
Can mine, can fight, and has sisters, collecting more than 30 types of ore such as iron ore, copper ore, manganese ore, chrome ore, vanadium ore, titanium ore, etc. Team up to break through the 100th floor
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese**languages with full audio support
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EDIT2: Another very similar game by the same dev is out there, same kind of thing, same price, same reskin. Avoid this dev. EDIT: I had to change this not NOT recommended. Why? Not the game, although my thoughts have not changed, and about 4 hours is about all the "playing" there is. It is because the dev has a very similar game, also at a cost that, is in the same state. If they had one game and were working on it? Sure, pay to get it. But this seems like a copy/paste cash grab, which is super sad, since the bones are there.. EDIT2: The devs response did not shine any light on why they released 2 games that are 20% complete, at the same time. My recommendation stays the same. Are you committed to making a good game, or making 2 games that are not really finished and make 2x as much cash? Pretty clear which the devs chose. This is super beta material. The instructions (in English at least) are not that helpful and only 1 page saying not a lot. Lots of stuff is not obvious, like only one of the "team" fights at once. There is no scroll bar on the left, so it is VERY possible you will not notice there are more things to build (looking at you, Uranium!) I would say I am half way through, and it has got to the point of my income being well high enough to just get each element, spam the buildings, get the next and repeat. Some balancing required. There is very little in the way of decisions to make. Just make all the things until you need something (has happened twice in 4 hours...), go swap something over and you are done. So why am I recommending it? Has good bones, I have enjoyed the 4 hours I have into it, and will probably "finish" it in another 4 or so. Tomorrow. :D
游侠送的,我是聪明逼
買了一個寂寞 感覺遊戲根本沒有很完整,部分製作材料沒有取得途徑(ex.鈉、鈣、鎂粉等),導致生產線就空著,也不知道怎麼獲得 另外,要是點材料小圖能夠直接連到生產線就好了 遊戲音樂音效有時候會突然不見,然後又突然出現 F2可以+錢(一個固定數值,錢多了按下會變少),幫助一開始獲得一點遊戲體驗,但就只有一點 教學、幫助、提示的東西有限,基本一半以上都是沒用的怪物技能資訊… 對礦石系的玩家可能可以理解遊戲內容吧,但偏偏我不是,我是來玩掛機遊戲的,太多重複的流程還有陌生的礦石,缺少方便的UI會很勸退 圖還不錯看 總之我不推薦 --更新一下: 給完負評後重開機就打不開遊戲了,厲害的我的哥
可以算好游戏,但是分人,感觉喜欢这个游戏需要,一个是对数字敏感、善于建立数学模型,一个是要喜欢精心建立自动化和优化流程。我打了33h总算通了,一开始直接懵逼,抽象的界面,抽象的教程,属实有点上手难度。要慢慢摸索着来,胡乱实验一会,才能搞懂的。没有兴趣基本就被劝退了。 中期就是不断升级优化,最终实现打怪以外全自动。后期就是熬赢,等生产线的效率升到瓶颈的时候,就剩下耐心等待造兵,憋出大哥然后一路全通。最终通关阵容,在我这个版本是小鹿lv49小月lv41团团lv46,都是P16阶。 下面是小攻略(涉及剧透,毕竟自己摸索也是挺有趣的) 这个游戏的全部流程可以概括为:矿源→采矿加工→金钱、能量石→造兵→刷怪→获得矿源 起手F2可以召唤1e6资金,但是如果你攒了更多钱按下F2也会变成1e6,一定要慎重!后期1e6连零头都算不上,建立在锆矿流水线成熟的前提下。前期卖钱比较划算的是汽油和柴油,只要完善石油流水线即可。个人感觉产石油换能量石的转化率有点低,不如产汽油柴油卖钱帮助大。短时间里卖油可以收入1e7~1e8量级的资金,卖钴可以收入1e8~1e9量级的资金,卖锆可以收入1e9~1e10量级的资金。最贵的升级要花费1e12量级的资金,还是要熬一阵的。想造小鹿只能依靠铜和金,其他矿的蓝色能量石生产效率太低了,效率和这两种有指数级差距。注意金矿不能用来造钱,太浪费了,目前游戏全程没有金矿源,只有初始送的1e5。绿色能量石的来路就比较多了,有些快有些慢,总之差距在常数级,各种矿都造一些是比较供应充足的。小鹿打喽啰很慢,甚至前期完全不用她都可以。[strike] 小美狗都不用。 [/strike]小美强度是低点,好处在续航能力久,可以多放置一会,但是不能担重任。小帅小月团团刷小怪速度比较快,后期除外,高层数小怪个个血和boss一样厚。小月有很重要的技能是孤注一掷,配合小鹿的厚血量,基本上是后期主要输出之一,另一种主要输出是小鹿的百分比伤害,这两种攻击对血量做的是乘除法,其他兵种的攻击基本是加减法。团团血仅次于小鹿,甲厚放第一排抗揍。 游侠送的,我是聪明逼 XD
还挺有意思的,就是后面数值膨胀太大了
好像没人写通关攻略啊。。其实也简单,就两点: 一是升级产量, 产量能让收益翻倍,每个环节都翻倍,局面就打开了 二是开发金矿, 金矿能产蓝石,产量远比其他矿高
半成品,一堆bug。内容匮乏。
挂机摸鱼,我最喜欢了
能不能把设备升级和购买弄个一键操作功能?比如一键购买5个设备,再一键让这6个设备升一级或者5级 不然操作太繁琐 手点的贼疼
