
Constantine Scores is a single-player heisting Sci-fi First Person Shooter. Upgrade your arsenal to gain more abilities, weapons, and perks to keep the playing field equal. Fight against three separate factions, spanning multiple contracts, and randomized multi-day campaigns.
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About
Constantine Scores is a single-player heisting first-person shooter. Set in the Year 2375, you work as a freelance agent, handling contracts for the United Earth Federation. As a mercenary, you fight against three factions in short contracts or randomized campaigns.
Sent alone you must complete the objectives given to you by the director. With a contractor to help guide you in your missions. Upgrade your arsenal to gain more abilities, weapons, and perks to keep the playing field equal.
Players can customize their agent using the credits they earn from missions.
Weapons such as your primary, secondary, and melee.
Augmentations that give special perks.
Armors that give different stat boots.
Alternative attacks utilizing a shoulder cannon.
Abilities that give passive boosts when activated.
Drones that assist in combat.
Operator Ranks are a prestige system that gives rewards.
Contracts are short, replayable single-day missions. Fourteen missions will be available on launch. Each contract has randomization, including layout and objective location changes. Each mission pits you against one of the three factions and can only be completed by going loud.
Campaigns are randomized multi-day contracts, utilizing solo contract missions and shuffling them to form a mini-campaign. This allows players to experience missions back-to-back in a random order that escalates from smaller missions to larger ones. On launch, you can expect to play three to five-day campaigns.
Constantines Empire. Constantine was a rogue military general turned emperor. Uniting many disgruntled colonies to join the Empire, with an ambition to consolidate his power in the galaxy. Considered a main priority threat to the United Earth Federation.
Orion Cartel. An underground syndicate ruled by five families. They operate in the Constantine System. They are rapidly militarizing, and controlling the black market in the galaxy. Considered a secondary priority threat to the United Earth Federation.
Syn Corporation. A security and research company. They provide valuable technology to Constantines Empire, in return for autonomy to work in their systems. Considered a tertiary priority threat to the United Earth Federation.
Genres
Stats
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Hype
;]
lit af
Payday 3 if they actually tried
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Just 100%'d this game. Well worth killing a weekend with to finish. Buy yourself an LMG build with drones and you're set for everything.
шутер будущего крутая но сложная
epic
medium
10/10 i still did the same dumba$s things as if i was playing payday 2
Ритм‑игра с элементами аркады: игрок следует музыкальному ритму, выполняет последовательности нажатий и набирает очки. Проект делает акцент на динамичном геймплее, разнообразном саундтреке и визуальной обратной связи — яркие эффекты синхронизированы с битом. Плюсы: энергичный саундтрек — подборка треков задаёт темп и поддерживает вовлечённость на протяжении всей игры; чёткая синхронизация визуала и звука — эффекты и анимации идеально ложатся на ритм, усиливая ощущение «попадания» в такт; интуитивное управление — простая схема ввода позволяет быстро освоиться и сосредоточиться на прохождении. Минусы: ограниченный выбор режимов — отсутствие дополнительных испытаний или челленджей снижает долгосрочный интерес; высокая сложность на высоких уровнях — резкое увеличение скорости и плотности нот может отпугнуть менее опытных игроков; однотипность дизайна уровней — визуальные фоны и элементы интерфейса мало меняются, что создаёт ощущение монотонности. Итог: подойдёт любителям ритм‑игр и динамичного геймплея — впечатляет энергичным саундтреком, идеальной синхронизацией эффектов с музыкой и простым управлением. Может разочаровать из‑за скудного набора режимов, резкого роста сложности и отсутствия визуального разнообразия между уровнями.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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