌아다니고.. 이게.. 이게 뭐지..?
Скучно
Like Animal Crossing and I Spy got together. It's very cute.
가볍게 즐기기 좋은 게임이라 부담 없이 하고 있다. 하루마다 주어지는 일일 퀘스트는 채집이나 보물찾기 등 5~7개 정도가 전부라 금방 끝나지만, 이것저것 수집하는 재미가 꽤 있다. 꾸미는 요소도 있어서 기대했는데 생각보다 주변이 번잡스러워 꾸미는건 포기. 집도 열심히 확장해 놓았지만 막상 안으로 자주 들어가지는 않게 된다. 그래도 NPC들의 이야기를 따라가다 하나씩 엔딩을 볼 때마다 괜히 아쉬운 마음이 남는다. 몇개안남았어~~~
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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