
Embark on a journey through a land of darkness to save your lost shadow. With the help of a mysterious beast’s shadow, master new abilities, outsmart enemies, and uncover hidden truths in your quest to reclaim what’s been taken.
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About
Cosmic, a small creature, is thrust into a shadowless realm teeming with monsters and mysteries. His only hope to return home? Reclaim his lost shadow. But in this dark, dangerous world, there’s a sinister figure who offers protection. Why are there no shadows here, and what secrets does this realm hide?
Explore the dark and treacherous Shadowland—a world where shadows hold the key to survival. Forge alliances with bizarre creatures, master new skills, and harness the power of light to battle hordes of demonic enemies. Unravel the mystery of your shadow’s disappearance, and discover the truth behind this strange land.
Experience smooth, fast-paced platforming in a richly designed 2.5D metroidvania, packed with intense combat and intricate movement challenges. Inspired by the best of the genre, every step takes you closer to the answers you seek—if you can survive.
▸Explore the dangerous Shadowland, a world divided into four unique realms: the enigmatic Riversoul, the unforgiving Crab Sands, the majestic Jellyfish Kingdom, and the perilous Grim Jungle. Each realm offers distinct challenges and mysteries to uncover as you fight for survival.
▸Engage in dynamic combat where agility is key! Fight, dodge, and jump as you chain together devastating attack combos. Harness the power of your ally—the shadow of a mighty beast—to overwhelm your foes. But remember, every shadow requires light to emerge...
▸Experience character development like never before! Collect darkflies, the magical energy source of Shadowland, to acquire new powers and unlock essential skills. Empower Cosmic to reach his true potential as you navigate this mysterious world.
▸Prepare for intense boss battles against formidable monsters! Employ diverse tactics to outmaneuver their deadly attacks and unleash your unique abilities to claim victory. Each encounter is a test of skill and strategy that will push you to your limits!
▸Secrets to uncover: the world you will explore is filled with hidden places and mysterious creatures. Some of them will be eager to help you, while others will expect something in return. Dive into the history of the Shadowland to better understand the events that led you there and gain knowledge that might prove useful in your journey.

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Polish, Spanish - Spain, Turkish, Simplified Chinese, Russian, Spanish - Latin America, German, Portuguese - Portugal
Engagement
Hours played at review time, across 27 reviews with recorded playtime.
Reviews
Cosmic: A Journey Among Shadows" is a metroidvania platformer with a unique light-based mechanic. The game offers challenging but fair gameplay, which might appeal to fans of the genre. The visuals stood out to me the most – the minimalist art style, combined with smooth animations and well-executed effects, creates an interesting mix. If you enjoy exploration and light-based puzzles, you’ll have a good time playing it.
Damn, this game looks good! Caught my eye right away and pulled me right in. The atmosphere is top-tier. The platforming feels buttery smooth—double dash and double jump make movement a blast. Jumping and dashing around never gets old. And the whole fighting with your shadow mechanic is fresh, simple, and seriously satisfying. Boss fights hit hard. The volleyball fight is pure chaos in the best way—like a game inside the game, packed with action and fun. Challenging in all the right ways, but never frustrating. Hits that perfect balance. 100% worth the money and a solid weekend session.