Good idea for the game but the game is about 20% finished now. There are a lot of different resources but only few of them have specialized machinery, the rest are just copy-paste. Balance is non-existent, some things don't make sense. Why positive review then? Because I enjoyed playing it for 5 hours until it became obvious that it is not finished yet. So if you want to try it for few hours without expecting a full game, I recommend it. I am not sure if it will be ever finished as their other game - Mining Copper was released two weeks before this one and also has reviews that say it is unfinished (I didn't play it myself) and instead of finishing one game dev released another. So what is this game about? There are three parts in it: mining, making and exploration. Mining: You have several resources and each one has a machinery chain which basically starts from drilling holes, transforming them into tunnels, digging resources, transporting them, processing them into final product (either green/blue energy or just some resource which you store to use in other chains). Each stage in chain produces next resource and can also produce gold. You use gold to upgrade speed and yield of each stage. Some chains don't make sense, for example, you load impure coal into truck making truckload of coal, then unload truckload of coal into more impure coal at warehouse basically making impure coal out of nothing. Making: You use green energy to create 5 types of units. Each unit has rank and level. You produce rank 1 units. You can upgrade their level with gold and you can combine two of the same rank into one of the higher rank of the same type. So to create rank 9 unit you need to make 256 rank 1 units. After rank 9 it requires 4 units of the previous rank to make another, so 1024 rank 1 for rank 10, 4096 for rank 11, etc. After you upgrade a unit to a new level with cash you need to craft enough units to at least get it to the same rank before you can use it, luckily if you combine few units, one of which has higher level resulting level will be the highest of them. Exploration: You choose 3 unit types and the first unit of those types (usually the strongest unless you reordered them) goes into battle. Each level initially has 10 enemies, one of which is the boss (which increases by 20 each 5 levels). Rightmost unit attacks the enemy, then central unit attacks the enemy, leftmost unit attacks the enemy, and then finally enemy attacks your rightmost unit, so use tanky unit at the rightmost position. If enemy level is higher than your total level of three units then enemy attacks first otherwise you can just kill them before they get a move if your units are strong enough. You get sources of resources as a reward for exploration which are used to produce initial resource in Mining production chains. The further you get the more rare resource sources you find but because there is nothing special about those resources it is still better to just produce initial resources to convert them to green energy and gold. Yes you get more chains but because they cost more to upgrade they end up slower so increase is not very noticable. And so that's it. Mine resources, produce green energy and gold, spend gold on upgrades, spend energy on crafting new units, combine units, fight.
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