
From Jeppe Carlsen, the lead gameplay designer of LIMBO and INSIDE — COCOON takes you on an adventure across worlds within worlds. Master world-leaping mechanics and solve intricate puzzles to unravel a cosmic mystery.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.71/day in the week to Aug 23 → 8/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; Xbox, PlayStation, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 9.1Kreviews | 95% | — | $3.2M |
| $24.99 | 8.2Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1026 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
这是一款绝对称得上震撼的解谜游戏,虽然难度不高,但无论从关卡谜题还是美术设计上,都让我这个玩了不少解谜游戏的老登再次震撼了一把。就像游戏本身一样,除了菜单以外游戏流程中没有任何的文字表达,通关之后面对屏幕我说不出任何话,可能每一个环节的设计实在惊艳,也可能是止于表达水平,我也只有报以沉默。
Very fun puzzle game. Scratches my brain.
谜题设计得非常巧妙,值得购买!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Portuguese - Portugal, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese +5 more
| $24.99 |
| 7.7Kratings |
| 90% |
| — |
| not modelled |
| $24.99 | — | — | — | not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
You really should play this
Very enjoyable. Awesome puzzles
Does a fantastic job of teaching the players what to do while still keeping a fun level of challenging, yet "obvious when you get it" puzzles. The art direction is very very strong and I really enjoyed my time with this.
i played this with my partner and we loved it. we found some but not all of the hidden things, might go back for more at some point. it's not especially hard, besides a couple of tricky puzzles. the game is really pretty and your character is very cute. graphics are simple in some places but more detailed where it matters. you explore different environments with a distinct feel, and the sound design is fun. almost all the puzzles are purely mechanics-based (a couple involve timing), and the mechanics are really fun and innovative. i LOVED carrying around my orbs #myorbs. it starts simple and gets wildly complex, and the real fun is how the mechanics combine. it's always so impressive to me how developers ensure that you can't soft-lock yourself in games with a lot of moving parts. something like portal is kind of a precursor to this game. while portal is still fun, it's great to play something that takes out most of the fussy guessing and setup. the puzzles are based on understanding the mechanics and most don't involve tight timing. after you know what to do, it's usually easy to put everything in place, assuming you didn't abandon one of your orbs somewhere. besides the mechanics stuff, there's some boss battles/other timing based things. there's also a couple puzzles that involve finding hidden symbols. i personally like that stuff, but it felt out of place for this game. the boss battles are meh to me, some cooler than others. it's not that i minded them, more that i wanted to get back to the puzzles. my one REAL complaint about this game is all the orange paths that lead to nowhere. if you know you know.
easy operation but delicate puzzle
loved the artistic vision
This game has a very unique atmosphere, striking visuals, and excellent sound design. The puzzles are engaging without ever becoming frustrating, the boss battles are enjoyable, and exploration feels relaxed and rewarding. What the game manages to accomplish with just a single interaction button is truly astounding. I highly recommend it.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.2M | 4K | 84% | $19.99 | |
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| $3.2M | 10.8K | 92% | $19.99 | |
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| $3.2M | 4K | 72% | $24.99 | |
| $3.2M | 5.4K | 93% | $14.99 |