
A mini citybuilding roguelike. Place buildings, stack combos, and master deep strategy in short bursts to create a tiny thriving metropolis!
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Latest in each market: best AU #50, worst UK #99 · 9 markets collected
US · last 30 days
About
Combolands is a tiny roguelike citybuilder offering deep strategy in a bite-sized package! Grow your own mini metropolis: place buildings, unlock powerful synergies, and trigger cascading combos. With 21 possible guild combinations, Combolands offers strategic depth and a 'number-go-up' rush in satisfying 30 minute bursts.
Unlock new guilds as you play, each with unique identities, strengths and drawbacks. Every run will see you picking 2 different guilds to play with. You'll start with a brand-new, procedural map, and grow a tiny hamlet into a thriving city.
Break the game, refine your strategy, and build a city for the ages!
Satisfying roguelike blend of deckbuilder and citybuilder mechanics
A pantheon of 7 guilds with unique buildings and playstyles - pick 2 every run
Procedurally generated islands
120+ buildings to construct your town
100+ passive heirlooms to further enhance your build
Upgrades to manipulate your buildings' behaviour, and potions to manipulate the map
Recruit from 13+ city councillors, each with their own progressions and abilities
Work your way up 10 increasingly challenging ranks
Genres
Engagement
Reviews
Themes across 895 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Deceptively deep, great synergies to be found, good amount of meta unlocks (think a meta structure like Monster Train's). I've not played it a ton yet, but I can see I probably will. This seems like a great game for cozy autumn evenings with a mug of hot cocoa.
Fun casual game
This is a really well put together game, I'm enjoying it a lot.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 897 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Very addictive, nice music, satisfying gameplay. The only downside is the 8bit graphics.
I love it. Balatro style scoring with Islanders style adjacency with some interesting twists like the guild combinations. The art style is great too.
I've played through a few runs and I'm really enjoying this one. There's enough variety and unlocks to keep it interesting, and I'll likely sink a bunch more hours into this. It's a great value for me since I grade games on value by if I get 1 hour per dollar or more, and I can easily see 50 plus hours here for an $8 game. Edited to add: I think some of the confusion about this not being a city builder is because it's really not in the traditional sense anymore than Balatro is a card game. They're both about using combinations to enhance your score. It's more about synergy, so if you're looking to build aesthetically pleasing cities, this is not the game for you.
Thought I'd pick this up to try for a little bit before bed; seemed like a fun and cozy roguelike. Then 5 hours went by and it was 12:30am. This game is crack . Insanely addictive, tons of unlocks and combinations. Like a simplified Civilization/Settlers of Catan had a baby with Balatro. Satisfying sound effects, charming music and visuals. Can't wait to keep playing.
Hits the spot
Absolute banger here!
oh my god
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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