
From Jeppe Carlsen, the lead gameplay designer of LIMBO and INSIDE — COCOON takes you on an adventure across worlds within worlds. Master world-leaping mechanics and solve intricate puzzles to unravel a cosmic mystery.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.71/day in the week to Aug 23 → 8/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; Xbox, PlayStation, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 9.1Kreviews | 95% | — | $3.2M |
| $24.99 | 8.2Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1026 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Sweet Jesus ! This game is absolutely incredible and worth every penny spent ! Mind bending puzzle with a sweet sweet graphic direction. Even contain secret that you can hunt for. Cannot recommend enough !
Cocoon es un juego bastante raro, no se que soy, donde estoy o porque hago lo que hago. Sin embargo, hay muy pocos juegos que usen su mecanica de forma tan excelente y creativa, sin mencionar que visualmente es extraño y hermoso. Aunque es bastante corto según que tanto se te dificulte, definitivamente es un juego que recomiendo probar a cualquier persona que le guste un buen puzzle.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Portuguese - Portugal, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese +5 more
| $24.99 |
| 7.7Kratings |
| 90% |
| — |
| not modelled |
| $24.99 | — | — | — | not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
虽然真的是艺术品,但是后面太绕了!!尤其是四个球的时候,根本分不开哪个是哪个!!所以后面基本要看看攻略才能玩得下去,但是还是会为如此巧妙的关卡设计而惊叹。
Muto bom
Cocoon is one of those rare games which actually assumes some level of intelligence on the player's end. It doesn't bombard you with tutorials - or actually tell you anything at all, really. From pretty much the moment you start, you're set free to bumble around this strange, alien world, making progress at your own rate as you try to figure out what it is you're supposed to do. What's incredible about cocoon is how well it manages to explain its mechanics to the player despite this. Even without any written instruction, the game does an excellent job teaching you how it works, and communicating how to progress. The game makes it so the ways it does help you (e.g. temporarily cutting off backtracking or resources, and the other ways it's made clear what tool/s you have to use to move forward) are subtle enough that you never feel spoon-fed. The information required to proceed is always delivered in a way that requires some thought and observation on your part, and resultingly your progress in this game really does feel earned. That being said, the puzzles are only part of the appeal. What really makes this game so fantastic is the atmosphere. The game's environments are beautiful, and the distinct change in color palette and theme each new world brings keeps things dynamic. The music also lends to this considerably, helping to induce feelings of wonder and awe, even when it's not entirely clear what's happening. Cocoon often manages to feel genuinely alien at times, and its very fun to experience. Additionally, by creating a space so interesting to inhabit, the developers make exploration something you really want to do naturally, and don't mind doing when you're forced to. Gathering information, or figuring out what tools you have available to you/what you need to do to proceed should never feel like a chore, and Cocoon never asks it to. My only real "complaint" i have is that it's quite short (I was fried when playing through most of it and it still only took me about five hours). That being said, the flip side of that it that it's also very low-investment, and the segmented nature of the game makes it feel quite natural to jump back in and out of. Overall, was definitely worth the price at 60% off, and would absolutely recommend to anyone who enjoys puzzle games or the like.
不愧是做过LIMBO和INSIDE的设计师,很久没有玩到这么流畅的线性解谜了。 进入游戏没有任何教学,但优秀的地图设计和机制就是最好的指引。玩家扮演一只小飞虫,解谜获得四个不同颜色的小球,每个小球都有不同的能力,通过利用小球来回嵌套、穿梭各个世界,整个解谜过程非常丝滑。 因为是线性解谜,所以不用担心跑错路/带错东西回不去的情况,即便没有任何提示,来回换球试几遍也能找到头绪。 除了解谜,游玩期间还穿插2D塞尔达like的boss战、寻找“月球祖先”的搜集要素,来增添游戏性。 全流程+收集需要5-7h,通关后可以选择当前进度,全成就一周目就可以打完,非常方便。
awesome game grate visuals nice puzzles and with around 3 hours playtime a great treat
5分可以打4分,构思确实挺有意思的 (有点像俄罗斯套娃这种),剩下1分没给是因为.......老师我不是来玩解密游戏的吗为什么我要打boss战啊!我的手速根本跟不上我的脑子啊QAQ! 通关了还有6个月球祖先没找到,但是这不重要,我没有勇气玩第二遍了TAT
纯正好游戏
解密设计的很有意思
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $4.9K | 24 | 88% | $9.99 | |
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| $4K | 22 | 100% | $9.99 | |
| $1.3K | 15 | 100% | $4.99 | |
| $371 | 9 | 78% | $1.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.2M | 4K | 84% | $19.99 | |
| $3.2M | 3.5K | 85% | $29.99 | |
| $3.2M | 10.8K | 92% | $19.99 | |
| $3.2M | 4.4K | 72% | $19.99 | |
| $3.2M | 4K | 72% | $24.99 | |
| $3.2M | 5.4K | 93% | $14.99 |