
Comrade Quack is a fun, hybrid, third person tower defense game aimed at young adult audiences! Play as Comrade Quack to defend the Mother Pond from filthy Capitalist Pigs with an array of combat turrets, barriers, and more!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media

About


Genres
Stats
Languages: English
Engagement
Reviews
⠀
I enjoyed playing OUR new tower defense sandbox comrade. It was right to have this game be free and available to all, equally. Anyway, I really enjoyed how heavily stylized a lot of the basic mechanics are, which makes them charming in a way I did not expect. Using ducklings that follow you to the turrets to upgrade is a bit more interesting that traditional upgrade systems. As far as issues, the pigs seem to not really attack in waves or individually, and instead react as soon as you get close and then move quickly towards you. If there were a bit slower and moved constantly I think I would get more value out of placing turrets. There are also a number of visual bugs and glitches, and the camera doesn't move very smoothly and sometimes continues to pan for a bit up or down after the mouse is still. Overall, this is a good demo, and assuming the general usability is improved this could be a fun little game to play for a couple hours and I hope to try it again.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 34 reviews with recorded playtime.
There are no sounds and settings in main menu doesn't work, to exit the game you need to alt+f4...
This is a great start to what could be an amazing tower defense game. Anyone that reads this should note that this game has a lot of growing room! When it first released it had no sound, but in the latest update that was changed. Some Highlights: - Comical times had by myself and my stream. - End Animation & Application of art. - Steam Store Page is well setup. - The enemies kept me on my toes. Some Issues I've Noted: - First selection screen doesn't allow for changes in settings (I primarily wanted to decrease sound) or exiting. - The layout of the second map makes it difficult to understand that there are "Allied spawners in other areas" - Just an overall polish! - (Timing & Pace of everything will make a world of difference for the next update!) I'm very excited to see where this goes!
Unfortunately the game is in favor of ukraine. a game that had a children's theme claims to support a fascist, revisionist government... that owned Nazi groups... this type of content is totally absurd. even more using communist themes, this supporting a country that banned communist parties. ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡿⠛⠛⣋⣉⣉⣛⡛⠛⠿⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⡛⣡⣴⡿⣿⣿⣿⣿⣿⣟⠿⢷⣦⡈⠻⢿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⡿⢰⣯⡾⠿⠷⠷⠷⠾⠿⠟⠺⣦⡉⠿⣦⡘⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⡇⣾⡏⠄⠄⠄⠄⠄⠄⠄⠄⠄⠈⠑⣺⣛⡇⢸⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⠄⣿⣠⢤⣀⣀⠄⠄⣀⣠⣤⡀⠄⠄⡸⣾⣿⢸⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⡿⢁⣯⢯⠺⣺⡯⠄⠹⣿⣶⠲⢍⠄⠄⢹⣿⠃⢾⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⡇⢸⡇⠄⠈⠈⠄⠄⠄⠈⠉⠄⠄⠄⠄⢀⣵⡇⢪⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣇⠸⠇⠄⠄⣀⣓⣶⣀⡀⠢⠄⠄⠄⠄⢈⢿⡇⢸⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣄⠄⠠⣴⣿⠿⠿⣿⣿⣷⣆⡀⠄⠄⡄⠄⣡⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⡄⠄⠈⠄⠄⠘⠄⠈⠉⠁⠄⠄⢠⢨⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⠟⢠⢯⡴⣤⣄⣦⣦⣄⣄⣠⠄⠄⠸⡌⢿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⡿⠟⢋⣤⠃⣼⣎⡪⣿⣿⣿⣿⡏⠄⠄⡠⠃⠘⠤⣙⡛⠻⢿⣿⣿⣿ ⠛⣋⢨⣄⣂⣼⢿⣟⣦⣿⣿⢿⢿⣻⣝⡻⢧⢤⠞⠄⡿⢦⠄⣿⣿⣭⣶⣦⡬⠍ ⠑⣆⡼⠽⠓⠉⠁⠄⠈⢻⣿⣿⣾⣿⣿⣿⣧⣧⡀⢤⣿⣿⡄⡇⠄⠉⠉⠛⠻⠷ ⠉⠄⠄⠄⠄⠄⠄⠄⠄⠄⠙⣿⣿⣿⣿⣿⠾⡿⠛⢾⣿⣿⣿⡇⠄⠄⠄⠄⠄⠄ ⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠈⠻⣿⣿⡟⠄⡇⠄⠄⠘⢿
I think I need more vodka to get my first turret down... I will update my fellow commiequacklings in due time <3 MORE THE MOTHER PONDDDDDD
Yoldaş Quack, genç yetişkin izleyicilere yönelik eğlenceli, hibrit, üçüncü şahıs bir kule savunma oyunudur! Ana Gölet'i çeşitli savaş kuleleri, bariyerler ve daha fazlasıyla pis Kapitalist Domuzlardan korumak için Yoldaş Quack olarak oynayın!
Я даже видео с этой фигнёй не смог срендерить.......Гавно с большой буквы "Г" !!!!!!!!!!!
It's fun & addictive. Looking forward to what comes out in the next updates!
A fantastic mix between weaponry and water fowl, Comrade Quack offers a wonderful tower defense experience wrapped in the adorable exterior of ducklings with a large weapon proficiency. I am excited to see what the updates have to offer, and what other satirical homages are to come.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Palworld | $415M | 463.2K | 94% | $29.99 |
| Mount & Blade II: Bannerlord | $309.8M | 294.6K | 88% | $49.99 |
| The Forest | $254.8M | 679.3K | 96% | $19.99 |
| Project Zomboid | $239.1M | 464.4K | 94% | $24.99 |
| BeamNG.drive | $236.7M | 409.3K | 97% | $24.99 |
| Satisfactory | $235.6M | 276.7K | 97% | $39.99 |