
Command: Modern Operations is the next generation in cross-domain modern wargaming. It enables you to simulate every military engagement from post World War II to the present day and beyond. The scale is primarily tactical/operational, although strategic scale operations are also possible.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.44/day in the week to Aug 4 → 0.43/day in the week after.
About












Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 816 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
游戏特别帮,除了啥也看不懂之外
harika
神作
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 818 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
游戏无需多言。 玩战争链和浪潮剧本的时候真是能感受到,西方在2015对中国做出的预判基本完全错了。
The game bears absolutely no resemblance to its description. There’s no question of realism here. The developers sit around complaining that their tracker is flooded with thousands of enquiries, because they clearly weren’t thinking at all when they populated the database with the technical specifications of the vehicles and weaponry. These specifications are pure fiction: in the game, you’ll see a PAC-3 MSE shoot down any missile with a single interceptor; the 9-S-7760 has no manoeuvrability; Western destroyers are quieter than the most modern Russian nuclear submarines, whilst the F-35A possesses a mythical, entirely fictional RCS of 0.0001 m², which simply defies the laws of physics — and it is completely invisible to any modern radar in the game, be it the combat radars of the 40R6 system, 9K317M or the ‘Nebo-M’ system; it can only be detected at close range, but you won’t be able to lock onto it with a surface-to-air missile. Western missiles, and Russian ones too, have strange physics, which is why they can only be detected by radar at close range. And the most interesting thing is that on the tracker and on the forum, your enquiries about this mean nothing — you’ll be told that you have no source, and so on. Although it’s unclear where they get figures like 0.0001 m² and other such nonsense from. The RCS figures for the B-2 and B-21 look particularly ridiculous; it’s just laughable to look at them. To top it all off, the professional version costs a fortune, and, as far as I understand, the average person simply cannot afford it. The developers’ problem could have been solved with an open, editable database — but instead, for some reason, they’ve now added a multiplayer mode. Why? To showcase fictitious NATO victories? Your game is rife with made-up statistics - what, exactly, are you modelling?
It's a rabbit hole crazily deep
Awesome game.
epic
That learning curve is astonishing, i still don´t have a clue how to play this game neither how it works. You also are only playing Navy, so keep that in mind. BUY IF IT´S ON SALE!!!! 7/10
Nice
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $701.8K | 293 | 60% | $59.99 | |
| $40.5M | 35.9K | 54% | $49.99 | |
| $19.8M | 19.8K | 89% | $29.99 | |
| $16.5M | 22.2K | 92% | $19.99 | |
| $10.4M | 9.6K | 79% | $39.99 | |
| $5.6M | 4.7K | 87% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.9M | 2.7K | 74% | $38.99 | |
| $3.9M | 7.8K | 90% | $19.99 | |
| $3.9M | 7.4K | 65% | $14.99 | |
| $3.9M | 4.5K | 83% | $23.99 | |
| $3.9M | 102.5K | 82% | $2.49 | |
| $3.9M | 7.4K | 66% | $12.99 |