
Coffee Crisis is an neo-rogue brawler that puts you in the shoes of the only baristas on Earth with enough heavy metal in their veins to fend off an alien assault. Play solo or join up with a friend to fight across eight locations ranging from your Coffee House HQ to the far reaches of outer space.
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About



Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
无中可玩,鼓励性好评,超低价可考虑入库。chinese need. 中文必要。 202309,fanatical,steam,steam掉卡抵扣,indie gala,daily indie game,t a o宝,支付宝红包,hxxxx,杉果,它处自定义包入的本体约9元。爱人如己,目前就这,看以后追评。有中文的游戏请耐心自研体验乐趣,攻略指南尽量不用。不建议使用外挂,插件,作弊之类的,游戏都要这样搞,那现实里那更是如此了。兄弟萌,强烈建议不要第三方平台的小店买y u额,通过饰品等挂steam市场转的,高概率red信乃至封号,且行且珍惜。
https://blog.naver.com/jampuri/223053985189 <- 장문의 리뷰는 이쪽. 미국산 벨트 스크롤 액션 게임. 현대의 벨트 스크롤 액션 게임은 경험치나 점수를 모아 스킬을 구입해 해감하거나 능력치를 상승시킬 수 있는데. 본작은 그런 요소가 전혀 없고. 기본 콤보, 점프 공격, 잡기 공격, 무기 사용, 파워 어택, 메가 크래쉬 아주 기본적인 공격들만 가능하다. 공격의 모션, 성능, 타격감이 나빠서 조작감이 좋지 않은데, 잡졸의 수는 지나치게 많이 나와서 게임 플레이가 매우 지루하다. 커피 많이 마시기 대결인 보너스 스테이지도 처음에 할 때만 할만하지. 똑같은 내용의 보너스 스테이지를 게임 엔딩 볼 떄까지 계속 반복해야 하는 것도 질린다. 레트로 게임 컨셉이라고는 하지만, 그래픽만 도트 그래픽이지 게임 분위기와 스타일은 레트로 게임과는 좀 거리가 멀다. 게임 플레이 도중에 아무런 설명 없이 갑자기 화면과 그래픽 스타일이 바뀌는 연출들은 너무 황당해서 게임이 버그난 줄 알았다. 보통은 그런 게임 화면은 옵션에서 플레이어가 자유롭게 선택해 조정할 수 있게 해야지, 자동으로 만들어서 멋대로 화면이 바뀌게 하면 어떻게 하냐고. 개그 센스도 좋지 않아서 스토리도 재미가 없다. 배경 음악은 헤비메탈이라서 좋은데 문제는 스토리와 잘 어울리지 않는다는 거다. 커피, 헤비메탈, 외계인의 상관 관계가 뭔지 당최 알 수가 없다. 제작진이 벨트 스크롤 액션 게임 장르를 제대로 플레이 해보지도 않고 엉성하게 만든 티가 나는 졸작이다.
hay muchos juegos pixel art que estan buenos, pero este no
Coffee Crisis me transportou de volta aos bons e velhos tempos de glória de Final Fight, porém com uma reviravolta psicodélica na história e uma jogabilidade difícil de engolir. O jogo me deixou decepcionado. Há vários problemas, como a trilha sonora que muda constantemente, causando uma sensação desconfortável devido às constantes transições. Fiquei extremamente incomodado. Além disso, a quantidade excessiva de efeitos, luzes e distorções durante o jogo pode ser avassaladora. Inimigos desbalanceados tornam o jogo bastante desafiador. Para progredir, você praticamente precisa jogar em dois jogadores, mas mesmo assim é difícil avançar devido à quantidade excessiva de inimigos na tela e aos ataques de longa distância. Em resumo, Coffee Crisis é uma experiência maluca que pode atrair a curiosidade de alguns, mas aviso que é improvável que se apaixonem por ele. Fãs de Final Fight e Fatal Fury podem se sentir tentados a experimentar, mas estejam cientes dos desafios que os esperam.
Café Dificil Café Não tem em portuguÊs Café Divertido Café Dificil Não entendo direito os controles Café Aliens Café Peguei numa lootbox da steam, nem sabia que tinha isso. Mas pelo preço valeu.
Awful.
Game's alright. But I wouldn't recommend it for others to give the game a shot. In more depth to really say about it; The game's strongest points would have to be the Artstyle. It being pixelated and also having some form of smooth animation towards it. And it being in the style of a Stereotypical Beat 'Em 'Up is also a classic plus onto the general gameplay factor. The problems? It's the gameplay. Goodness gracious how does one describe how this gameplay goes? Enemies have no factor of a proper hit-stun when being stuck in a combo and the issue of the player's combos also being somewhat lackluster does not help with it whatsoever. The game generally overwhelms the player way too much enemies which will almost GUARANTEES you lose a life or two during a stage, regardless of the difficulty chosen. It's almost as if the game was ment to be played for 2 Player at all times, even when you're going single-player, and have to rely on the RNG-aspect of Power Ups spawns when you can get it. Both Player Characters have their own unique aspect of fighting styles, but Nick will almost always win out due to his Special attack being a moveable spin, and the other character's Special being so... lackluster in comparison. And also there's the cases of Jankiness when using either their attacks of specials and sometimes you get punished for it for no reason? Overall, This game gets a 4/10 from me. It looked good, but it doesn't play good.
нет
[h1]Скучно😕[/h1] Если брать на раздаче и совсем не во что играть, то еще может быть. В остальных случаях я бы не тратил время👎
I remember receiving this game for free before. At the very least, I owe it a review. I went through the absolute hell that is Death Metal difficulty and my final recommendation is... yesn't. The pixel art looks great and the heavy metal music will make you pumped up for the challenge. However, said challenge is a flawed experience. You'll be struggling against regular enemies as they can interrupt your combos and gang up on you. You can barely stun them at all with few exceptions. Certain enemies will keep their distance to spam projectile attacks, which have an oddly wide hitbox and can't be stopped while they're preparing the attacks. There can easily be more than 10 enemies on-screen, so crowd control is absolutely vital. Most melee weapons are useless; they don't fare better than your usual attacks and they're too slow (the guitar being an exception). And some of the boss fights eat through your lives; the bosses will constantly attack, pretty much draining your health whenever you try attacking them. All the ingredients for an underrated indie beat 'em up are there. And that's probably the most frustrating aspect of the game for me: it's just a few bits of polish away from being great.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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