
Color Symphony is a game program utilizing the human recognition ability and visual senses, and various colors are used to play the game by changing colors to disrupt the cognition or to strengthen the cognition. The player can control the enemy, eliminate obstacles or build new roads with different colors.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
Genres
Stats
Languages: English
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
cool idea bad execution banger music
COOL BUT HARD 8/10
запуск с 3 раза
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Jeu excellent. Jeu de puzzle/plateforme très sympathique, gratuit et sans pub. On passe un bon moment avec. Mérite d'être connu.
why did i play this for 5 hours
The mechanics are unique, but overall this game only kept my attention for 10 minutes.
Juego de plataformeo que decide usar la mecánica de alternar los colores para ir sortear obstáculos y avanzar por los diferentes niveles. Si tienes paciencia podrás terminarlo en menos de una hora. Eso si, hago énfasis en la paciencia, ya que a medida que avanzas en los niveles, el juego irá volviéndose algo más difícil, sin rayar en la injusticia. Recomendado para pasar el rato.
[h1] [/h1]
cool concept not as good contoller wise.
While my review is recommended this is a game that makes me wish there was a 'mixed' or 'neutral' option. I really REALLY want to fully enjoy the game but the later levels are so finicky especially when the platforms are invisible, in one of the levels you need to jump onto a yellow platform and jump up directly onto ANOTHER yellow platform in order to complete it with two (also yellow) enemies after you. meaning you have to jump, change the color, be high up enough so that you don't clip into said invisible platform, all while you try to avoid taking damage. Nearly all my time was stuck on this particular level. I don't mind the off screen platforming but the weird spikes in difficulty are a bit much for me especially when I haven't been able to complete it for years now, makes me not really wanna play.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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