
Delilah is an ordinary school girl who accidentally discovers an old mansion on a rainy night. As her exploration in the mansion continues, she finds many mysterious phenomena that can't be explained. In this mansion covered by ashes, what's the secret hidden deep underground?
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese, Russian, Spanish - Latin America
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
(我進入浴室的簾子,沒獲得水桶,進去後不主動出來,就動不了了,整個黑色畫面)I went through the bathroom curtain, but didn't get the bucket. Once inside, I couldn't move unless I came out on my own; the whole screen went black.
很不錯的遊戲~~
[h2]A story about a mentally ill ghost[/h2] This game has it's issues, but it's overall enjoyable, I wanna get my gripes out of the way first and then I'll get to the good. The vignette is incredibly annoying, sure it tries to add atmosphere but it feels pointless and excessive, it's too strong for what it is. There's an outdoor area where things look so washed out, like a TV with it's gamma set too high, and going from the dark indoor to the bright outdoor kind of hurts your eyes. The puzzles feel harder more out of a lack of adequate direction rather than genuine difficulty, the player has to do a little mental gymnastics to come to certain conclusions, and some necessary areas are easy to miss because of the vignette, or them looking like just a jagged part of the map. The end has a sort of forenote awkwardly shoved in there, trying to explain some things, attempting poorly to recontextualise parts of the story, or flat out just saying "yeah idk man, you figure it out", which makes the story and writing suddenly feel a lot more amateurish, there's something to be said for leaving things unanswered, not everything obviously, but a bit of ambiguity here and there doesn't hurt, I hate the whole "split personality" bit just shoved in there unnecessarily. Now the good: The sprites are generally pretty good, Lilan's sprite especially stood out to me as some really effective sprite-work, and I like the style it's got going on, although the shoulders do feel a little too broad on a couple sprites at least for my taste, I think they might be from some sprite asset pack though, so I don't know how much credit I should give for that. The music is alright, there are a couple stand out tracks, it's not gonna be winning any massive awards, but it services the story well. The gameplay can be a bit iffy, I played on easy because I recently played "Jimmy and the pulsating mass" and I just did not want to go through another "easy is actually normal" situation, so I don't think I can criticise the game for being too easy, but easy did make everything feel perhaps a bit too lax for me, so for the average player, normal is probably what you're gonna want to go for. The puzzle side of the gameplay is rough, there's not really enough direction for the average player I don't think, which could result in a lot of frustration, but with how obtuse it can be, I was kind of shocked to not really need a guide for the majority of it, I used a guide for some of the achievements when 100%ing but that was about it, maybe persistence pays off, maybe I was just lucky, maybe I'm giving the game too much flack for not giving a ton of direction in the puzzles, but if you find yourself getting frustrated or banging your head against the wall trying to figure out what could possibly be the code, just look up a guide, there's no shame in it, I promise you'll have a better experience if you know your limits and aren't to proud to give in. The story is reminiscent of corpse party, but a bit less edgy and trope filled (no hate towards corpse party, loved that game), I'm sure if you examined it too closely it may start to fall apart, but it's serviceable for what it is, I'd say towards the end of rebirth is where it kind of started to feel a bit too convenient, like they weren't quite sure how to wrap things up and were maybe written into a bit of a corner, I probably wouldn't have done the ending how they did, I don't think it ruins the game or the story at all though. The main thing I keep thinking about this game is it's alright, just alright, it's not bad, it's just very middle of the road in terms of RPG maker, which isn't terrible, there's so many broken and terrible RPG maker games out there, if you're big into RPG maker games this is still worth playing because it's not one of those, but it's not like it's the cream of the crop, it's no Omori, or oneshot, or LISA, but it's far from bad, I'd probably put it in a similar ballpark to the witch's house, although whether it's above it or below it I can go back and forth on. For the average gamer, this is kind of a 50/50 whether you'll enjoy it, but if you generally like things in this vein, and especially if you enjoy 100%ing games, this is at least a decent experience and probably worth it for you.
不用多說~看我的遊玩時數就知道很好玩
非常好。
解谜和剧情都不如后来的作品《黑色花与红山羊》,人设也不讨喜。非常失望,浪费了几个小时,不推荐。
还可以,玩了好多次才终于成功进入二周目
优秀的RPG
♥♥♥♥♥
除了一开始忘记存档以至于懒得再回头打永别结局之外,其余部分都玩到了。剧情还不错,一切都淡淡地发生然后淡淡地结束,打完以后什么爱啊恨啊,轮回啊遗忘啊,就像水一样流走了,只有生活还在继续捏~
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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