
Time your jumps from planet to planet, avoid the obstacles thrown in your path and blast off to safety with your rocketship!
Modeled estimate, not a reported figure. How we estimate →
Media
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain, German
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Cosmic Leap is a rather shallow game that feels more like a demo than a serious entry in the PC gaming marketplace. It's basically one of those action/timing games where you jump between circles, although this one has been rendered (badly) with minimalist low poly "voxel" style presentation... just lipstick on the pig for that, but at least enough effort went in to make it clear this isn't just an asset flip, so that's something. Anyway you run around these "spheres" (might as well be circles because you only run around a fixed longitude) and jump to the next circle, avoiding any obstacles by reversing the direction of your running (so it's a 3 button game.. sigh). That's all there is to it, I've seen this in a dozen or more mobile apps, making it unclear why this is on Steam at all. From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard. The game features lazy minimalist/untextured low-polygon "retro" assets and visuals, making this look like a barely functional 3D game from the early 1990s. The lack of textures is a method that lazy devs often use to disguise their lack of talent/interest in doing the graphics properly and trying to disguise it under the name of "art", or "We made it look bad on purpose", which really isn't something gamers should have to put up with. It's unclear why the developers weren't willing to arrange high quality, high polygon count contemporary assets and high resolution textures for the game. It looks bad as a result of their decisions, and that's just another reason to avoid it. This looks and feels like a mobile app, but I wasn't able to find it on the app stores. Maybe it was removed, maybe it was rejected by Apple and Google (they do have more rigorous quality standards than Valve does for Steam, after all). Regardless, for all intents and purposes Cosmic Leap might as well be a mobile app, it has the same limitations and dumbed down qualities. It's impossible to recommend such a game to PC gamers. We don't spend all this money building gaming rigs so we can pretend they're iPhones and play games that might as well be mobile apps. These technical defects push this game below acceptable standards for any modern PC game. You don't have to take my word about how bad the game is, we can measure the interest in a game by how much people bothered to play it. Cosmic Leap has achievements, and they show us a very clear picture that the game absolutely failed to capture any interest from gamers. The most commonly and easily attained achievement is for starting the game, but less than 7 percent of players bothered to get that far. Less than 1 in ten gamers even bothered to launch this even though they own the game. That's a tiny, tiny proportion of gamers who even bothered with this. Ouch. Reviewing SteamDB to check how popular this game was with players reveals a surprise... there's a very healthy spike in player counts for the game. But this isn't consistent with the achievement stats, that show less than 7 percent of players bothered launching the game. How is it possible for this game to have so many concurrent players who weren't even playing the game? Trading cards. Players will use card idling software to collect the cards and sell them, but this won't trigger any achievements in-game. That tells us people only really bought this game for trading cards, and that's a damning indictment of the woeful quality. A closer look at the numbers shows the game just has a couple of players every week running up the game and idling it for cards, then deleting it. We must ask how it benefits gamers for there to be so many games like this, with no merit as a serious game, that only generate sales from people idling and selling the trading cards. Cosmic Leap is relatively cheap at $1 USD, but it's not worth it. Given the defects and quality issues with the game, coupled with the unrealistic price, this is impossible to recommend. Because this is the kind of game you can just play for free on mobile phones, it's impossible to recommend anyone should pay money for the same experience on Steam.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Werde es wohl nie verstehen warum man solche Spiele auf Steam bzw den PC veröffentlicht. Für das Handy wäre es um einiges besser geeignet. So nur ein Spiel für Zwischendurch wo man paar Minuten Spaß dran hat. Auch wenn es "nur" 1€ kostet lohnt es sich auf gar keinen Fall da holt es die Trading Cards auch nicht mehr raus. Vergleichbare Spiele für das Handy bieten sowas & mehr for free an.
Excelente juego, muy entretenido.
💋
Борьба с монстрами из другого мира, вообще, дело нелёгкое и опасное, тем более, что монстры эти обычному человеку не видны. Но есть те, кто их видит. Эти-то уникумы и служат в тайной организации, подчинившей себе проходы между мирами. Разные люди. Разные города. Разное оружие. Разные миры. Даже эпохи, случается, выпадают разные. Неизменное только одно — их работа. Чистка. Потому, что они — Чистильщики… Словно пожарная команда они прибывают на вызовы, всегда готовые дать бой нечисти. А местом их встречи был и остаётся бар.
