
Welcome to Cozy Grove, a game about camping on a haunted, ever-changing island. As a Spirit Scout, you'll wander the island's forest each day, finding new hidden secrets and helping soothe the local ghosts. With a little time and a lot of crafting, you'll bring color and joy back to Cozy Grove!
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Simplified Chinese, Dutch, Korean, Portuguese - Brazil, Russian, Traditional Chinese +2 more
Engagement
Hours played at review time, across 64 reviews with recorded playtime.
Reviews
Themes across 64 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
8.5/10 很优秀的休闲游戏,每天只能玩0.5-1h的设定反而让我可以每天都期待新更新的部分,而有一天忙了没打开也不会有压力,对我这种三分钟热度的人可以坚持玩一周多(且大概率会继续玩)真的非常友好 画风优秀玩法休闲,收集以及成就的满足感给的很多很舒适,每天都有不同的道具和新的东西来收集会让人很有满足感 唯一的缺陷可能是主玩法就是找东西比较单调,然后没有开灯的时候会很难找有眼瞎的部分……不过很便宜就能买到提示也不会卡关,流程还是很舒服的
Such a beautiful, cozy game.
I played this game on the switch a few years ago, was always a cozy favourite, simple in design but impactful; I like how the landscape is in greyscale until you help people and expand your range. It's a neat setup, and it is indeed cozy... but be warned, it can be quite sad as it is about dead bears on an island and helping them through their death. I skip the story in a lot of games, but I do recommend following this one, at least for a first playthrough. Another downside to this game is you have to play it in real time, though the warnings are plenty; it tells you straight up that you can't play more than a few hours a day as it tracks in real time. You can get around this with time travel on devices, but I've never gone to that extreme. I'm a game binger, so I can go for 12 hours at a time... just not on this. And that's okay sometimes!
Such a cute and fun game. Excited to do more quests everyday!
Вы играете за скаута, которая попала на остров, полный призраков медведей. Но эти медведи оказываются весьма доброжелательными и предлагают скауту разные задания, чтобы облагородить остров. По ходу игры вы познакомитесь с семнадцатью медведями, каждый из которых имеют свою историю. Каждый день медведи (ну или почти каждый) отдают за выполнение задания призрачное полено, которое вы сожжёте в костре, за счёт чего откроется новая часть острова. С каждым разом требуется всё больше брёвен. Все задания сводятся к “найди-принеси” и иди дальше играй в другие проекты. Задания обновляются раз в день, чем заставила меня подушнить.
Super cute game. Very laid back and relaxing. One caveat, it does run on real time, so you can't binge for a whole day.
动森平替
まず70%オフということで500円台で買えました。そして非常にこのゲームの評価について悩みました。 まず推奨ですがこれは小学校、中学生くらいの方に向けた男女問わず良い作品だと思います。なぜなら、リアル時間と連動していて、進行が制限されるため、やりすぎないというメリットがあるからです。そして継続力や洞察力、立ち回り方も十分鍛えられると思います。なにより、お使いゲーですので暴力的なことがない。 悪い点といたしまして、毎日16時間でもプレイ可能な自分などの一部ヘビーユーザ―にとっては物足りなさすぎる。そしてこの作品はマイナーなために知名度や世間の注目もないために、そこまでして制限をかける必要があるのかという点です。有限な時間を効率的に使いより良い作品を多くやりたいし、こなしたいために改善はしてもらいたい。と、同時に依存してるかたはこういうのもありなのかもしれないという立ち位置ですね。そしてまだ序盤ですが、重要なアドバイス!鉄鉱石は売ったり寄付したりするな。これは製作進行アイテムにひっかかるために、次まで待たないといけないので後悔する!
O(∩_∩)O
This is like the name says such a cozy game! I love all the different bears they are sooo cutee! I dont know why but the game reminds me of Animal Crossing maybe because of the progression? This is the only thing I can point out, you cant rush this game. And you shouldnt imo because it just adds to the coziness of it all. There are certain things you can achieve in one day and then you have to wait til tomorrow to come back. So if you arent into that type of thing then I wouldnt recommend but if you are fine with slow progression and just cozy warm and comfy vibes all around then this is the game for you!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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