
Bake cookies endlessly and feed the monsters! Grow cookie monsters with powerful jaws by making strategic upgrades and hiring workers. Use the prestige system to speed up progress, unlock all upgrades, and enjoy the stunning visual feast!
Modeled estimate, not a reported figure. How we estimate →
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About
Cookies are a bit different, but these cookie monsters love them! Start baking some cookies and watch as the monsters devour every crumb.
Keep baking cookies forever. Feed the monsters with your cookies. Feeling tired? Then hire a worker to bake cookies for you!
As the cookie monsters grow, they develop stronger jaws. Be careful when choosing upgrades to ensure the best strategy. If you use the prestige system at the right time, you can progress much faster.
In this endless journey of growth, fully upgraded cookie monsters will reward you with a stunning visual feast.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
Ignoring that it cost VS others that are free, or even more cheaper. Game lack clear explanation what does what. It only say extra balls or earning over time. But there are multiple of such "upgrades" so it's not clear to me what exactly does what Second reason why I gave a not recommend: As far as I can tell, the title is a massive click bait since there is neither cookies, or any monster. So I guess it's a way to get noticed if someone search for cookie clicker. Also, this is more a idler clicker then clicking game,aka you focuses on buying upgrades.... and that's all you do... Edit: After getting annoyed that there is nothing else, I did use cheats to see if anything changes (ohhh, I'm so sorry I use cheats to determine if I want to keep playing a poorly made clicker game or get a refund before I pass the 2 hours play limit). All I found out is that you will waste millions of manual clicks to buy upgrades, until you end up being able to get 20 out of 20 upgrades for all, and that the dev, at least I assume, didn't play the game them-self since not only this issue would have been clear, the last upgrades either to cheap, like extremely cheap, or there was kind of alphabet using numbers and it was not the price getting reset after passing the infinite limit..... As I re read the game's description. There is no baking, there is no one you hire, there are no cookies, there is no cookie monster. There is no clear explanation with most names being randomly or world play. And, unless you want something going on forever, there are no quality of life or similar elements other clicker games have. Even clicking itself is not used to earn more income but you will spend millions of manual clicks to upgrade everything, especially after a prestige upgrade that reset everything. Oh and did I even mentioned that most of the upgrades, share the same prices format for upgrades? Aka a simple copy paste, no adjustments or otherwise. Something that again make me assume the dev didn't play the game themselves for to long exactly because it comes very clear that late game, re buying the upgrades, is not only almost free (VS how much you earn) but also just wasting massive around of time to do so with each and every one of them. Because there is no buy all or similar.
Idle/Incremental Prestige - Yes Active Play - No extra Bonus Visuals - Spinny grindy wheels Special Mechanics - Money is earned from the wheels crushing gems into balls which go into a plinko style of multiplier Cash Shop - None. Not really sure what to make of this, it seems to be an amalgamation of a couple idle ideas I've seen before. is it fun? Not particularly, especially when there's a price tag attached. The game cycle is buying the incrementals, buying more wheel spikes and throwing parameters(?) which don't get reset, then prestiging.
Totally worth the price! A great game to have running in the background!
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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