
Conqueror's Blade gives you a chance to be a true warlord. Commanding medieval troops in epic 15 vs. 15 siege battles, conquering cities with allies in the open world or fighting against players from all over the world – it's you who make the choice.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best KR #35, worst RU #99 · 10 markets collected
About
Free Starting Units: Create a character to instantly receive 13 core units. Start at zero cost.
Zero-Cost Respecs: Infinite free resets for attributes and skill points before Lv. 200.
Carry Mode: The Knight & Squire system is live! Squires can freely borrow max-level, fully equipped units from their Knights, or even use the Knight's Shared Lineup. Graduate to receive a 5-Star Unit Selection Box.
Weekly Free Rotation: Experience a top-tier, max-level, fully mastered unit for free every week.

Step into the boots of a legendary Warlord and lead your troops into cinematic PvP siege warfare on ancient battlefields inspired by world civilizations.
Whether you’re a fan of grand-scale sieges, fierce ACT games, or in-depth real-time strategy, Conqueror’s Blade delivers an unmatched battlefield experience that challenges your tactical mind and rewards your leadership skills.
Explore ancient battlegrounds inspired by iconic civilizations. From the cliffs of Thermopylae in Sparta to sandstorm-swept deserts along the Silk Road, and the blazing bamboo fortresses of Sengoku-era Japan – every map offers a distinct atmosphere and thrilling historical flavor. Dynamic environments and historically inspired terrain ensure that every fight feels immersive, strategic, and unforgettable
Take part in truly massive siege battles with thousands of troops clashing on-screen. Use trebuchets to shatter walls, deploy siege towers to breach ramparts, and lead armored infantry through kill zones in fierce close-quarters combat. Each battle unfolds in three tactical phases–siege preparation, front-line assault, and point conquest–mirroring authentic military strategy and testing your command at every turn.
Choose from over 100 historical troops from legendary cultures, including Spartan warriors, Viking raiders, medieval knights, Chinese dynastic warriors, samurai, winged hussars, royal guards, and deadly assassins.
Coordinate troop abilities like healing, charging, shield walls, buffs, and explosive attacks to dominate the field. With new troops and maps added regularly, you’ll constantly need to evolve your strategies to stay ahead.
Step into the Conqueror’s Blade League (CBL) – the ultimate annual esports competition where warlords from around the world clash for glory. With over 1,000 participants and a prize pool worth tens of thousands of dollars, the CBL is where legends are forged!
With advanced game engine optimization, Conqueror’s Blade delivers stable frame rates – even in massive thousand-troops battles – on low-spec machines. Immerse yourself in the chaos of war without compromising performance.
Engagement
Reviews
Themes across 599 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
这个游戏真是太好玩了,新手的兵一秒就被融化 甚至做不到20个兵换1个,没吃过屎的可以来尝尝,绝对能让你吃饱
♥♥♥♥♥♥♥ DOGS ♥♥♥♥♥♥♥♥♥♥♥ CHINA
Media

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Genres
Stats
Languages: English*, Simplified Chinese*, Traditional Chinese, Spanish - Spain, Japanese, Thai, Vietnamese, Korean, Portuguese - Brazil, Spanish - Latin America, French, German +4 more
Hours played at review time, across 601 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
长剑三刀砍死全坚韧重甲,对喽,就这么玩,策划的猪脑终于开智了
trash devs that use ai
大部分玩这个游戏的都是社会弃婴,素质低下,智商极低,无牵无挂(给我看好了是“大部分”,对一些对号入座者我很开心因为你们所以我得到了肯定)。这个游戏的策划可以说是内心及其肮脏只知道操纵营业额数字丝毫不为玩家环境考虑的低能儿,如果哪怕是对自己经手的作品负责任一点点并亲自游玩这个游戏,立马就会被其弱智且及其不平衡的设计恶心到连内脏肝肠都要从牙缝中喷出;可见策划只知道赚钱,通过一次又一次不平衡的平衡性调整来煽动对立,制造内卷,收割乞丐们的腰包;此外,本来就是一点操作都没有的无脑游戏,居然还有相关的攻略主播,像大街上浑身被蛆虫,真菌和食肉菌啃食到内脏膨出的无牵无挂的狗一样,叫嚣着要为玩家谋福利,大喊着要和策划对峙,而后见这帮乞丐也是为另一半更弱智的乞丐服务并收割之的:这些所谓的攻略制定者在享受到某个版本的红利时,便会像尸堆里腐烂入骨的食腐老鼠一样默不作声,啃噬着那些弱智玩家们的脑髓为生。及其谦卑地说,相对于某些玩家和策划的素质而言,我简直是十三个世纪秩序的缔造者和圣人,我只能说,让这个游戏暴尸街头就是对其及其策划的最完美的归宿。哈哈哈哈哈哈 :)
After recent updates. The devs have taken this game down a path of putting another bullet into an already dying game. Took the player base that was already declining and split it with the new DLC. This has caused a good portion of players who didn't even want to start over in a new DLC they didn't ask for to completely stop playing and touch grass or move on to another game. Upset with the current state (wont listen to players feedback in discord). Ask the community, THE MAJORITY OF PLAYERS ONLY PLAY BECAUSE OF THEIR FRIENDS. BUT YOU DIVIDED THEM UP CAUSING THEM TO ALL QUIT ANYWAYS. *CLAPS* good job. But thank you for freeing US from this game. Good luck convincing the next batch of suckers to spend their time and money here.
極度傲慢、左腳做遊戲、右腳做平衡的誇張策畫組。 熱衷於各種暗改、偷改、魔改。變種劍無限戳、雙刀隱形單人吃整隊兵團。 該改不改,不該改偷偷改。改了還不公告,被實測玩家抓到還反嗆 難不成我們改設定還要經過玩家同意? 沒人說你們必須經過玩家同意,但改動就該公告,不是等玩家自己實測自己抓。 一點作為遊戲營運商的基本道德都沒有。
Coming from someone who sunk thousands of hours and dollars, let me say "SAVE YOUR TIME, ENERGY and MONEY". These might be the greediest devs on the planet. The balance is whack and it takes them months before they try to 'fix' it and most of their efforts look like they go towards design and development of new skins more than the actual game. They have a 7 year anniversary going on and the highlight of the event is another money grab skin. Between these skins and their all new even more ridiculous money grabbing 3 kingdoms "dlc", this game ain't gonna get better anytime soon if ever.
Game could be a case study on poor management, marketing, balance. Truthfully with their release of three kingdoms it feels like they are trying to kill what little diehard community they have left.
這遊戲的改動方式真的很爛,連兵團最基本的邏輯都能隨便改,而且永遠不會完整公告,總是一部分有說、一部分偷偷暗改。 反正官方沒公告的改動,一律都可以說成是「BUG 修正」;有公告的,才叫正常調整。最好笑的是,同樣都是修 BUG,有些會特別寫出來,有些卻又刻意不講,好像只要玩家沒發現,就當作什麼事都沒發生。 到底哪些是 BUG、哪些是正常改動,標準在哪根本沒人知道,可能連官方自己也不知道。每次公告都像是只寫一半,剩下的一半要玩家自己進遊戲測試、自己發現,然後再看官方要不要承認。 原來玩家不只要玩遊戲,還要順便幫官方測試跟補完更新公告,真的很貼心。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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