
Conflict of Lords is an Roguelite Anti-TD game. You will act as the Lord of Foe in Game Development Council, who decided to go his separate way due to a conflict. Invade the newly released game Village Guardian. Summon the Predators to destroy villages. Try your best to overthrow the Overlord!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 14 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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别的不说,资本家和死神的强度也差太多了吧,资本家相对来说太超模了,不是技能,就是兵种都价格更合理,更便宜一些,(资本家)基本上用不上技能 传说随机兵种会越来越贵,但是前期特别便宜。度过前期之后,其他又都好说了,不管是选择人海战术,还是贯彻精兵战略,都有更好的选择。修罗没玩过就不评价了,新手都建议先玩资本家。 还有一件事,他那个动画播放的会不会有点快呀,不能改成鼠标点击吗?有时候对话框字多没看完,他也就跳过去了。
内容量非常短小无力,不到半小时的游戏寿命,6.6都嫌贵
[h1]前言[/h1] 《尊无二上》是一款反塔防的肉鸽游戏,游戏中你将扮演一位名为敌尊的反派,黑入了一款新上线的游戏《村庄守护者》,通过召唤敌对阵营的单位,来袭击村庄,击杀玩家,推掉途中的兵营,防御塔,最后破坏水晶,赢得胜利。 [h1]游戏玩法[/h1] 游戏角色目前死神,修罗以及资本家,而难度有三个,分别是,简单,困难,地狱。 操作挺简单,人物由于是怪物,所以会自己慢慢向水晶推进,并不能自己移动,需要鼠标控制释放兵种以及法术即可。 兵种分为人海与精英后排三种,后面纯精英在碰到敌方英雄极其容易暴毙,然后你的兵员根本补充不上来,然后直接暴毙,槽位5个,初始自带三个,一种一个。 在推进时破坏敌人兵营,防御塔时都能获取能量,这是补充兵源的关键,也能通过自身慢慢恢复获得,更能够击杀英雄获得。 击杀英雄不仅能获得能量,还能获得宝石,一次性法术,遗物以及属性增幅书,还是能杀就杀吧,不然你死了游戏就结束了。 宝石爆率低但是能在商店购买法术,关键时刻还是有点用,清理杂兵可以,打英雄基本没伤害,可能就五分之一顶多。 再来就是商店,每通过一关就能进入,能够随机获取道具,兵种或者是进入商店购买法术,不过节奏较快,低难度一般没啥用。 你的团队初始只有20人口,可以收集人口增加的书籍增加上限,每个兵种的强度也与人数相关,人越少越强,不过也能通过赌3个随机人口的盲盒,万一出了就血赚,没出也不亏。 [h1]结语[/h1] 相比之前的demo,个人感觉变化不大,可能是多了不少遗物,其他总体大差不差,价格还是对得起的,一把平均下来也就10来分钟,偶尔打一把娱乐一下还是可以的。 提一嘴建议,可以加个图鉴,不然对某些兵种不太熟悉,局内相对来说不是那么好打,选角色看小兵也看不到叫啥,虽然图标挺明显叫啥的。 [quote]漫话漫谈,期待关注:[url=https://store.steampowered.com/curator/44551694/]写生漫话家[/url] ←节约宝贵时间,阅读省流测评~ 欢迎加入漫话家的大家庭:[url=https://steamcommunity.com/groups/14030826]写生漫话家[/url]←共同探讨游戏中的精彩片段,向玩家展现第九艺术的魅力~
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, Traditional Chinese
Hours played at review time, across 23 reviews with recorded playtime.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $22K | 41 | 95% | $14.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $0 | 0 | — | Free | |
| — | 0 | — | — |
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| $410 | 64 | 62% | $0.49 | |
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| $393 | 51 | 67% | $0.54 | |
| $439 | 64 | 70% | $0.49 |