
In Code World you control the robot that can walk around the world and send messages to devices. Every device reacts on those messages according to its code. You will have to read this code, understand what messages to send and write your own code.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I would not be comfortable recommending this game for people who want to learn programming, for the following reasons. 1. One of the most basic things you can do in the game is editing variables that are stored in objects. However, you can't see current values of these variables. This means that you can't do any debugging, which is the most common activity in programming. You have to guess what the values of the variables are, which makes it much less accessible for beginners. 2. The first several puzzles were designed without beginners in mind. Instead of introducing concepts gradually, the puzzles dump a lot of new information on a player, which will easily overwhelm any beginner. The first thing that a player will see, is 10 lines of code (which is a lot for a beginner), half of which are completely unnecessary for the first puzzle. 3. The help section is incomplete. It only provides a brief description of each function, but there is no description of basic programming concepts and no explanation of how the code executes. It is impossible to play this game without previous programming knowledge. 4. It is unclear when the code executes, and there is no explanation of that.
It's very interesting. The code is simple, but the guide is advanced. I think it should explain more. I spent a lot of time trying to figure out each puzzle while getting confused by the code. It doesn't give any warning, which didn't bother me because I'm old enough to know better. It would be nice to have a little more help such as a small tutorial to prepare for the confusion or to just have more information from the start. I like Code World aesthetically. The cute robot mug/helmut on wheels reminds me of Bero. The setting for the world is interesting. I love the consoles - straight forward, and easy. I like how it seems as if the robot is throwing a code block. It makes me think of Bero sending a command sent via my own console through Bero's speakers unto a physical object. It's alright as a single player, offline-game. After about 20 minutes though, I want to do anything else. I will recommend it to anyone programming. It's worth it.
This game does not touch upon object-oriented programming, nor does it implement try/except blocks. And that's perfectly acceptable, since I can only imagine the hassle of trying to add those. But once I found out that things like: [list] [*] string slicing [*] concatenation via multiplication (str * int) [*] the 'break' keyword [*] elif [/list] are not supported, my eyebrow finally raised. Then there are the things that are partially implemented (ie. maimed) - tuples and dynamic typing. The Python in here is extremely barebones and so is the interpreter. It provides [i]zero[/i] feedback on what went wrong, only that it did. And if you're not careful and don't use the Ctrl+C clipboard to store the latest version of your script, a syntax error will wipe all of your progress (by automatically restarting the level). All of that combined leads me to the biggest issue. The Steam description blurb for this title implies that it is a good choice for beginners to learn from scratch. That is absolutely not true! Primarily because it is too difficult. No instruction in Python [i]per se[/i] is provided, just how to operate the game. And considering that difficulty does ramp up quickly, an actual newbie is guaranteed to grind to a frustrating halt. Secondarily, because the aforementioned spotty implementation of Python could lead to some bad habits or misunderstandings becoming ingrained. A large chunk of the puzzles consists of trying to perform normally simpler tasks with almost no builtin functions - using only loops, conditional statements, variables, comparisons and math. While this is an entertaining excercise, this kind of re-inventing of the wheel doesn't much resemble real-life useful programming, especially in a high-level language like Python. On the other hand what else is there to present as a puzzle? I started learning Python in my spare time a few months ago. The knowledge I accumulated in that time turned out to be sufficient to be assertive towards the game and proceed at a good pace while still being challenged. I wanted it to reinforce what I've learned so far and for that it worked great - I've had tons of fun. The "just one more level" factor was very strongly felt. I wish there were more games like this. So it's getting a thumbs up from me with one more reminder that it is [i]not[/i] for total beginners. ...But if you are a total beginner and want to have a go anyway, check out [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1376975281]my guide[/url] which has solutions to all of the levels.
As someone with no knowledge to speak of when it comes to computers and coding, this was a fun, chill way to learn some basics. So maybe I can't hack into a bank, I can move the robot guy from one block to another. That's success, man.
