
CM Cold War is set in the tipping-point years of a conflict that gripped the world for 45 years. Between 1979-1982, both the NATO and Soviet Warsaw Pact militaries began the shift away from industrialized warfare of the early 20th century and towards the modern digital battlefield of today.
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Languages: English, French, Italian, German, Spanish - Spain
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
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Reviews
Still a good game. But, this is definitely the weakest of the 2.0 engine series. I would recommend starting with one of the WW2 games or Shock Force 2 Instead.
Exactly what me and my friend were looking for in a real time strategy game. Well i guess "real time" only describes part of it. The game is mostly played "turn based" but that also doesnt describe it properly. Combat Mission aims for realism and deep simulation. Every unit, weapon, and mechanic feels accurately modeled and simulated. Vehicles are damaged based on where they're hit and by what kind of munitions is used. Thats how deep it goes. Units have some sense of autonomy from what is called TacAI. They will react to changing situations and sometimes even go against orders if they see fit. This is a huge help because the game is played in a semi turn based manner. Each side gets to give all their units orders while paused and once ready, the game will play out the next minute in real time before pausing again to allow players to react to the changing situation. This removes tedious micro managing and AMP from the learning curve. This game is a major recommend if you have the time to learn it's controls and mechanics. If you are at all interested in military history from ww2 to today, theres probably a combat mission game set in your favorite time period.
This game run very bad on your pc. The frame rate is not that high and the interface is laggy
Cold War make me feel horny 💦🥵❤️.
На седьмом процессоре. 8 гигов видео... 64 оперативки... Она НЕ РБОТАЕТ. Запускается, но тупит по-страшному.
I love all their other games, this one blows. Wonky response to controls, engine seems overwhelmed. Really disappointing.
The game is next to impossible to play. Units can be within 4 ft and cannot see the anyone. Computer units can fire from anywhere but even with clean line of sight soviet forces will not return fire. Soviet campaign is not playable or winnable. Soviet units in campaign are second tier forces that arrive in the worst locations. the soviet training senario gives good units were the campaign gives you ♥♥♥♥♥♥♥♥ units were you dont stand a chance. American units shoot from 3500+ meters away. soviet units cannot shoot within 1500 meters. Overall the campaigns are terrible. Game campaigns need to be totally re-writen,
Still one of the best computer wargames out there and with the BAOR DLC has decent faction variety. I look forwards to seeing the franchise progress in the new engine (or maybe a Bundeswehr DLC please matrix)
Combat Mission: Cold War is a deeply intricate tactical wargame developed by Battlefront and published by Matrix Games that explores a tense hypothetical conflict between NATO and Warsaw Pact forces during the late Cold War period. Set primarily along the iconic Fulda Gap in West Germany, the game imagines what large-scale ground combat might have looked like had the fragile balance of power in Europe collapsed between 1979 and 1982. Rather than recreating a single historical campaign, it presents a plausible military sandbox shaped by real doctrines, equipment, and strategic thinking of the era, offering players an opportunity to experiment with Cold War warfare at the tactical level. The gameplay builds on the established Combat Mission formula, offering both real-time and WEGO modes, with WEGO remaining the preferred choice for many players due to its emphasis on planning and anticipation. Orders are issued, then executed simultaneously during a fixed action phase, forcing commanders to commit to decisions without knowing exactly how events will unfold. This system reinforces the fog of war and command friction that define real combat, especially in a period where communications, reconnaissance, and reaction times were far less advanced than in modern conflicts. Success depends on foresight, coordination, and a deep understanding of unit capabilities rather than quick reactions. Combat Mission: Cold War excels in how it models combined-arms warfare during a transitional era of military technology. Players command U.S., West German, and Soviet forces equipped with a mix of older Cold War hardware and emerging systems, such as M60 tanks, early M1 Abrams variants, BMPs, T-64s, and T-80s. Infantry, armor, artillery, helicopters, and air support all play crucial roles, and neglecting any element can lead to catastrophic losses. Infantry morale, training, fatigue, and leadership strongly influence battlefield behavior, while vehicles are simulated with detailed armor penetration, damage modeling, and crew performance. This level of detail makes engagements tense and lethal, where even small mistakes can quickly escalate