
Solve mind-bending puzzles using COLOURS of Coreium and Innovative Mechanics... and discover a terrible truth... Made by a 15-Year-Old aspiring Game Developer
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I'm sorry but i cannot recommend the game,simply because the movement mechanics are making the game almost unplayable. however there were some nice mechanics, such as the cubes color mixing puzzles.other than that ,i don't have anything more to say about the game simply because i didn't get past the factory overground. The game can , and in my opinion should get a fix , and i hope to play it then.
This game is wonderful, my only gripes are A. some of the platforming sections are insanely difficult, and B. there are some sections that lack clear indication for progression, namely exiting CH1 the wide open area took a while to find out where to go next
overall i liked it, but there is one problem: there are quite a few parts that require precise jumping, but the movement clearly isn't made for it. not only is changing your direction in the air very difficult, but when you are to close to a wall or side of an object, your jump-height is lowered to practically 0. because of these two things, something as simple as jumping on a cube directly in front of you (which you have to do a few times) is one of the most difficult maneuvers to execute. other than that I've only got minor issues (some of which are just personal things).
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It is a very hard but also fun game it has decent animations and the puzzels are really good.
☀️
Everything is outlined in black and most walls are white. You'll struggle to find where to go and what to do.
J'ai découvert ce jeu suite au conseil d'une personne qui adore les jeux de réflexion. Eh ben j'ai passé un sacré bon moment. Alors oui, il y a quelques petite lacune au niveau des sauts et de certaines actions mais le jeu est largement faisable et la DA ainsi que la BO est vraiment chouette. Donc franchement si vous aimez la réflexion et les petits jeu indé, n'hésitez pas une seule seconde.
i like this game it is cool
Игра Colourblind — это гениальное сочетание минимализма и сложной головоломки. С первого взгляда кажется, что всё просто: нужно всего лишь распределять разноцветные шарики по соответствующим им зонам. Но именно эта кажущаяся простота и обманчива! Главная и блестящая особенность заключается в том, что цвет зоны виден только тогда, когда на неё попадает шарик. Это полностью меняет привычную механику и заставляет мозг работать на максимум, просчитывая ходы наперёд и строя стратегии. Каждый уровень — это озарение, когда после цепочки раздумий всё наконец складывается в идеальную картину. Удобное управление, приятная музыка и постепенно нарастающая сложность делают геймплей невероятно затягивающим. Это та игра, в которую хочется играть снова и снова, чтобы побить свой рекорд. Colourblind — это умный и стильный паззл, который надолго останется в памяти.
Why dont people talk about this game more? PLAY IT!
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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