
Conquest: Medieval Kingdoms is a turn-based 4X grand strategy game, played on a procedurally generated world. Battles are real-time and tactical. Every world-map and battlefield is entirely unique, so this game will always have something to throw at you.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
Controls and unit commands are insufficient for the game. Lack of camera controls and forced flip to unit crap is awful. Rock paper scissors combat not medieval combat. I really just wanted a procgen Medieval Total War. I had no idea what that really meant for faction units etc but thats what i was hoping for. Screenshots made it look like either Shogun or Medieval 1
Revising my review. Still a thumbs up. BUT if the game starts you in a corner of the map and you are surrounded by kingdoms who have a few allies, you won't have much to do unless you're willing to declare war on a neighbor and risk a brutal ganking.
Оптимизация отсутствует полностью. Этот огрызок от total war дико тормозит даже на топовом пк
Better than total war!!!!!
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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