
A peaceful 2D sandbox. Explore biomes, build bases above and below water, manage oxygen, pressure, seasons and energy. Automate conveyors, fluid systems, sensors and advanced machines. Grow crops, tame animals, create a living world driven by logic, systems and creativity, all without any fighting.
Modeled estimate, not a reported figure. How we estimate →
About
A peaceful 2D sandbox built in a my own custom engine. Explore 18 biomes, build bases above and below water, manage oxygen, pressure, seasons and energy. Automate everything with conveyors, fluid systems, sensors and advanced machines. Grow crops, tame animals, develop towns and create a living world driven by logic, systems and creativity — without any combat.
logic blocks (XOR, NOT, AND, memory latch, repeater, etc.)
Cable and wiring systems
Fluids & pipes
Oil, uranium and radiation handling
Drilling and mining systems
Full control over machines, doors, and automation chains
Biomes
Deep world
Dynamic world generation
Seasons and weather (rain, storms, snow, wind pressure)
Environmental hazards: lava, radiation, pressure, toxic zones
22 creature species
Tameable animals
Reactive ecosystem
Scanning system for RP‑points and progression
NPC progression system
Player stat systems: morality, toxicity, survival metrics
Block‑based building
Decorative blocks
Full block library with search
Doors, elevators, fans, vents, moving parts
Paintgun for color and styling
Farming and crop systems
Greenhouse mechanics
Resource extraction, refining and crafting
Mining, smelting, processing
Buildable block for vehicles
Drone companion system
Submarine mechanics
Elevators
Minimap
World editor tools
Around 50 music tracks included
⭐Developer’s Note Corelink Protocol is built by me "one developer".
The grapfic are simple but understandable so the focus can be on gameplay depth.
Some bugs may take a bit longer to fix — thanks for understanding and supporting the project.
The game is of none violence type and will always stay that way.
Genres
Stats
Languages: English
Media

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See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $350.3K | 15.9K | 96% | $0.99 | |
| $3.8K | 11 | 100% | $8.99 | |
| $0 | 48 | 71% | Free | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | 92% | — |