
Build your deck using cards, ships, items and crew! Explore a generated galaxy roguelike style. Fight gruesome battles against the medley of space scum!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Simplified Chinese, Russian, Korean, Traditional Chinese
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Неиграбельно из-за багов.
[h1]小飞船大志向,为成为宇宙霸主而战![/h1] 《宇宙海盗》是由BlackMoon Design自研自发的一款回合制卡牌探险游戏,游戏里我们身为小飞船的船长驾驭小飞船在浩瀚的像素宇宙里遨游探险,击败能遇到的拦路敌人,最终成为宇宙霸主! 游戏用相当有意思的欧美漫画风格构筑了一个简单的平面像素宇宙,各种稀奇古怪的星球、宇宙海盗罗列其中,我们可以在各个星球触发购买商品、维修飞船等事件,也需要消灭所有看到的其他宇宙海盗,谁让我们有着成为宇宙霸主的伟大宏愿呢! 游戏的战斗机制颇为有意思,船员与飞船会一起出战,战斗以卡牌的方式对决,卡牌的种类相当多样,防守牌、进攻牌、状态牌、攻击船员牌、添加能量牌、甚至还有填充飞弹的行为牌,但出牌可不是有了就能随便乱扔,除了需要消耗角色的行动点外,还需要能量足够才能使用,这就很容易导致一个回合内,来了一堆攻击牌但由于没有能量没法攻击,也有可能是一个回合内行动点都用于补充能量或者填充飞弹,因为没有攻击牌!然后就这么几回合内被敌人将我们的飞船或者船长击毙!!!简直造孽!!!(这可是本人血淋淋的经验教训!) 当然,成为宇宙霸主的道路本就不可能一帆风顺,毕竟运气也是实力的一部分,在百战百胜的前提下,我们还能在一些星球商店里购置更强的飞船,为我们成为宇宙霸主增添多几分可能性! 游戏主要的玩法还是在战斗上,制作者可能也是发现了战斗有点拖拽,所以也增加了敌方出手加速操作,算是很贴心的了!整体而言游戏还算是一款较为不错的卡牌构筑休闲游戏。 [quote] 游玩百态,将游玩心得用汉语化作玩家的指明灯,(๑•̀ㅂ•́)و✧ [url= https://store.steampowered.com/curator/35402408/]点击这里关注汉化语录~[/url] 如果喜欢这个评测,请点个赞让更多人看见 [/quote]
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Zacząłem grę z dystansem. Grafika i rozgrywka wydawała mi się dziecinna i prosta, taka gra dla starszych dzieci. ALE Zaskoczył mnie humor. Nie jakiś tam humor ale polski dowcip, którego inni nie zrozumieliby. No tak ale dalej gra była trochę dziecinna. Do momentu gdy spotkałem ...... Pi i Sigmę. Tak jest. Postacie z PRL - owskiego programu dla dzieci, które uczyły matematyki jakieś 40 lat temu ! ! ! Takich ciekawych i śmiesznych rzeczy jest cała masa i można zrywać boki albo nawet zrywać noce, żeby to odkryć. Zrozumiałem, że grafika i prosta rozgrywka nie jest dziecięca, to po prostu styl tej gry. Rewelacja. [b] A gra jest dla dzieci, 40-kilkuletnich dzieci.[/b]
its complicated, the first few dozen times you need to collect money only to amass items. money + items are the only things staying with you at death and if you later win you use said items to enhance your deck such that you win easier. similar with the ship, some ships&items seem to have similar texts! the deck cant have cards removed easily, that costs 100 gold. so pick your winnings carefully- this rogue deckbuilder aint easy or simple.
Pretty fun experience, although a bit bare-bones, as it need more cards and interesting synergies across them to allow more diverse and interesting builds. It's a fun little game for one evening. Some more details: There are couple of references that only Polish people will understand, gameplay just needs more tuning in terms of balance and difficulty, I haven't seen any extra difficult settings after beating boss, which is a bit shame, as equipment and such makes entire gameplay loop incredibly easy. Graphics and audio are good, especially Robert's artstyle is charming and fairly unique nowadays. Bonuses are seemingly multiplicative, which makes entire game busted when you get 2-3 of such bonuses. What you should add ASAP are tooltips for different buff/debuff effects. I don't understand why lvling is manual, you have to go into the menu and press level up, even worse part of it is that you don't do any progression to the next level until you notice this option, I don't think I've seen tutorial mentioning it. Would be nice to see more starter deck options as well. There are few bugs here and there, but I haven't seen anything gamebreaking.
Pretty fun deck-building game about fighting with space pirates.
I like the artstyle and humor of this game. Lick the battery to get power - yes, give me one more :) BMW spaceship and enemies in sportsuits, that how my neighborhood will look like in future)
易用优化较差,文字看着费劲,使用不舒适,还是搁置了。几元入库还是可以推荐下。 特有规则或键位备忘:退出游戏自动存档。 画面:** 音乐:** 剧情:** 演出:** 玩法:*** 创意:*** 手感:** 难度:*** 丰富:*** 耐玩:*** 优化:*** 更新:* 热情:* 细节:** 打磨:** 诚意:** 不足,bug,建议等:窗口模式拖动设置大小后,重启不能保持;需要可以点选能设置窗口大小,而不是只有拖动。 202512,steam,steam掉卡掉物抵扣,它处自定义包入的本体约9元。爱人如己,目前就这,看以后追评。
推薦打折後再入手 遊戲時間不長 但已經把成就全破了 遊戲性說實在的不算足夠 這遊戲強度都建立在裝備上 因此前期存錢買裝備就好 因為裝備會累積到下一輪 等到裝備入手一些後 就盡量精簡排組 就是輕鬆亂殺了 流派其實沒幾種能選 一開始是玩雷射 結果敵人有些機器會反彈雷射 把雷射剋死 一種是擊殺船長流派 但有些太空怪物血量超級厚 根本就是剋死這種流派 後來就改完飛彈流 一直玩到破關都沒難度了 成就比較麻煩的就是能量要剛好666 這個就只能自己先精簡排組 搭配有一個裝備回合結束能量加倍 或者有一張牌是能量加倍 之後慢慢去湊出666了 另外建議隨時存至少1500元 才不會看到最強機體 金字塔 卻沒錢買 因為我就是前幾輪看到金字塔號 卻沒足夠錢買 後來玩到最後就差這個金字塔的成就 只好一直重複刷 刷到最後前都幾萬塊了 才終於又碰到金字塔號
Strange mechanics. Strange economy. Its not a roguelike builder, its more like predefined path where you collect until certain moment, game doesnt make sense anymore, because you start it with the powerful items. I didnt like it, especially the economy. Also bugs. And its more like a flash game.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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