
Corebreaker is a fast-paced action-platformer game with rogue-like elements. Play as Nova, a robot designed to awaken when humanity is extinct by the machines. Unlock abilities, upgrades and powerful weapons as you fight your way through supreme robots to find out your purpose!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 51 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
不到2h就通关了,感觉内容确实有点少,不过是ea版也算能接受,反弹霰弹枪真轮椅
didn't expect to liking this but the gameplay and the difficulty is so fun, I continue to play and managed to finish a loop. the best thing is the soundtrack is bangers for each stages.
Corebreaker is a nice little roguelite action platformer that is on the easier side. Platforming feels nice, combat is decent. Lots of weapons and powerups to find. But features are a bit too basic. It does not really stand out yet. All bosses and elites feel same-y and the arenas are identical. It kind of tries to be that 2D Risk of Rain where you get a lot of passive buffs to make you strong and it does does a decent job, but there is not much else there. The game is short and beatable quite fast. Will be interested to see where the game goes in the future. For now, a solid 7/10 for early EA content.
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Languages: English*, Portuguese - Brazil*, Japanese, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 51 reviews with recorded playtime.
初见的时候的确是很难,我一直卡在第一大关,不过熟悉操作后我目前0周目通关了2次,游戏内容还算丰富,音乐很好听,画面在像素游戏里面算是不错的,画面细节做的也比较丰富,至少算是生动,游戏难度的确高,进1周目以后,0周目简直就是“适才相戏尔”,难度一下子提高很多倍,目前我倒是还没打赢1周目,还得练。目前该游戏还在抢先体验阶段,正式版应该还会出不少内容,也是十分的期待!
很爽的横板肉鸽,难度也是挺硬核的,打了三小时还没通过工厂()让我再次起了以前初玩死亡细胞的感受
一个简单的,小巧的但是完成度算很高的游戏,七八个小时左右就能把升级点全部做完。剩下的就是不停的继续打了,如果没有一个很好的轮椅武器,比如rpg,二级追踪枪,霰弹枪或者更高星级的武器难打了(我是手残党)而且二星及以上的武器爆率非常非常低!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! 有时候打完一个周目都很难碰到一把!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! 还有最难受的一点就是,二周目不继承一周目的任何加成!!!!!!!!!!!!!!!!!!!!!! 任何!!!!!!!!!!!!!!!!!!!!! 从血量到武器再到加成,以及小零件没有一样是继承下来的,导致面对二周目比一周目两倍以上的怪很难打!!!!!!!!! 希望作者能把继承上周目武器的点能做个新模式,周目更多吧。
光是demo就已经很爽了好吧 真的很好玩 内容挺丰富的 超级喜欢这个美工^_^
很爽快的肉鸽游戏,但是下砸绑定在了冲刺上,让我很悲愤手感很怪
一周目所有装备全部重置不说怪的数量翻了一倍且BOSS战还有小怪干扰,确定有人能过?玩不了一点袄
豪丸,毋庸置疑的豪丸 打击感好,音乐好,难度也简单.有榴弹发射器后爽的我都快失去脑子了
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