
A story-driven sandbox game, where every decision you make will affect the behavior of other characters and the development of the story. Try to eliminate your target in 1,000 different ways.
Modeled estimate, not a reported figure. How we estimate →
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About
You are an assassin, completing multiple assassination missions using either your strength or 'Contract' abilities. When you take different approaches in the same mission, other mission levels will change accordingly.
The protagonist's 'Contract' ability forces both parties who sign it to comply with its contents, and the emergence of a 'Contract' requires the player to entice the innermost thoughts of each character. The game features rich dialogue text, and your responses will determine the appearance of 'Contracts,' giving you more optional actions.
When you take radical measures, combat becomes inevitable. The combat mechanics include basic actions such as dodging, jumping, and parrying.
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Languages: English, Japanese, Simplified Chinese
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.