I wanted to like this game, but it's horrible. Needlessly complicated, zero instructions. You are left to figure it out on your own. I'm against holding people's hands through games, but this is a "chopping them off and tossing them into a burning pit" kind of difficulty. Also, the game's user input isn't encoded correctly.. Meaning you'll have to relearn the location of all special characters, such as: (), [], {}, ", etc.
The game is nice. Keep in mind this games is [b]NOT[/b] to "learn programming" (Dont know why all newbie think that), read the description of the [u]game[/u]: [b]"Do you want to test your programming skills? This puzzle game is here for you!" [/b] So any newbie in programming, go somewhere else and study... don't write bad review if you don't know how to resolve a puzzle with programming elements.
Had potential but blew it.... You send messages to devices that at least in the begining levels make them move in various ways alowing your character to move to the target star. You can be standing on the device and it will move from underneath you causing you to fall to your death. There is alot of repetative stuff and I would have liked to be able to edit the devices code. I did not go past level 4 as its not worth my time. Graphics are great, they are vector graphics so you know its gona be good. Controls are OK, would rather have had wsad as a movement option Not much else I can say about it as Ive not played very much. People wanting to learn programming by playing games do not all come from zero knowledge, I would enable the ability to edit a devices code from the start. Having to send the same command over and over again, whilst moving your character is very agrevating. I would sugest giving an option to send parameters from the start, such that you could control how far the device moves. I also sugest that if the character is standing on the object and it starts to move, to have your character move with it. The game has potential but I feel this game is not consumer ready.
Leider nach kurzer Spielzeit enttäuscht einen refund beantragt. Das Spiel selbst is ein niedliches Logikspiel mehr oder minder wirklich Anspruchsvoll aber das ist für jeden ja anders. Maßgeblich für mich ist, dass A) Das Spiel ausschliesslich inputs als US keyboard nutzt - daher für wen es zu umständlich ist oder dann nicht weiss wo Klammern sind usw schonmal daran gewöhnen, da es hierzu auch keine Settings gibt. B) Ich habe eine HyperX Alloy Elite RGB Tastatur und in der wohl eigenen Keyboard implementierung kann ich diverse Tasten zwar drücken... aber bekomme gar keinen Output. Ab einem Level in dem man eckige Klammern nutzen muss [ ] komme ich nicht weiter. Ich habe alle normal üblichen US layout tasten gedrückt, danach ALLE Tasten der Tastatur mit allen Kombis SHIFT, STRG, ALT whatever.... Nix. Auch bei wirklich viel good will: Eine Zwischenablage funktioniert nicht... Von daher ist da auch mein persönliches Toleranzlevel erreicht :(
Greatly recommended if you are learning Python and already know the basic stuff. You inspect code and look for dependencies to figure out the puzzle - just like in real life. Music is relaxing and I like the concept a lot. If you don't know any programming language it is pretty hard, though. Unfortunately, the game doesn't support the German keyboard layout, so entering special characters like [] () = or : is a bit cumbersome.
正直、現在のストアの評価見て全然期待していなかったのですが、面白い! よくあるプログラミングを題材にしたゲームは、プログラミング言語をデフォルメしたモノでプログラムを『作る』のが目的になるかと思うんですが、このゲームは、プログラムを『読む/理解する』のが目的です。 プログラミング風パズルゲームと違って、本当にプログラミング基礎知識が必要な点がハードルを上げています(これが低評価に繋がっているんだと思います)が、良い頭の体操になるかと思います。 このコメント書いた時点では、まだ10問ほどしか解いていませんが、問題もやっつけで作られたようなものではなく、ちゃんと考えさせられる作りになっています。
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Gladiator Trainer | $3.3K | 283 | 70% | $0.55 |
| Tiles | $3.3K | 55 | 82% | $3.99 |
| Burgle Bros. | $3.3K | 55 | 84% | $3.99 |
| Cleansuit | $3.3K | 55 | 96% | $3.99 |
| Bleep Bloop | $3.3K | 60 | 88% | $3.99 |
| Love, Death & Veggies | $3.3K | 71 | 90% | $3.35 |