
Fight your way out of a sprawling alien base in this 90s-style first-person shooter featuring modern graphics and fast old-school action.
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Fight your way out of a sprawling alien base in this 90s-style first-person shooter featuring modern graphics and fast old-school action.
Explore 20 levels and destroy everything in your path.
90s-style first-person shooter.
Modern graphics.
Fast old-school action.
20 levels to explore.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
รีวิว Corridor Sigma เกมหน่วยรบยิงกองทัพเอเลี่ยนในสถาบันวิจัย (ที่ทางเดินคดเคี้ยวเป็นเขาวงกต) เราสามารถเลือกได้ว่าจะวิ่งเข้าไปยิงสดๆหรือซุ่มยิงจากระยะไกลก็ได้ อาวุธมีให้ใช้มากมายทั้งปืนลูกซอง ปืนไฟ ปืนกล หรือจะใช้เท้าเตะเอเลี่ยนให้กระเด็นก็ทำได้ บางจุดมีเส้นทางลับที่ต้องระเบิดกำแพงเข้าไป ซึ่งในนั้นก็จะมีทั้งกระสุนปืนและศัตรูคอยดักเราอยู่ในนั้นตลอดทั้ง 20 ด่าน ถ้าซื้อเกมมาแล้วอยากเล่นให้คุ้ม แนะนำให้จบด่านแบบกำจัดศัตรูทุกตัว เก็บกล่องอาวุธให้ครบทุกกล่อง และระเบิดเส้นทางลับให้ครบทุกจุด หากทำสำเร็จก็จะได้ดาวมาประดับในด่านนั้นๆ ซึ่งไม่ได้มีประโยชน์อะไรมาก นอกจากเอามาโชว์เท่ๆ โดยรวมก็ถือเป็นเกม Boomer Shooter ที่สนุก ระบบการเล่นน่าสนใจดี โดยเฉพาะระบบเท้ามหาประลัยที่สามารถเตะกล่องให้กระเด็นไปทับศัตรูตาย หรือเตะถังน้ำมันให้ไประเบิดใส่ศัตรูเป็นฝูงก็ยังได้
It tickled the part of my brain that enjoys nostalgic Quake-like shooters. The graphics are really the best thing about it, but it's also cool that there are real ragdoll physics and dodgeable projectiles. No idea if this was made in game making software or unique code, or if they are reused assets, but it's got the mood and feel perfect. There' a ton of enemy types, from bipedal scaley weirdos to turrets and little critters that skitter across the roof. "Corridor Sigma" uses ragdoll physics, so when you blast that half-dinosaur "thing" in the face it will explode into chunks or its body will fly across the room, which is cool. Unfortunately the game drops the ball on design. There are a ton of weapons, which is great, but you never really need to hunt down ammo. You can run straight to the exit, even on hard, in all but the last level. I beat the entire game in ten minutes. There's statistical tracking for enemies killed, ammo picked up and secrets found, but there are no achievements and it doesn't seem to have any bearing on anything. Since the game highlights the exit, you need only run in that direction and you will find it, the level will end and you can start the next one with full health. To make this more in line with a classic FPS, the game needs keys and other barriers that keep the player from finishing everything. The final boss is the most fun part because as you shoot at it you will be running around and there will be twenty other bizarre bug-reptilian creatures following in lockstep as you blast them all to cubes of bloody flesh. And the secrets aren't really secret, they're all marked by the same door in every stage.
A doom wannabe with music I could make by putting my cat on a synthesizer There seems to be a good amount of work put into this game, with texture and animations, but it needs more. More than just a extremely basic story, actually fun gameplay, and good music
***** почему здесь нет прыжков, и почему обычный пистолет лучше большинства остальных пушек? Ну ***** ******.
Corridor Sigma is a straightforward science fiction first-person shooter that proudly embraces the design philosophy of classic FPS games rather than chasing modern trends. Developed by Matt Aufderheide and published by SA Industry, it offers an experience centered on speed, exploration, and constant combat inside a mysterious alien installation. Instead of relying on cinematic storytelling or elaborate progression systems, the game immediately drops players into a dangerous environment where survival depends on quick reactions, efficient movement, and effective use of an expanding arsenal. Its old-school approach is unmistakable, making it an appealing choice for players who appreciate the simplicity and intensity of retro-inspired shooters. The campaign unfolds across twenty handcrafted levels that encourage both exploration and aggressive firefights. Each stage is filled with interconnected corridors, hidden pathways, and hostile alien lifeforms waiting to ambush unsuspecting players. While the game's narrative remains intentionally minimal, the environments themselves create enough atmosphere to maintain curiosity as players venture deeper into the complex. Secret areas reward careful observation, and searching every corner often pays off with useful resources or alternate routes that make exploration feel worthwhile rather than optional. Combat serves as the game's greatest strength. Corridor Sigma emphasizes fluid movement and relentless action, allowing players to sprint through corridors, dodge incoming attacks, and engage enemies at a rapid pace. The gameplay avoids unnecessary complications, focusing instead on responsive controls and satisfying firefights that reward accuracy and mobility. Enemy encounters are frequent enough to keep the momentum high, while the gradually increasing difficulty encourages players to master movement and weapon usage instead of relying on brute force alone. Fans of classic arena shooters and early first-person action games will likely appreciate how consistently the game prioritizes gameplay over spectacle. Visually, the game successfully blends retro influences with modern graphical enhancements. Although its level design recalls the corridor-heavy shooters of the 1990s, the presentation benefits from cleaner textures, improved lighting, and more detailed environments than the genre's original inspirations. The industrial alien facility feels appropriately isolated and threatening, creating a believable backdrop for the nonstop action. While environmental themes remain fairly consistent throughout the adventure, the polished presentation prevents the familiar settings from feeling overly outdated. The audio design complements the action without becoming distracting. Weapons deliver impactful sound effects that reinforce the intensity of each encounter, while ambient environmental noises contribute to the sense of exploring a hostile extraterrestrial facility. The soundtrack supports the fast-paced gameplay with energetic compositions that maintain tension during combat and help preserve the game's brisk pacing from beginning to end. Although the music may not be especially memorable on its own, it effectively enhances the overall experience. One of Corridor Sigma's most appealing qualities is its accessibility. The game avoids lengthy tutorials, complicated crafting systems, or excessive character management, allowing players to focus entirely on movement, exploration, and combat. This streamlined structure makes it easy to pick up for short play sessions while still providing enough challenge to satisfy experienced FPS fans. The lightweight technical requirements also make it accessible to players using older hardware, expanding its appeal beyond those with high-end gaming systems. That said, the game's commitment to classic design also reveals some limitations. Players looking for an emotionally driven story, deep character progression, extensive customization, or multiplayer features may find the overall package somewhat limited. Enemy variety and environmental diversity could have been expanded further to maintain freshness throughout the campaign, and some sections may feel repetitive as similar corridors and combat encounters begin to blend together. However, these shortcomings stem largely from the game's deliberate focus on recreating the feel of traditional shooters rather than attempting to modernize every aspect of the formula. Corridor Sigma ultimately succeeds by understanding its audience. It delivers exactly what it promises: a focused single-player shooter built around fast movement, satisfying gunplay, exploration, and straightforward level progression. It never attempts to become an open-world adventure or a narrative-heavy blockbuster, instead remaining faithful to the fast-paced action that inspired its creation. Players who appreciate classic FPS design and want an uncomplicated yet enjoyable sci-fi shooter will likely find plenty to enjoy despite its relatively modest scope. Rating: 6/10
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