
A Halloween themed puzzle game! Find monsters on a grid using clues, mirrors, and logic. Discover all the monsters to win!
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[i]Count Logica[/i] is a variation of the classic Haunted Mirror Maze game. It’s basically what you get if you combine Nonograms and Sudoku and add a maze of mirrors to the grid in order to count the tiles in a “line of sight” kind of way, as opposed to counting them on each row / column. From Nonograms it inherits the rule of placing the given pieces so that in the end all the surrounding numbers are satisfied. At the same time, it takes after Sudoku because every level requires you to place a specific amount of pieces from each of the three possible types. And here’s where the mirrors mechanic comes in: depending on the type, a piece adds a +1 or a 0 to the current line of sight based on its position relative to a mirror. There are 300 puzzles in total, each of them having only one solution that can always be logically deducted. Sometimes you will need to plan ahead several moves / combinations and see which one of them works in the end, but most of the times, the level naturally solves itself if you progressively place the pieces whose location is clear relative to the current configuration and then use an elimination technique to decide the placement of the remaining tiles. The latter levels have a higher complexity, requiring multiple iterations until the solution is found. Therefore, one level can take between a few seconds and a few minutes to solve. No matter if the grid has a size of 4x4, 5x5 or 6x6, the mechanics are the same and the solving strategies don’t differ, but the 6x6 levels are indeed more difficult to solve simply because of the extra complexity and extra steps needed to reach the solution. https://steamcommunity.com/sharedfiles/filedetails/?id=1773628997 The game doesn’t offer hints, the only help available is clicking on the column / row header, which in turn will draw a line to indicate the path along the line of sight. However, using this will make you end the level with less than the maximum of 3 stars. Achievement completionists will be required to obtain 3 stars in all levels. Going through all the levels took me around 25 hours, which is a great amount of value for the modest price of $2. I can only recommend this game very warmly, especially for logic puzzles aficionados and fans of nonograms. [quote]More reviews on the [url=http://store.steampowered.com/curator/11354094]Lilly's Corner Curator page[/url][/quote]
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Hours played at review time, across 25 reviews with recorded playtime.
This is a good logic game plenty of content. There are three hundred levels and some track quite a while to figure out so you’ll definitely get your money’s worth!
A faithful if flawed adaption of David Millar's classic Haunted Mirror Maze puzzle game. On the plus side, it is a faithful adaption of this nonogram/picross sort of puzzle, with the same vampires, ghosts and zombies as in the original Adobe-Flash game. Still the game could have used a bit more polishing and play-testing: many levels are uneven in difficulty (super-easy levels are sprinkled in with very hard ones) and the music is insipid. It is a faithful rip-off of the original game, but I feel that there was a missed opportunity to explore new features. Millar is often creating variations with one-way mirrors and what-have-you, but he had nothing to do with this... an extremely bare-bones adaption, lacking both originality and innovation. For those unfamiliar with Millar's game: you have a board with numbers on each side of a row. Inside that row there may be / and \ slashes, symbolizing mirrors. A zombie is worth 1 point in front of or behind a mirror, a vampire is worth 1 point only in front of a mirror (and zero behind it) and a ghost is worth 1 point only behind a mirror (and zero in front of it.) Therefore, if you have a slash mirror in your row, and the row is worth no points, you know that there can be only ghosts in front of it and only vampires behind it. This is a 100% straightforward adaption of that game. I was originally going to give this a thumbs-up, because it technically works all right and I thought it was a fun and unique concept, but once I googled 'haunted house maze' and found out that this game has been around for at least 15 years on Millar's own site ... well then I was left judging this as a 'port' of the original game. Then this becomes just 'is this a good version of this puzzle game?' as opposed to 'hey, look at this fun new concept!' In that case, all the issues I have with the U.I., the terrible music and the uneven level design take center stage. (One good quality-of-life feature, the ability as in Picross puzzles to mark in few choices when you're not ready to decide on a final choice is a bit of a wash-- puzzles were either so easy that I did them in my head and breezed through them, or they required me to pull out some paper and do them manually.) I really feel there was a missed opportunity here by Smokey to make this game his own. Why not some levels without mirrors, or perhaps levels with an owl that counts as a 'zero' on either side of the mirror, or perhaps a cross-hatch mirror? Perhaps some variation in shapes such as a 2 x 3 or a 3 x 4 rectangle instead of a square board. I also feel that there should have been some 2 x 2 levels to start with, as there really wasn't much of a tutorial, and it takes a few minutes to remember what zombies, vampires and ghosts do and don't do. And there wasn't even a story or campaign, such as of a fairy sipping tea with a wizard for 100 levels, as you might find in a similar card or puzzle game.
Простенькая, но симпатичная головоломка, с тривиальными правилами, но не не очень тривиальным решением. Типа сапёра. - Зомби видны всегда. - Вампиры видны при "прямом" взгляде, но не отражаются в зеркале. - Привидения, наоборот, видны только в зеркале. Это, в общем-то вся необходимая информация. Ну, разумеется, ещё вы получаете все необходимые цифры "взгляда" вокруг всего поля, и общее число зомби/вампиров/призраков. Решайте. Решите в уме - получите рейтинг "три совы". Воспользуетесь встроенной помощью "показать направление взгляда" - получите только двух сов. Доведёте до ситуации "явно неправильно составлено", циферки подсветятся красным, и сова в итоге будет только одна. Каждый этап занимает минут пять-десять - но в игре по 100 уровней каждого из видов 4х4, 5х5 и 6х6. Есть, где разгуляться. В качестве coffee-break-игры - рекомендую.
Amazing little puzzle game, by the creators of 'Flagsplosion' and 'Mindsight' ! it's like a super version of a picross game, where numbers indicate how many monsters there are. Except it's not always on a straight line ; the path includes change of directions when a mirror is met. Pros • 3 * 100 = 300 levels ! • Challenging : from any point of view (before or after a mirror), always 2 types of monsters share the same visibility. You rarely can't be sure of the correct combination without further analyze. • Learning : make false assumptions while being confident they are true, and learn from your mistakes • Rational : solve every level by using logic only • 5 levels always unlocked, per pack (4x4, 5x5, 6x6) - if you're stuck, just do the next one and comeback later to that #@$! one later ;) I'm a general fan of puzzle games ; I like this one for its game mechanisms without being annoying. Just have a try, guys !
A fun, casual twist on Nonograms. The puzzles are small (one might even say bite-sized :P) so they're great for breaks and other small chunks of time and the gameplay is completely logic-driven (no guessing!). Not only runs great on Linux (Mint 18.2, Nvidia proprietary) but developed on it, too! ¡Viva los Pingüinos!
Meh puzzle with some achievements, grey thumb needed...
"Vampires and Zombies and Ghosts, Oh My!" "Count Logica" is a logic game with 300 challenging puzzles. There is only one correct solution to each puzzle. Can you find where each monster is hidden? Many hours of entertainment at an affordable price.
The graphic of the game might not be great, but it is a really nice puzzle game with 300 levels to solve. I have no idea how to explain the puzzles - some weird mix of nonograms and mirrors, but I think it is a clever idea I haven't heard or seem before (might have been done before for all I know, I didn't research it, I just personally never seen it). The Linux version works without any issues.
crafting little good (very good!) games is something this dev already did with Mindsight https://store.steampowered.com/app/716070/Mindsight/ a cleverissimo little one that then led me try the Flagsplosion one https://store.steampowered.com/app/652340/Flagsplosion/ ...decided, finally, to grab this one. played very little, but definitely confident i'll appreciate it very much
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