I am 32 years old. My ex-wife and I have a daughter together, and we adopted our son together. Both are now 4 years old. When we were going through our separation, I felt lost and unhappy. I was self-destructive. One day, I was so angry with everything spiraling out of control that I punched a concrete wall in a moment of overwhelming emotion. This resulted in breaking my fifth metacarpal in my right hand—the hand I worked with, played games with, and used to carry my children to bed—the hand I desperately needed to ensure I could continue providing. Upon learning the severity of the self-inflicted damage, I became almost suicidal. Keep in mind that just a few months before this, I was the happiest man, with no history of depression or anxiety. I had never experienced anger outbursts, nor was I the type to break down and cry, but I was in a tough situation that truly prevented me from seeing the light on the other side. With nothing better to do, I looked for a game I could play WITH ONE HAND while recovering. Somehow, I stumbled upon this game and read some of the comments. I decided it was worth a try... I must admit I didn't beat the game, nor did I play as much as some of you. In fact, I may have played this game for only a day or two. That being said, after doing so, I had a new joy and hope for life. I managed to leave behind the pain and suffering that had been thrust upon me. I could experience the joy and happiness of other people. I relaxed for 5 ♥♥♥♥ minutes listening to this music, long enough to realize that I would be okay. After realizing this, I turned off the game and went back to work. My hand hurt a lot, but I was motivated. I stopped feeling so sorry for myself and became the father I needed to be at that moment, not the weak boy I was behaving like. Today, I am close friends with the mother of my children. We don't fight, argue, or say hurtful things to each other. We are parents and friends. Now I have 3 children. My third child is, wait, ALSO 4 YEARS OLD. The woman I am with was going through a very similar situation at the time of my separation, and we just unexpectedly stumbled into each other's lives. We have been dating for a year and are very happy together. Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today. This silly little game helped me realize that. Thank you.
eğlencesiz platform
[h1][b]Not Recommended[/b][/h1]
✅İndirimdeyken alınıp kartları satılarak kâr edilebilir.Hesabımda bunun gibi birsürü inceleme var kâr yaptıran oyunlar mevcut profilimden bakabilirsiniz.Üstte kalması için incelemeye geri bildirim bırakmayı unutmayın.
Cosmic Leap, Michael Hall tarafından geliştirilen ve yayınlanan bir 2D platform oyunudur. Oyun, oyuncuları gezegenden gezegene atlayışlarını zamanlamaya, engellerden kaçınmaya ve roket gemileriyle güvenli bir şekilde patlamadan önce para toplamaya zorlar. Oyun, oyuncunun tepki becerilerini test eden çeşitli zorluklarla ustalaşmak için 100 seviyeye sahiptir. Oyunun grafikleri renkli voksel sanatından oluşuyor ve retro arcade sesleri nostaljik bir hava katıyor. Ek olarak, oyuncular retro deneyimi geliştiren isteğe bağlı retro TV oyun efektini etkinleştirmeyi seçebilirler. Oyun ayrıca tam kontrolör desteği sunarak oyuncuların tercih ettikleri kontrol yöntemini seçmelerine olanak tanır. Oyuncular, özelleştirme ve stil için çeşitli seçenekler sunan 40 renkli karakterin ve 9 roket gemisinin kilidini açabilir. Oyunun nihai mücadelesi, bir oyuncunun beceri ve yeteneklerini gerçekten test edecek olan COSMIC seviyelerini geçmektir. Oyun, bazı oyuncuların zorluk seviyesini çok yüksek bulmasıyla karışık eleştiriler almış olsa da Cosmic Leap, nostaljik retro tarzı bir oyun arayanlar için eğlenceli ve ilgi çekici bir platform deneyimi sunuyor.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Alpacapaca Dash | $3.2K | 216 | 88% | $0.99 |
| Psi Project | $3.2K | 155 | 40% | $0.69 |
| The Rake Sees You | $3.2K | 67 | 79% | $3.99 |
| Double | $3.2K | 227 | 82% | $0.77 |
| Gifts, Please | $3.2K | 59 | 95% | $1.49 |
| Red Bow | $3.2K | 345 | 85% | $0.79 |