
From the creators of Mutant Year Zero comes an intense and Hardcore Turn-Based Tactical Game. Command your squad of four units and venture into a war torn America, where every turn counts in fierce tactical battles. Designed for those who crave a serious challenge, not for the faint-hearted!
Modeled estimate, not a reported figure. How we estimate →
About

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Practicamente un calco del predecesor (mutant year zero), le cambiaron los animales antromoporficos que era lo mejor que tenia por unos tipos random, eso le resta puntos. La historia es mas generica que la marca Dia%, pero igual me entretuvo bastante. 7/10
Il cuore del gioco il CS, ottimo in ogni aspetto e già ben rodato dai ragazzi di The Bearded Ladies nei precedenti titoli. Questo gioco è conciso, fa poche cose ma fatte bene, missioni ed obiettivi che ti spingono a migliorare. Scenari molto curati. Consigliato se vi piacciano i giochi in stile XCOM.
Bonjour, Mélange de métal gear pour le mode furtif et Xcom dans le tactique tour/tour. Je conseille vu le prix du jeu qui est actuellement en promo. Une petite pépite en attendant Xcom 3 ou Phoenix point 2 => Se serait vraiment cool ;)
E um excelente jogo, com um conceito novo para mim entre combates, dando mais liberdade a abordagem a cada combate tático e só durante o combate é turn-time semelhante ao xcom. A história é interessante, mas falta videos que ilustrem a história. Mas é desafiante mesmo em easy.
Juego de los creadores de Mutant Year Zero. Muy buen juego tactico y de sigilo
I am positively surprised by this game. I can recommend it, it is worth buying on sale.
nice game
Seems to be a trend to not implement pathfinding when outside of combat in Turn bases trategy, But why? Why would i prefer to use the keybord to move instead of pointing on the map to where i want to more to?
Great game!
Boring. Better play Miasma
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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