into disaster. The terrain of Central Europe plays a major role in shaping the flow of battles. Rolling hills, forests, villages, road networks, and open fields all affect line of sight, maneuver options, and engagement ranges. Unlike dense urban combat or hedgerow fighting, Cold War scenarios often emphasize maneuver warfare, long-range engagements, and the race to seize key terrain before the enemy can consolidate. Reconnaissance and careful positioning are essential, as units caught in the open or advancing without support are often destroyed with alarming speed. Weather and lighting conditions further complicate operations, reinforcing the importance of timing and preparation. The game offers a substantial amount of content, including multiple campaigns, standalone scenarios, and a training-focused campaign set at the U.S. National Training Center. These campaigns highlight doctrinal differences and evolving tactics between 1979 and 1982, allowing players to see how improvements in equipment and battlefield concepts influence outcomes. Standalone scenarios provide focused tactical challenges, while the Quick Battle system allows for highly customizable engagements, giving the game strong replay value for players who enjoy experimenting with different force compositions and battlefield conditions. Visually, Combat Mission: Cold War maintains the series’ utilitarian presentation. Graphics are functional and clear, prioritizing battlefield readability over modern visual flair. Unit models and terrain are detailed enough to convey important tactical information, but the overall aesthetic can feel dated compared to contemporary strategy titles. The interface, while powerful, is dense and requires time to learn, presenting a steep learning curve for newcomers. However, once mastered, it provides an exceptional level of control and insight into unit status, command relationships, and battlefield dynamics. The artificial intelligence offers a capable challenge, particularly when defending key terrain or exploiting poorly planned advances. While experienced players may eventually recognize AI tendencies, it generally provides enough resistance to keep engagements tense and rewarding. Multiplayer options further enhance the experience by introducing human unpredictability, making planning even more critical and elevating the WEGO system to its full potential. Combat Mission: Cold War is not designed for casual or impatient players. It demands time, attention, and a willingness to learn from failure. Battles are slow, losses are meaningful, and success often comes only after careful study and repeated attempts. However, for players who embrace its depth, the game offers one of the most authentic and intellectually engaging depictions of Cold War-era land combat available. It captures the uncertainty, lethality, and complexity of a conflict that thankfully never happened, making it a standout entry in the Combat Mission series and a rewarding experience for serious tactical wargame enthusiasts. Rating: 6/10
Combat Mission: Cold War – A Tactical Masterpiece for Realists Combat Mission: Cold War is a dream come true for anyone fascinated by the hypothetical clash between NATO and the Warsaw Pact during the tense decades of the 1970s and 1980s. Built on Battlefront’s legendary Combat Mission engine, this title combines authenticity, depth, and tension in a way few modern strategy games can match. From the first mission, the game immerses you in the gritty realities of Cold War-era combat. Every tank duel, every infantry maneuver, and every air support call feels earned — not scripted. You can practically feel the pressure as you line up an M60 Patton against a T-72 in the fog of war. The simulation detail is astonishing: ballistics, armor penetration, morale, communication — all meticulously modeled to reflect real-world doctrine and battlefield chaos. What really sets Cold War apart is its flexibility. You can fight small skirmishes or command full battalions, craft your own scenarios, or explore the built-in campaigns that capture “what if” moments from the Fulda Gap to the inner German border. Each scenario feels like a living tactical puzzle where terrain, timing, and discipline matter more than brute force. While the visuals are functional rather than flashy, the gameplay more than compensates. There’s a raw, almost documentary-style realism to the battles — no cinematic fluff, just pure, intense warfare. The sound design, from distant artillery to the crack of small arms fire, adds a layer of immersion that makes every engagement feel authentic. For players who appreciate thoughtful, methodical tactics and deep military realism, Combat Mission: Cold War stands as one of the best strategy experiences available. It rewards patience, planning, and historical curiosity, offering hundreds of hours of replay value. Verdict: A deeply satisfying, immersive Cold War tactical experience that rewards brains over reflexes. A must-have for serious wargamers and history buffs alike. ⭐ Score: 9/10 – A classic reborn for those who value realism and tactical mastery.
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