[b] Introduction: [/b] This game caught my attention with its unique atmosphere and intriguing mechanics. From the very first moments, it’s clear that a lot of effort went into crafting both the world and gameplay experience. While it does have some rough edges, it offers an engaging challenge and a visually stunning world. [b] Graphics: [/b] Let’s start with the simplest part—the game is beautifully designed with attention to fine details. Despite clear inspiration from other games, the presented world feels unique, mysterious, and original. The land is divided into several distinct areas, though they could have been more stylistically diverse. The most memorable area for me was the one with the Jellyfish. However, while the artistic design is stunning, the overall visuals lack a bit of "depth" or a sense of space. Backgrounds mostly appear as single, static images. They could have been broken into 2–3 layers to create a parallax effect, which is only minimally utilized. I believe this would significantly enhance the overall perception. [b] Sounds: [/b] The soundtrack and FX are well-chosen, with a few exceptions. The soundtrack often uses synths, adding a mysterious and dark atmosphere. However, in some areas, the ambient sounds feel uninspired—completely indistinct and unmemorable (just generic hums…). Some FX choices are odd, like the sound of hitting enemies—it reminds me of the typical punch sound effect from '80s action movies. [b] Gameplay: [/b] The gameplay is definitely not relaxing. The developers ensured an appropriate level of difficulty, especially in the early stages. Later, as we gain more abilities, the gameplay becomes easier and more "fair." The high difficulty of the initial stages might be an issue for some players, causing them to quit before experiencing what the rest of the game has to offer. The overall level design is very good and engaging. Some sections could use more polishing, as the difficulty spikes in certain areas. This can be frustrating when dying and having to replay longer sections. I noticed that in the latest patch, the developers added more checkpoints, which should partially address this issue. One thing the devs should definitely reconsider is the "lava," which kills the hero in one hit. Some enemy types damage the hero just by touching them, even if they aren’t attacking, while others don’t. It might be worth making this more consistent. [b] Mechanics: [/b] The game's biggest strength is its light and shadow mechanics—very original, and I haven't seen anything like it before. It’s used in platforming and combat. The latter could use some additional polishing. In the early stages, defeating certain enemies is nearly impossible or extremely difficult due to the placement of light sources. Later, we gain the ability to "charge" light, which solves this issue, but again—this ties into the problem with the early game experience. For flying enemies, an upward attack would be a great addition, becasue very often it's difficult to hit them. [b] World: [/b] As I mentioned earlier, the world is beautiful and mysterious, but there's one missed opportunity—storytelling. A world designed like this needs more lore and narrative elements. There are a few NPCs, but they only speak a couple of times. The same goes for the main character and their alter ego—they exchange just a few lines throughout the game. There’s a lack of a strong bond that could resemble something like Venom and Eddie. [b] Conclusion: [/b] All the negatives I mentioned above don’t really matter when you consider one thing—the price. This is an indie game that costs just €15, not a AAA title, and for that price, you can get up to 10 hours of great fun. I highly recommend it and encourage everyone to give the game and its developers a chance. I’m hoping for a sequel or a spin-off with more content and even more everything!
A cool platformer with metroidvania elements and an original idea for light and shadow mechanics. I haven't seen anything like this anywhere else. The visuals are very pleasing to the eye. The controls and movement of the characters are fluid and responsive. The game is not easy but completing the levels is satisfying.
I enjoyed this game for the most part, bit frustrating at times but a relatively short and fun metroidvania nonetheless challenging platforming, some puzzles, clever combat idea and i like the visual style. However, it needs some polishing, i've reached the end and still feel like some others have said; the platforming and combat is tedious and clunky. The very last "boss" is by far the most tedious and frustrating part, I spent sooo long trying to do it, easily over 10% of total playtime. Many attempts I reached the end and had just not damaged it enough, despite damaging it every chance I could, get teleported back and the boss wouldn't spawn until I killed myself. Eventually, a couple attempts after posting this review (Edited), the boss moved much much slower and I was able to spam it, don't know if I did something different or if this was a bug.
Can't recommend in its current status. Found a game breaking bug after not even an hour into the game.
