
Color Souls is a Fast-paced Splatformer where platforms are invisible and you have to paint them. Walk, Jump, Double Jump, Slide and Wall Jump to paint everything, A vast amount of difficult levels for you challenge and powerful bosses to beat.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 29 reviews with recorded playtime.
Reviews
A pretty good platformer. I really like this unique aesthetic and gameplay concept where you can't see the enviroment, so you have to move and jump to splash ink revealing the obstacles and platforms.
Que conceito interessante, nos primeiros minutos já vi que é um jogo diferente e original! 10/10
Sem comparações... Esse criador tá cada vez melhor... Esse sim é um game pra chamar sua atenção e tomar o seu tempo. Muito top mano👏👏👏👏✨
Very unique platformer, really enjoyed the aesthetics and the sound design. Strongly recommended for platformer players.
Great game! Colorful and very creative, very good gameplay and great effects! It's really worth it!
Colorful, great bosses, nice soundtrack, good controls, cheap.
If you enjoy this game but the sheer difficulty is a bit much for you, Neon Souls by the same dev is a perfect fit. This is great too tho, 6/10
This game is amazing
Porra, esse é o segundo jogo que compro dessa empresa, não me arrependo. O jogo mantém o nível de dificuldade imposta pelo seu criador desde o jogo anterior, mas nesse jogo ele traz uma dinâmica totalmente diferente, agora com uma jogabilidade mais facilitada, o jogo te proporciona uma gameplay muito satisfatória, recomendo para quem buscar perder algumas HRs passando raiva. Dou nota 10 fácil para essa obra de arte, que ainda traz uma amostra de cores váriadas em sua tela que deixa tudo mais agradável, com uma trilha suave de fundo para te dar uma imersão maior. Por fim, desejo uma boa jogatina a todos.
TĘCZA WSZĘDZIE, JAK KOCHAM <3
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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