[h2]史迪仔的暗影之地大冒险[/h2] 《Cosmic: A Journey Among Shadows》是一款将玩家带入黑暗世界,开启奇幻冒险旅程的2.5D银河恶魔城游戏。游戏以光影为主题,巧妙地结合了探索、战斗、角色成长和揭示秘密等多种元素,为玩家带来了一场紧张刺激且充满挑战的游戏体验。 由于主角长得非常像史迪仔,而且官方称呼是星行仔,所以也可以当做是史迪仔的暗影之地大冒险。 故事讲述了星行仔意外掉进了到处都是怪物和诡异存在的陌生世界,还把自己的影子弄丢了。他只有找到影子,才能离开这个地方。 这个奇怪又危险的世界一个影子都看不到,但在他被光照到时却发现,有一个新的影子冒了出来,愿意一路保护他,陪他找到自己的伙伴,顺利回家。 [h2]游戏亮点[/h2] 1、丰富多样的游戏世界 游戏世界被划分为四个界域,每个界域都有其独特的风景和生物。无论是神秘的灵河、环境恶劣的蟹沙漠,还是高高在上的水母王国和危机四伏的冷酷丛林,都为玩家提供了丰富的探索空间。 地图比预想中的要大,算是意外惊喜,不过存档点有些远,死亡后是回到存档点,需要重复跑许多路。幸好普通的悬崖掉落不会死亡也不会扣血,只有掉到岩浆里会被秒杀。 2、战斗系统灵活多变 游戏里的攻击是需要靠那个一直跟随着自己的影子猛兽发动的,而没有光时是没有影子的,也就无法攻击,幸好中期可以学会短时间保留光影的技能。 游戏中的战斗系统设计得相当出色。玩家可以通过攻击、闪躲、跳跃等多种动作,将攻击招式组合成破坏力强大的连击。特别是与猛兽影子的合作,使得战斗更加充满策略性和趣味性。 3、角色成长系统 游戏在初期就有了蹬墙跳的能力,而且很快就能学会二段跳,所以可以预见跳跳乐地形相当不少。 通过捕捉暗影之地特有的幽螟(外观是黑色的影子球),玩家可以解锁新的技能,逐步释放星行仔的潜能。 在初期就解锁了使用5个幽螟恢复生命值的能力,所以组要有足够的幽螟你就会是无敌的(除了掉岩浆秒杀)。 4、紧张刺激的头目战 游戏中的头目战设计得相当精彩,由于都是暗影界的巨大怪物,无法直接对抗,需要玩家采用不同的策略来应对,考验着玩家的反应速度和技能运用。 很有些Ori里各种追逐战的味道。 [h2]总结[/h2] 作为一个非常冷门的银河城新作,Cosmic打不出隔壁动物井的那种名气。不过实际体验下来其实还是个不错的银河城,如果因为名气问题而错过会相当可惜,对于喜欢此类的玩家来说值得一试。 [quote]欢迎关注我们的鉴赏家:[url=https://store.steampowered.com/curator/35402982/]走心评测[/url] ←遵从内心,写出真实感受 欢迎加入我们Steam组:[url=https://steamcommunity.com/groups/ZXPC]走心评测[/url]←点击加入,一起探索游戏的乐趣 喜欢这篇评论,也麻烦点个赞,让更多人能够看到![/quote]
This game boasts some stunning visuals that really create an atmosphere. The effects are pretty cool, and the soundtrack sets the mood well, even if some tracks are a bit forgettable. Exploring new worlds is definitely a highlight. There's a sense of discovery that's really engaging, although the map could be a bit more user-friendly. The update seems like a step in the right direction, though. The gameplay is smooth even though I was playing on a Steam Deck. It's definitely enjoyable and offers a satisfying combat system. The boss fight I encountered offered a good challenge, and I'm curious to see how the enemy variety expands in future updates. Overall, this game is a super fun and immersive experience. The exploration is fantastic, and the combat holds its own. There are a few areas for improvement, particularly with the map, but the developers seem committed to addressing them. I'm excited to see what new content they add in the future!
Bardzo dobra i przyjemna gra
Mimo krótkiej kariery z ta grą mogę powiedzieć że gra jest całkiem dobrze zoptymalizowania. Gra posiada 2 ustawienia graficzne Low i Ulta High (liczę na wprowadzenie jakiś ustawień pomiędzy). Sterowanie jest przyjemnie chociaż trzeba zmienić przypisanie klawiszy wedle upodobania. Na dzień 13.05.2024 (DD/MM/YYYY) nie napotkałem żadnych bugów i glitchy (mimo posiadania 10min w tej grze xD ).
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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